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368 Commits over 214 Days - 0.07cph!

43 Days Ago
Prevent Scene Editor from attempting to do FPS cam when holding right click in a 2D view
48 Days Ago
Fix Right Click -> Create Sound Event creating sound events with empty sounds instead of using the selected sounds
48 Days Ago
Inspector History Button fixes
48 Days Ago
Added Lock Button to Inspector, prevents Inspector from changing to newly selected objects when enabled. Resolves Facepunch/sbox-issues#6239 https://files.facepunch.com/CarsonKompon/2024/November/28_08-25-MountainousGull.png
58 Days Ago
Properly restore all Scene/Prefab tabs from previous session without Task.Delay hack
2 Months Ago
Selected Tags in PackageTagFilters will still show up if their results are 0, so you can remove the tag instead of it being hidden
2 Months Ago
Fixed the Main Menu OrganizationModal Add hover/press sounds to packages in games/maps list, prevent x-scrolling.
2 Months Ago
Use ResourceName as default name for prefab templates instead of just adding an empty entry Prevent "General" tab from displaying even if a Component has no Features
2 Months Ago
Hooked up Texture Editor Browser and gave it the proper Filter type Filtering by Image in the Asset Browser now shows all supported file types instead of just JPG Fix [Feature] properties not being added to a ControlSheet when non-Feature properties don't exist. Resolves Facepunch/sbox-issues#6842
2 Months Ago
Fix Asset Browser NREs when filtering by file extension and file has no extension
2 Months Ago
Fix Create/Save File Dialogs opening in the folder above your current directory
2 Months Ago
When creating a Sound Event, the file extension is now replaced instead of appended. Resolves Facepunch/sbox-issues#6816
2 Months Ago
Implement stubbed Search Bar in HomeWidget, moving it outside of the filters popup https://files.facepunch.com/CarsonKompon/2024/November/07_07-14-FakeMillipede.mp4
2 Months Ago
Gizmo.Draw.Grid can be drawn at an offset
2 Months Ago
Fix Prefab Tabs not having a Context Menu, can now Show Prefab in Asset Browser Added Sound Point Prefab Template and fixed Soundscape Prefab Template https://files.facepunch.com/CarsonKompon/2024/November/06_13-23-RubberyNeondwarfgourami.png Fix not being able to right click a scene/prefab tab if it has unsaved changes Make Right Click clear in the Collision Matrix since the tooltip says it should SoundComponents now use the AudioDistanceFloat controls for Distance. Updated SoundPointComponent gizmos.
2 Months Ago
Fix occlusion not using proper listener position and constantly overriding the target
2 Months Ago
Sound Occlusion traces now follow the rules of the "sound" collision group, which defaults to only collide with "solid". Fix ProjectSettings.ReadWithFallback not running JsonUpgraders on old meta fallbacks
2 Months Ago
Renamed [Expand] -> [WideMode] with optional parameter to hide the label completely
2 Months Ago
Don't show properties of incompatible types when assigning Prefab Variables
2 Months Ago
Added `[Expand]` attribute, which expands the control for that property onto a new line, making it fill the width of the sheet. Resolves Facepunch/sbox-issues#6800 https://files.facepunch.com/CarsonKompon/2024/November/05_14-34-QuarrelsomeFinch.mp4
2 Months Ago
Added a DateTime ControlWidget. Resolves Facepunch/sbox-issues#6787 https://files.facepunch.com/CarsonKompon/2024/November/05_13-28-CourageousUrutu.mp4 DateTimeControlWidget supports DateTimeOffset as well
2 Months Ago
Fix button text not being vertically aligned by one pixel. Resolves Facepunch/sbox-issues#6805
2 Months Ago
Fix Remove Component not being included in the Undo Stack
2 Months Ago
Fix SoundEvent JsonUpgrader only working for certain formats of RangedFloat. Resolves Facepunch/sbox-issues#6790
2 Months Ago
Fix PrefabFile.GetMetadata() reading the wrong property name
2 Months Ago
Fix Prefabs not serializing ISceneMetadata components that are on the root GameObject
2 Months Ago
Unify UI and ListenLocal, should have complete parity with how it was before 🤞
3 Months Ago
Fix UI sounds still playing spatially.
3 Months Ago
Fix [Placeholder] attribute not actually setting PlaceholderText
3 Months Ago
Fix asset browser not opening if last opened directory from previous session was deleted/moved
3 Months Ago
Fix UI sounds having Occlusion, Attenuation, Absorption and Transmission applied to them. [HideIf] those properties when UI is true. Resolves Facepunch/sbox-issues#6742
3 Months Ago
Display distance on dragged sound in PreviewSound widget PreviewSound Falloff preview updates as you edit the Curve
3 Months Ago
Folder Metadata is applied to FolderNodes
3 Months Ago
Move Folder Metadata from EditorCookies to ProjectCookies. Use relative paths instead of absolute paths.
3 Months Ago
PreviewSound gradient now visually follows the Falloff of the sound instead of purely being there for aesthetics https://files.facepunch.com/CarsonKompon/2024/October/29_18-40-LightsalmonBudgie.mp4
3 Months Ago
Adjust sound defaults and hopefully fix most falloff-related issues.
3 Months Ago
Fix SoundEvent JsonUpgrader to accommodate for RangedFloat values.
3 Months Ago
Added Distance/Falloff to Sounds (#1682)
3 Months Ago
Catch case when ResourceProperty has no asset
3 Months Ago
Use cloud asset type instead of file extension for filters in Cloud Browser. Resolves Facepunch/sbox-issues#6721
3 Months Ago
Long Folder names will wrap in Asset Browser icon view
3 Months Ago
Fix Folder Icons not being centered Added Folder Metadata window. Allows you to change folder Color/Icon and see additional information. Resolves Facepunch/sbox-issues#6705 https://files.facepunch.com/CarsonKompon/2024/October/28_13-38-MeagerIbizanhound.png
3 Months Ago
Re-implemented FilterAssetTypes in AssetBrowser and CloudBrowser. ResourceControlWidgets will now only show the selected resources Unify "Show In Explorer" icons in Asset Browser Don't show Games in the Cloud Browser. Don't include in type facet
3 Months Ago
DistanceAttenuation bool is now used again Rename `Attenuation` to `Falloff` with better Curve initializing SoundComponent gizmos no longer rotate with the GameObject Change default Distance value to something closer to the previous default Updated default curve to feel more like the previous range calculation. Added some more curves to CurvePresets Created JsonUpgrader for SoundEvent which tries to maintain previous range settings while resetting Volume to 1. Doesn't perform changes to 2D sounds or sounds without DistanceAttenuation Moved SoundEvent into Sound folder PreviewSound dragging is more intuitive. Removed logs SoundEvent Upgrader fixes/adjustments
3 Months Ago
Added Distance and Attenuation overrides to SoundComponents Draw range gizmos on SoundComponents when selected, respecting
3 Months Ago
Added `Range` float and `Falloff` Curve to SoundEvent. Allows you to directly specify how many units away a sound can be heard and where along that range the sound begins to falloff. Rename Range and Falloff to Distance and Attenuation Added Sound Distance ControlWidget. Includes quick access to some preset common distances https://files.facepunch.com/CarsonKompon/2024/October/27_19-32-DopeyAmericancrocodile.mp4 Moved all distance-related variables into a Distance Attentuation ToggleGroup (similar to occlusion) Add attribute for audio distance float Slider fixes Re-implemented PreviewSound https://files.facepunch.com/CarsonKompon/2024/October/27_20-48-SteepBighorn.mp4 Fix SoundHandle.ListenLocal not working as intended FloatSlider on AudioDistanceFloatProperty is now exponential, so lower ranges can be fine-tuned with more granularity
3 Months Ago
Unify all asset delete methods, fix delete not working for certain assets. Resolves Facepunch/sbox-issues#6692
3 Months Ago
Disable Forward/Back buttons in the Asset Browser if you cannot go forward/backward instead of throwing error https://files.facepunch.com/CarsonKompon/2024/October/26_10-32-LightcyanAntarcticfurseal.png
3 Months Ago
Added all the OnMouseX overrides from Panel to PanelComponent. Resolves Facepunch/sbox-issues#6678
3 Months Ago
SceneEditorSession.Resolve null check