2,092 Commits over 3,014 Days - 0.03cph!
Created static heater prefabs
Added heaters to arctic base
Slightly raised chainlink fences and modified terrain to make it easier to pass through the holes in fences
Another attempt at fixing floating rocks on steep terrain
Moved wind turbines to their original positions
Scene2Prefab
Dome radar polish
Material and mesh improvements
Added snow via vertex color
Replaced military hangars with garage modules
Added a temporary collider to the garage modules
Fixed dressing and terrain around the garage modules
Added dressing to the dome radar interior
Added additional cover
Fixed floating rocks
Fixed terrain poking inside the dome radar
Fixed floating crate
Improved LOD distances on the antennas
Fix for player getting stuck on dome radar railings
Dome radar update / Added an interior mesh to the dome radar building
Fixed floating props in arctic base
Scene2Prefab
Arctic_base_module_b interior LOD fix
Scene2Prefab
Added an invisible collider to arctic base modules to stop players from getting stuck at door entrance
Arctic base modules LODs and colliders
Additional colliders for stair modules to make movement smoother
Created LODs and colliders for all new walkway modules
Prefab setup
Added scientist cover to the arctic base
Added snow material variant for the scientist cover
Added arctic_base_module_b to the scene
Lighting fixes / tweaked light radius settings to reduce bleeding
Deleted redundant door
Scene2Prefab
Updated arctic_base_module_a
Added arctic_base_module_b variant
arctic_base_module_a interior dressing and lightning work
Arctic base portacabin interior dressing
Darkened cabinet_glass material
Slightly lowered kitchen set metallic value in the material to make it look better inside interior
Arctic base / improved building topology
Arctic research base will now spawn in proc map
Added arctic base monument to world setup
Arctic base terrain texture maps / Prefab update
Arctic base scene cleanup
Prepared the scene to spawn in proc map
Terrain4 / slightly brightened snow overlay on the dirt splat in the arctic biome
Arctic base scene cleanup
Snow materials and prefab variants
Added new metal walkway variants
Arctic base module meshes and materials
Portacabin buildings / vertex color and prefab update
Arctic base ground walkways
Prefabs, meshes and colliders for new portacabin variants / kept old ones intact for compatibility
Arctic research base scene progress
Placeholder meshes and prefabs for new portacabin variants / added roof units
Wire fence placeholder meshes and prefabs
Snowy material and texture variants of various assets
Arctic base modules / custom meshes and prefabs
Arctic bases progress / added custom snow prefabs for various props / added greyboxes for wind turbines and dome radar
Separated height and angle knobs / fixed a few small mesh errors on the MLRS
MLRS texture polish / added some labels to interior control panels / reduced mirroring artifacts
MLRS texture progress / Fixed minor issues with the FBX and bakes