branchrust_reboot/maincancel

36,067 Commits over 4,352 Days - 0.35cph!

11 Years Ago
Fixed respawn screen not showing properly if escape pressed while fading in Database indexes Life stories are saved in a database Life story records time born, time died in unix timestamp Show death info when rejoining a server Death fadein screen is a little bit faster Note item is a default blueprint (it's still useless, but it will stop people wasting shards on it)
11 Years Ago
LOD distance calculation is per-object
11 Years Ago
Fixed server join button colours Fixed server history not showing
11 Years Ago
Try to stop menu music when loading music starts
11 Years Ago
Disable GraphicRaycaster components when the cursor is locked (saves 1-2ms when no menu is open)
11 Years Ago
Temp fix for footstep spam on 5.2.0
11 Years Ago
Warmup mode 3 tweaks
11 Years Ago
Made GraphicRaycaster toggling less hacky
11 Years Ago
Warmup test 4
11 Years Ago
Fixed all icons highlighting like beltbar icons
11 Years Ago
Temp (?) AF error fix
11 Years Ago
Fixed SoundDefinition NRE
11 Years Ago
more decal changes and Torch VM smoke tweak.
11 Years Ago
Added global.streamermode <0|1> Added chat.add2 <steamid> <text> <name> <namecolor#fff> <volume0-1>
11 Years Ago
Melee attacks increase heartrate Heart uses more calories Fixed serialization errors in PlayerModel.cs
11 Years Ago
Asset Warmup 4 tweaks
11 Years Ago
A bunch of extra gunshot sounds
11 Years Ago
AnimationEvents can play sounds directly Player gear/clothing movement sound files
11 Years Ago
Bullet impact decals abound.
11 Years Ago
Eliminated runtime allocations at several locations: terrain texturing, pvt, water2, eye adaptation, postopaque
11 Years Ago
Nature mat tweaks.
11 Years Ago
buckle up, shit is 'bout to get rekt ( tomorrow's patch most likely )
11 Years Ago
protocol++
11 Years Ago
helicopter actually leaves now removed debug.log calls
11 Years Ago
removed warnings
11 Years Ago
removed more warnings
11 Years Ago
increased sizes of weakpoints on helicopter
11 Years Ago
manifest + loot spawn
11 Years Ago
added strafe AI logic
11 Years Ago
NRE fix for servers
11 Years Ago
Some tree mat fixes after the mat regen. Cliffside boulder spam topo stuff. (disabled for now)
11 Years Ago
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11 Years Ago
reduced heli bullet damage slightly reduced orbit height
11 Years Ago
added heli convars for machineguns
11 Years Ago
Retrieved warmup mode 2
11 Years Ago
Airdrops avoid powerlines
11 Years Ago
Fixed potential thread related crash
11 Years Ago
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11 Years Ago
Fixed hatchet material
11 Years Ago
Fixed gate locks (temporary hack), door speeds Building parts get less black when they're damaged
11 Years Ago
Mesh batching verbosity has 2 modes
11 Years Ago
Only editor-refresh deferred decals if not in play mode
11 Years Ago
Stone Gate models (lods and collisions) - gibs coming later Stone Gate skin prefab setup Atlas texture additions New stonewall_c diffuse texture and blending masks
11 Years Ago
Added attack helicopter to Savas and Hapis.
11 Years Ago
Gate anim stuff
11 Years Ago
Removed valpha from wall.stone.high.gibs Added barbwire damage volume to the stone wall prefab More accurate collision for ^
11 Years Ago
completely nerfed the torch
11 Years Ago
All speedtrees to Asset Gallery.
11 Years Ago
Commented out bone warning (can happen on building blocks when the skin isn't setup yet) Warnings and protection on null named players - which should never happen but apparently is
11 Years Ago
Proper fixed bone warning