branchrust_reboot/maincancel

30,783 Commits over 3,867 Days - 0.33cph!

9 Years Ago
re-added censorship
9 Years Ago
fixed looking into fishtrap resetting timer fishtrap traps faster
9 Years Ago
pivot orientation was reset on fishtrap gibs
9 Years Ago
remove debug.log calls
9 Years Ago
Fix rain surface ambience not playing
9 Years Ago
Updated the fishtrap size (-25%)
9 Years Ago
Fishtrap models, LODs, COL, Gibs and textures Icon update, prefab update
9 Years Ago
Disabled dynamic non-uniform scaling on cliff meshes (physics system regression made this very slow) Network++ (dev servers might warn when loading a save, but no forced wipe)
9 Years Ago
Disabled HitInfo.MultiHit by default (faster hit sorting, not required with projectile penetration on players disabled)
9 Years Ago
Fixed metal facemasks not always protecting against headshots (RUST-849)
9 Years Ago
Fixed speedup when moving diagonally
9 Years Ago
Fixed NoShadows benchmark
9 Years Ago
Small AudioMixer tweak
9 Years Ago
merge from main/mix-polish
9 Years Ago
compile error protocol++
9 Years Ago
human meat is salty charcoal stacks to 1000 added fishtrap and fish reactive target is cheaper and resets on its own after 6 seconds
9 Years Ago
improved the walk/jog animations to look more natural fixed a bunch of animations that were missing events (footsteps / jumping / wounded/ etc)
9 Years Ago
facemask fix testing
9 Years Ago
fixed sentry not targeting some items in peacekeeper mode
9 Years Ago
Updated procmap benchmark scene to latest world generation
9 Years Ago
Added extra collider mesh for metal facemask
9 Years Ago
Fixed standalone compile error
9 Years Ago
Updated sleeping anim to previous raised version
9 Years Ago
Merge from save118
9 Years Ago
Fixed no footsteps bug
9 Years Ago
Door barricade prefabs setup
9 Years Ago
Door barricades models, LODs, COLs, Gibs No entities yet
9 Years Ago
granola x10
9 Years Ago
fixed heli gibs being destroyed by flames
9 Years Ago
finally fixed water barrel LOD's and added gibs
9 Years Ago
gibs meta and lods /try numero two
9 Years Ago
chocolate, cans of food, empty cans of food all stackable to 10
9 Years Ago
water dispenser gibs, and the LODs should be there now.
9 Years Ago
fix again
9 Years Ago
temp fix for waterbarrel LOD's
9 Years Ago
updated water barrel model added peacekeeper mode to sentry 556 stacks to 100 fixed itemicon generation scene not working
9 Years Ago
Commiting merged changes from the new Player animation system
9 Years Ago
webrcon chat messages added chat.tail (json) added chat.search (json) chat messages contain user's steamid
9 Years Ago
9 Years Ago
Fix for error when inventory item refreshes while selected (for example when drinking water containers to completely empty)
9 Years Ago
Include client version (changeset) when disconnecting because of an exception
9 Years Ago
Fixed List.Compare handling nulls
9 Years Ago
9 Years Ago
Updated facepunch.system with github version
9 Years Ago
Fixed reflection error
9 Years Ago
Fix for crafting menu blueprints all showing wooden arrow description Fix for UI notifications missing when reconnecting to a server after disconnecting
9 Years Ago
Replaced invoke with custom flag in door animator toggle (should fix RUST-835)
9 Years Ago
Fixed servers re-checking stability after startup (no longer needed since it's loaded from save)
9 Years Ago
Limit shadow distance to 50 when cascades are disabled to prevent RUST-826
9 Years Ago
fixed a bug with the bandage viewmodel giving a warning