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33,905 Commits over 4,171 Days - 0.34cph!

8 Years Ago
SavasIsland player spawn fix
8 Years Ago
Fixed shadow culling range to include occludee height and altitude
8 Years Ago
Updated EAC hashtool config
8 Years Ago
Hapis water well tweaks Removed wood cost from double sheet metal doors
8 Years Ago
Reverted EAC hashtool to previous version
8 Years Ago
Updated EAC hashtool to latest version
8 Years Ago
LineRendererActivate is IClientComponent
8 Years Ago
achievement bugfixes
8 Years Ago
Updated Steamworks
8 Years Ago
EAC rollback
8 Years Ago
Monument Navmesh's bake layer in MT had reset. Put Transparent layer (fences) back on.
8 Years Ago
Improved Scientist gun reloading behaviour.
8 Years Ago
Analytics now tracks total memory usage rather than only managed memory
8 Years Ago
Don't exclude metal from shaders (if used)
8 Years Ago
Fixed shader compile error on metal (if vs. ifdef) in StandardLayers.cginc
8 Years Ago
cleaned up flare folders.
8 Years Ago
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8 Years Ago
Scientist behaviour improvements
8 Years Ago
Fish trap loot panel
8 Years Ago
Fridge loot panel
8 Years Ago
Scientists now move back to spawn if they've been out of range of it for a long enough time.
8 Years Ago
Drop box loot panel
8 Years Ago
skin approval
8 Years Ago
fixed task list not displaying with certain resolutions
8 Years Ago
better melee tip hiding
8 Years Ago
Scientists should not move when crouched.
8 Years Ago
Tweaks to retreat cover vs flanking cover for Scientists.
8 Years Ago
More on ducked behaviour for Scientists.
8 Years Ago
Even more on ducked behaviour for Scientists
8 Years Ago
Optimized TryWakeUpDormantAgents
8 Years Ago
Slight improvement to Scientist voice com.
8 Years Ago
First try at improving scientist awareness of shooting allies.
8 Years Ago
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8 Years Ago
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8 Years Ago
Fixed bug in TryWakeUpDormantAgents introduced in yesterday's optimization. Applied ally awareness again on Scientists.
8 Years Ago
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8 Years Ago
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8 Years Ago
Improved awareness of allies stepping into an npc's line of fire. More optimization when trying to wake up dormant agents.
8 Years Ago
Scientist voice com only limit replies when not in a squad.
8 Years Ago
Scientists don't hurt each other.
8 Years Ago
NRE check when preventing Scientists from hurting Scientists. Bradley no longer target Scientists.
8 Years Ago
vm anim updates
8 Years Ago
Fixed missing mesh references in a couple of skinnables (meaning they couldn't be downloaded)
8 Years Ago
EAC rollback rollback
8 Years Ago
EAC SDK update
8 Years Ago
added pickles with chance of botulism fixed tree minigame hints not showing, maybe
8 Years Ago
compile fix
8 Years Ago
task list now displays a specific name for each tutorial section
8 Years Ago
road/scrap tutorial completion phrases
8 Years Ago
Tweak to Scientist Death Comm. Scientists enabled by default.