34,492 Commits over 4,232 Days - 0.34cph!
    
    
    
        
            
            
            
                
                Fixed seam in burlap wrap
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Bolt rifle skins can be 2048
Fixed cap model download
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added simple screen interference effect to vending machine
Disabled default culling toggle for patch
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added lower quality LOD (<300) to std refraction shader to disable grabpass
Adjusted vending screenImage shaders and std refraction draw queues
 
                
                
                
                
                
             
         
        
            
            
            
                
                Sulphur ore & metal ore world models
 
                
                
                
                
                
             
         
        
            
            
            
                
                fridge same protection as repair bench
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Added custom render queue adjustment to standard shadergui
Fixed decal bullet glass ordering
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                fixed screen interference 
fixed background of vm screen being too reflective
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                More transparent ordering workarounds to fix particles clipping against window
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fridge size tweaks (scale -12.5%)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fridge workshop model is openned
 
                
                
                
                
                
             
         
        
            
            
            
                
                fridge door tweaks for readability
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed vending machine screen text now showing
Fixed vending machine text and glow lights not refracted
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed vending machine screen glass not refracted
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed warning in screen interference shader
Added double sided lighting to glass impact decal + custom shader
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                NRE fixes
Fixed fridge icon position
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▋▅▆▆ ▌▍██▋▋▋▅▌▇▋ ▌▍▌▋-▄▊▉▋█ & ▄▋▋▉▄▊ ▍▆█▌▋▅▇ ▇▆▍▊▌ ▆▆▌▅▊▇▅
 
                
                
                
                
                
             
         
        
            
            
            
                
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                reduced bloomage of vm screen
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                NRE fix for vending machine admin
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                fixed items being deleted when stacked ontop of eachother in vending machine/shopfront
 
                
                
                
                
                
             
         
        
            
            
            
                
                More glass impact decal variations, include larger webbing
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Increased size of sewing kit & some other component world models
 
                
                
                
                
                
             
         
        
            
            
            
                
                Misc shader fixes/cleanups
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added hiz culling to npcs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added occluders to high external walls
Added occluder material to batch-unite all occluders
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated high external wall occluder meshes
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixes to some world models
 
                
                
                
                
                
             
         
        
            
            
            
                
                tweaked the glass impact effects (some shards stay on ground)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                ▍▍▆▆▇▍▇▋ ▄▋▌▋ ▄▋▊▉▊▄▍'▆ ▍▆▇█▍█ ▆▋▉▋▌
 
                
                
                
                
                
             
         
        
            
            
            
                
                added actual ironsights to the double shotgun (so it's easier to aim)
made the glass particles fadeout a bit smoother
 
                
                
                
                
                
             
         
        
            
            
            
                
                Cherry picked batching optimizations from foliage_system branch
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Fixed collider batching issue