34,490 Commits over 4,232 Days - 0.34cph!
    
    
    
        
            
            
            
                
                double shotgun 3rd person player animations
improved worldmodel animations for double shotgun
 
                
                
                
                
                
             
         
        
            
            
            
                
                eoka 3rd person player animations
 
                
                
                
                
                
             
         
        
            
            
            
                
                added code to play 3rd person flint strike animation for eoka pistol
 
                
                
                
                
                
             
         
        
            
            
            
                
                3rd person pump shotgun animation tweaks
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Component world model setup
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated native renderer lib with adjusted readback swizzling
 
                
                
                
                
                
             
         
        
            
            
            
                
                Cherry picked foliage shader and deferred transmission changes from prerelease/dungeon_art_4
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from fridge_deployable
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Resources world model setup
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                shopfront metal now has reinforced glass instead of bars
adding glass_reinforced generic textures
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▇▇▄▉▋ ▊▌▅▋ ▆▊▅▄ ▉▊ █▉▌█▅▌ ▅▌▇
 
                
                
                
                
                
             
         
        
            
            
            
                
                removed research paper world model
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fridge takes damage, allows more storage
 
                
                
                
                
                
             
         
        
            
            
            
                
                vending machine now shows the skin of the item for sale (if applicable)
vending machine screen LOD'd out beyond 15m
vending machine screen shows when vending
fixed bunch of bugs with vending machine screen
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Vending machine purchases reset decay
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added culling safemode that uses unity api sync readback; disabled by default
Fixed culling frame mismatch between camera parans and hiz pyramid
Fixed potential loss of culling result RT on alt-tab
Switched to single sphere, increased player culling radius (debugging)
Increase vis update rate to every frame (debugging)
Disabled ragdoll culling (debugging)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed server compile
Protocol++
 
                
                
                
                
                
             
         
        
            
            
            
                
                Glass bullet impact decal files (for testing)
Manifest
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                switched glass material to standard
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added a test glass volume to craggy
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed missing 3rd person bandage animations
 
                
                
                
                
                
             
         
        
            
            
            
                
                Converted fridge textures to specular workflow
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▅▆▇▍▋ ▉▍▊▌▋▌▍ ▋█▍▄█▉▉▅ ▋▉▊██▌ ▍▆▆▄▄▆▄ ▉▋▋▅▉
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                fridge only accepts food items
fridge much cheaper
corrected vending icon
 
                
                
                
                
                
             
         
        
            
            
            
                
                semi auto rifle does 15% more damage
python fires slightly faster & does18% more damage
semi auto pistol slightly higher recoil penalty when moving
semi auto pistol slightly higher aimcone ( only noticeable at longer ranges )
 
                
                
                
                
                
             
         
        
            
            
            
                
                can pickup beartrap 
can repair beartrap
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed bullet glass impact decals
 
                
                
                
                
                
             
         
        
            
            
            
                
                improved the impact fx when shooting glass
 
                
                
                
                
                
             
         
        
            
            
            
                
                Changed screenImageShader render queue to transparent-1
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▊▌▍▆▌▇ ▄▉▅▊▊▋ ▊▄ ▉▇▆▍▍ ▊▋▅▍▋▆ ▋▄
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from main/soundocclusion2
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                ▇▇▉▊▇▌▋ ▉▊▆▋▇ ▇▋▅▌▅▉ ▊▍ ▅▆▌ ▊▅▄▋▅ ▌▊▉▆▇▊ ▌▇
 
                
                
                
                
                
             
         
        
            
            
            
                
                material adjustments to vm screen
fixed new sell orders sometimes not showing up
ItemContainer locked shows locked cells even if empty
append (Accepted) to player name in shop front
 
                
                
                
                
                
             
         
        
            
            
            
                
                increased image cycle delay
 
                
                
                
                
                
             
         
        
            
            
            
                
                new sounds and f/x for melee weapons hitting glass
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                fixed metal shopfront not destroying with frame
reduced fridge help
adjusted vendingmachine screen materials 
vendingmachine skinnable no longer targets vm_screen
can no longer place deployables inside metal shopfront
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed vending machine screen not displaying properly for some
 
                
                
                
                
                
             
         
        
            
            
            
                
                Edited fridge description
Scaled models down 15% 
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed seam in burlap wrap