userDamian Lazarskicancel

2,012 Commits over 2,769 Days - 0.03cph!

1 Year Ago
Set gingerbread floor to tile based on XZ axis to remove seams between modules Added blending to cream piles Slightly tweaked cream pile positions
1 Year Ago
Merged blend layer shader changes
1 Year Ago
Added a wreath made of icing to the door and moved the gumdrop player detector there
1 Year Ago
Fixed smoothing group errors on entrance door mesh
1 Year Ago
Added WIP terrain anchors to xmasportalentry
1 Year Ago
Updated xmas tunnel colliders in an attempt to fix player falling out of the tunnels
1 Year Ago
Nuclear silo bathroom progress
1 Year Ago
Renamed metal detail decals for consistency
1 Year Ago
Silo bathroom progress Organized scene objects
1 Year Ago
Fixed mound position in xmasportalentry
1 Year Ago
Missile silo progress
1 Year Ago
hemisphere IES lighting profiles new fluorescent light meshes prefabs for new fluorescent lights / normal and flickering variants
1 Year Ago
Merge from main
1 Year Ago
Nuclear missile silo bathroom progress
1 Year Ago
Bathroom mirror mesh and prefab
1 Year Ago
Sink and counter combo mesh and prefab
1 Year Ago
merge from main
1 Year Ago
Tweaked cream pile spec texture to make it work as an SSS map This was done to make the cream pile in the collapsed tunnels look better
1 Year Ago
Tweaked xmas tunnel lighting Placed gumdrop lights in clumps and more randomly
1 Year Ago
Tweaked gumdrop materials Converted them to specular boosted glare and added custom emissive textures Updated gumdrop prefabs
1 Year Ago
Xmas tunnel entrance mound
1 Year Ago
Made chocolate trims texture brighter Added more padding Tweaked chocolate UVs on the entrance
1 Year Ago
Created LODs and proper colliders for the xmas tunnel entrance Set collider type to gingerbread
1 Year Ago
New gumdrop materials Made gumdrops bigger and changed their LOD setup Increased gumdrop light brightness Added fill lights
1 Year Ago
Made gumdrop lights bigger Added gumdrop lights to the tunnels
1 Year Ago
Fixed entrance height offset on the prefab
1 Year Ago
Entrance LOD0 progress Updated collider mesh
1 Year Ago
Entrance progress
1 Year Ago
Updated xmas tunnel entrance prefab
1 Year Ago
Finished exterior of the tunnel entrance Updated cream pile texture
1 Year Ago
Fixed mine_tnl_exit_xmas mesh Exported entrance door as a separate mesh Removed door from the entrance mesh
1 Year Ago
Xmas tunnel entrance progress
1 Year Ago
Updated cake tunnel entrance greybox
1 Year Ago
Added xmas tunnel entrance greybox Moved xmas tunnel prefabs and models to their own folder for clarity
1 Year Ago
Nuclear silo bathroom progress
1 Year Ago
Cream pile textures and materials Updated collapsed tunnel mesh with cream pile and chocolates
1 Year Ago
Updated xmas tunnel uvs
1 Year Ago
Candy trim texture
1 Year Ago
Chocolate trims texture WIP Added chocolate bars and candy canes to all tunnel meshes Updated tunnel prefabs
1 Year Ago
Updated cake wall texture files Timber mines xmas variant max file
1 Year Ago
Update cake tunnel meshes and prefabs
1 Year Ago
Cake wall source files
1 Year Ago
Cake wall textures
1 Year Ago
Nuclear missile silo scene progress
1 Year Ago
Bathroom stalls meshes and prefabs
1 Year Ago
Decal texel density improvement
1 Year Ago
Decal cleanup
1 Year Ago
Added soft dust to the debris decals
1 Year Ago
Nuclear missile silo dressing progress
1 Year Ago
Metal detail decals / textures, meshes and prefabs