branchrust_reboot/maincancel

34,542 Commits over 4,232 Days - 0.34cph!

10 Years Ago
improved the spear attack animations player now holds building plans when he's in construction mode (instead of holding a 2x4 like it's a gun)
10 Years Ago
spears range increased spears attack radius (margin of error) decreased significantly spears attack repeat delay increased
10 Years Ago
Raised bloom intensity to 0.075 (1/2 the original) good tradeoff for now; thinking of area light spec to solve energy probs
10 Years Ago
Fix for bad river transition into ocean; doing a smooth fadeout; should hold until I get back
10 Years Ago
fixed the 'bug' where the players' spine would bend unnaturally when he looked straight up.
10 Years Ago
Subtracted changeset 9596 Clamped third person player spine bending by lowering the body weight
10 Years Ago
RCON utf8 mode
10 Years Ago
Added sphere and capsule deploy volume types Added deploy volumes to water catchers Added support for multiple deploy volumes on a single object Deploy volume layers are now specified per-component
10 Years Ago
Moving a bunch of thirdparty stuff into Standard Assets to speed up editor recompiles Deleted unused stuff
10 Years Ago
Rebundle
10 Years Ago
Added a bunch of exploit testing rocks to CraggyIsland
10 Years Ago
Undoing movements
10 Years Ago
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10 Years Ago
More Analytics
10 Years Ago
Added batching.verbose
10 Years Ago
Compile fix
10 Years Ago
batching.verbose defaults to false
10 Years Ago
Fixed MeshBatch refreshing too often
10 Years Ago
batching.verbose can be enabled by everyone
10 Years Ago
Adding art for the pumpkin plants, models, textures, lods, gibs Missing meta files for the compound walls
10 Years Ago
Workshop prep
10 Years Ago
RandomStaticObject and RandomStaticPrefab run on the server as well
10 Years Ago
Fixed materials of the small bridge
10 Years Ago
This folder should not exist (I think)
10 Years Ago
Removed foundation from windmill models, updated the skin prefab as well.
10 Years Ago
cleaning up
10 Years Ago
Workshop bullshit
10 Years Ago
Added retarget tool
10 Years Ago
Workshop download/preview in editor
10 Years Ago
Import updates
10 Years Ago
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10 Years Ago
Sound and ambience refactoring
10 Years Ago
compile fix
10 Years Ago
Metal footsteps
10 Years Ago
Visual Studio Tools 2.0.0.0
10 Years Ago
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10 Years Ago
Server compile fix (cc Alex)
10 Years Ago
Higher protection values are brighter on the inventory hud
10 Years Ago
Bundle splitting
10 Years Ago
Plant gallery scene
10 Years Ago
Tidying Analytics
10 Years Ago
Attempt at fixing pumpkins growing stages
10 Years Ago
Fixed stone wall dealing damage
10 Years Ago
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10 Years Ago
Player model cleanup
10 Years Ago
exploitable hat.cap with textures, materials, prefab and LODs
10 Years Ago
improved dodgy eyes on skin normals 2 texture
10 Years Ago
Fixed possible overflows of F1 console text buffer
10 Years Ago
base hat.cap
10 Years Ago
Inventory drag & drop between occupied clothing slot and occupied non-clothing slot makes the non-clothing item disappear