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650 Commits over 699 Days - 0.04cph!

10 Months Ago
disable streaming on construction guide normal maps while active
10 Months Ago
merge from biome-fog-stencil-volumes
10 Months Ago
merge from main
10 Months Ago
merge from mesh-guide-shader-improvements (further fixes)
10 Months Ago
merge from main
10 Months Ago
Fix flickering block spiral stair guide
10 Months Ago
fix door wreath/knocker guides not rendering
10 Months Ago
properly render multiple guides at once with different states
10 Months Ago
merge from mesh-guide-shader-improvements (several fixes)
10 Months Ago
merge from main
10 Months Ago
fix construction guide flickering from rendering multiple LODs on top of each oither
10 Months Ago
fix some missing guides, render alpha cutouts
10 Months Ago
scale lighting by scene ambient luminance, so it's not overly bright at night
10 Months Ago
merge from mesh-guide-shader-improvements (fix missing shaders)
10 Months Ago
subtract 132290
10 Months Ago
report error, abort rendering if shader missing
10 Months Ago
add guide mesh shaders to always included list
10 Months Ago
merge from mesh-guide-shader-improvements
10 Months Ago
merge from main
10 Months Ago
merge from deployguidecolourtweaks
10 Months Ago
client guards
10 Months Ago
merge from deployguidecolourtweaks
10 Months Ago
merge from main
10 Months Ago
mat tweaks
10 Months Ago
shaders in bundle
10 Months Ago
hook into construction guides, configurable backface blend, neutral material
10 Months Ago
configurable states/lighting, alpha fresnel, z test with post opaque
10 Months Ago
bump maps, visible backfaces for depth cues
11 Months Ago
more progress
11 Months Ago
progress on guide mesh rendering improvements
11 Months Ago
fix texture declaration, gizmo radius
11 Months Ago
codegen
11 Months Ago
consolesystem restore
11 Months Ago
implement volumes that stencil out biome fog density in the density map
11 Months Ago
UI for multiple input meshes
11 Months Ago
remove debug tex output
11 Months Ago
lod baker multiple source meshes support
11 Months Ago
fix weird circle in sky if vclouds are never enabled and there's sky rotation applied
11 Months Ago
merge from main
11 Months Ago
merge from canyon-fog-fix
11 Months Ago
drop off biome fog density under ocean level, fixes canyons being full of fog
11 Months Ago
merge from vclouds_default_enable
11 Months Ago
menu convar
11 Months Ago
merge from vclouds_default_enable
11 Months Ago
rename graphics.vclouds to graphics.volumetric_clouds
11 Months Ago
merge from vclouds_default_enable
12 Months Ago
move vclouds under graphics settings and part of graphics presets, default convar on
12 Months Ago
work around crash when undoing changes on Sky Dome when playing
1 Year Ago
add bootleg ambient boost gradient to see if we can get some more ambient light at 7 am
1 Year Ago
fix clouds null ref outside play mode (introduced with demo timescale fix)