111,996 Commits over 3,928 Days - 1.19cph!
Fixed missing bushes when playing in the editor
Enabling LoadInBackground on sounds - to see what happens
Some missing monument topology for powerplant, trainyawrd, water treatmant plant and radtown 3
dungeons rock material tweaks
Fixed VT washed out terrain (#263)
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viewmodel waterbucket animations + sounds + code + special fx
shelves can be removed with melee
fixed LOD on key lock
!fixed door repair exploit
Static resource deposists contain crude oil
Trainyard and water treatment plant prefab scene tweaks
Static pumpjacks for powerplant, trainyard and water treatment plant
Sphere tank and warehouse topology textures
Monument prefab scene updates (more padding + increased fade distance)
Monument terrain adjustment fadeout is noise modulated for more natural transitions
Monument texture data ignores outermost texture pixels because Unity terrain painting forces those to zero
fixed rockets sometimes detonating against their creators during times of lag
Slightly better river-ocean transition
More rock params from HapisIsland
Don't spawn field rocks on prefab mountains
Removed shitty cliffside decor
Occasional barrel around powerlines
Changed underwater rendering order to happen immediately after the water meshes; avoids breaking Scott's FX
Fixed warning in FilmicToneMapping/EyeAdaptationMesh.shader
Added a bunch of RenderTexture.Release before some RenderTexture.Destroy just to be sure
Terrain alpha distance cutoff tweak
Static mining quarry entity bounds
Exclude monuments from auto-cliff-splatting
military_tunnel_1 splat painting backup
Centralised place to Instantiate GameObjects (for better debugging/tracking)
Rock material parameter blending fix
Field rock splat modifier tweaks
Stealing some rock tints from HapisIsland since those suck a bit less
finally found that sweet spot for the terrain-rock blend material, yay
military_tunnel_1 splat painting backup
unhooked bubble sound from underwater FX
Fixed missing linux config
Satellite dish terrain adjustment improvements
Monument terrain placement supports negative padding
Powerplant splat painting backup