branchrust_reboot/maincancel

34,616 Commits over 4,444 Days - 0.32cph!

6 Years Ago
Fixed dodgy collider in doorway between recycler and main building at airfield
6 Years Ago
skin approval
6 Years Ago
Fixed Secretlabs chair gib errors
6 Years Ago
subtracting 54455 - multiple issues, merge to experimental once fixed
6 Years Ago
Merge from SecretLabChair
6 Years Ago
Merge from spacesuit
6 Years Ago
Prevent "Look rotation viewing vector is zero" complaints from hot air balloon, minicopter, scrap transport helicopter
6 Years Ago
Merge from rendermap
6 Years Ago
Fixed invisible barrier across airfield rear door
6 Years Ago
Merge from bandit_lamps
6 Years Ago
Merge from PlayerColliderMod -> Main
6 Years Ago
Merge BoatClip -> Main
6 Years Ago
Merge DestroyableRoadsigns -> Main
6 Years Ago
Merge MoreGeneralBugFixes -> Main
6 Years Ago
Fixed loot barrel gibs not using the correct material
6 Years Ago
Merge OilRigBoats -> Main
6 Years Ago
Adjust recycler rounding so there is no benefit to recycling some stackable items individually
6 Years Ago
merge from chat_message_fix
6 Years Ago
Fix kayaks not decaying at the intended rate
6 Years Ago
merge from crafting_placeholder_fix
6 Years Ago
Comment
6 Years Ago
Put gib override inspector behind a foldout (tied to an EditorPref so it can be toggled off/on project wide and the setting is remembered)
6 Years Ago
Make StorageContainer.HasSlot override exist in client builds - fixes deploy guides not appearing for storage monitors
6 Years Ago
Update icon rendering to handle translucent bits better Rerender the reinforced glass window icon
6 Years Ago
Fix passthrough not showing for windmills, solar panels, and fuel generators
6 Years Ago
merge from AudioSettingsFix
6 Years Ago
Fixed getting stuck in large fishing village building via roof
6 Years Ago
skin approval
6 Years Ago
Tweaked storage monitor IO ports again due to difficulty accessing input in certain placements
6 Years Ago
allow teammates to mount newly purchased vehicles in safe zone
6 Years Ago
skin pre-approval
6 Years Ago
final phrases and codegen check
6 Years Ago
repositioned Storage monitor IO input and output due to largely negative feedback gain accessing
6 Years Ago
Fixed gib scale on RF Broadcaster
6 Years Ago
Merge LOD fix from /Vehicles
6 Years Ago
Adjust reactive target IO positioning again
6 Years Ago
fixed oilrig crate depspawning
6 Years Ago
Cherrypicking 54243
6 Years Ago
Fixed life ring LOD position Fixed floating lamp Added speakers to fishing village shop music positions
6 Years Ago
Commit com.unity.test-framework back to 1.1.1. Looks like 1.1.3 was an accidental commit in 53968.
6 Years Ago
Raise top reactive target IO a little
6 Years Ago
Line up Reactive Target IO with its new model
6 Years Ago
Switch Reactive Target to Electrical item category
6 Years Ago
network++
6 Years Ago
phrases
6 Years Ago
Menu background videos
6 Years Ago
updated storage monitor decs
6 Years Ago
Increase cockpit glass render queue position from 3000 to 3051, to get it in front of smoke grenades which are on 3050. Stops grenade smoke from appearing in front of cracks in the glass.
6 Years Ago
Updated GameTip so long game tips are not on 6 new lines
6 Years Ago
Moved fillable pool handling (OnPoolDestroyed and WakeUp) to an interface and implemented the same behaviour on Kayak