1,928 Commits over 913 Days - 0.09cph!
Add support for "Any With Support" map selection mode to map select page
Maintain previously selected configuration after opening launcher properties
Enable Save button after selecting a package from s&works
Add launch configurations to tools dropdown
Consistent with project settings menu
Fix launcher losing its selection when editing the actively selected config
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Update .addon
Simple stash data & logic
UI grid layout helper
Stash & tooltip ui
Revert "Easily cancel async operations when navigating around pages"
This reverts commit b418b95f3fc3d9b93715a64d1c04d6b20deb1818.
Better use the existing solution :)
Easily cancel async operations when navigating around pages
Fixes sbox-issues/issues/2067
DisplayName matches the requirements of editor's addon manager
Fix for sbox-issues/issues/2080
Fix Entity.Position description
Fix unfinished transitions getting reset on state change
Inject EnsureSufficientExecutionStack everywhere
Fix field of view jumping when first switching to a weapon
Clicking with scoreboard open enables cursor
Rid of base scoreboard, use template
Basic settings menu you can open from scoreboard
Fix material overrides on ragdoll
FRENZY collection set - collect and return to checkpoint
Convert to UI Toolkit
text-shadow support
Support for various easing functions
Optimizations
Player spawns with view angles of spawn point
Asset compile
Use the player's FoV from settings
Allow ducking while in air
Railgun crosshair easing matches its fire rate
Restore camera modifiers for fall/slide/jump camera motion
Fix slide making you float up slopes
Ledge grab feels a bit better
Stomp bsw for simple in-hammer booleans (<3 tj)
Slight downward offset of rocket explosion position for owner to give a vertical impulse
Only bring over data seed in Development
Development environment switch for web (#1)
* Endpoint configuration
* Don't generate these keys for these, we set them explicitly
* Consider fk constraints to allow new schema creation
* Refresh blob upload endpoint
* Live/dev switch + fixes to accommodate new db creation
* Don't need this anymore
* Cleanup
* Preset configs are fields instead of getters
* Update dev config
* No more need to manually set dev environment
* Don't need this log in dev env
* Simple data seed for new local dbs
* Select the right local db when seeding
* Dev environment utility page
* StringPool data seed
* Select Unknown when inserting score for non per map ranks
EF Core breaks with FK relationships id as 0.. for new dbs auto increment from 1, and explicitly grab the string we want here
* Add leaderboard game with ranks to data seed
* Update data seed
* Blobs upload to a subdir in dev env
* Update config
* Fix compile error
* Simplify the development environment check
* Cleanup, safety check
* Fix error on data seed
* Fix data seed error
* Bit of cleanup
* Add back development top bar
* Temporary caution
Should fix exception when saving score
Ignore trying to update a closed session
Fix asset list with negative skip/take
Added simple search
Merge branch 'master' into dev-env
Add back development top bar
Fix error on data seed
Fix data seed error
Bit of cleanup
Simplify the development environment check
Remove unused shit
Breadcrumbs and tweaks
Fix Api errors
And fixed another api login error
Merge branch 'master' into dev-env
Update data seed
Blobs upload to a subdir in dev env
Added Granting, Revoking
Fixed Revokes count in stats
Fix form input not triggering change shit
Add GameOwnership to users
Don't allow creation of organisations if not game owner
Add session info, allow clearing sessions
New asset version can update game category
Merge branch 'master' into dev-env
StringPool data seed
Select Unknown when inserting score for non per map ranks
EF Core breaks with FK relationships id as 0.. for new dbs auto increment from 1, and explicitly grab the string we want here
Add leaderboard game with ranks to data seed
Dev environment utility page
Add platform settings
Better admin only and banned user page blocking
Keep config updated
Quick stats page to sanity check player counts
Set up control mode tags from metadata
Merge branch 'master' into dev-env
Select the right local db when seeding
Initial commit
Initial commit
Interface out html/css parsing
Create readme.md
Bit of cleanup
Change to the new name
Merge branch 'master' into dev-env
Simple data seed for new local dbs
Preset configs are fields instead of getters
Update dev config
No more need to manually set dev environment
Don't need this log in dev env
Live/dev switch + fixes to accommodate new db creation
Endpoint configuration
Don't generate these keys for these, we set them explicitly
Consider fk constraints to allow new schema creation
Refresh blob upload endpoint