branchrust_reboot/maincancel

30,783 Commits over 3,867 Days - 0.33cph!

9 Years Ago
Unfucked entity parenting on quarry + water purifier (still some weird client side shit going on with nested parenting on the water purifier)
9 Years Ago
Fixed blurry FP logo on low quality settings
9 Years Ago
Tweaked cloud brightness, especially at night
9 Years Ago
Use 2D distance in projectile entity movement test
9 Years Ago
Tweaked animal entity bounds
9 Years Ago
This meta file can be removed
9 Years Ago
Include entity name when logging "entity too far away"
9 Years Ago
Ignore projectiles from stalled players without handing out violations
9 Years Ago
Updated "Find Materials Using Shader" tool Switched all materials using "Legacy Shaders/Diffuse" to barebones rust/std (mostly third party, fixes revz for all)
9 Years Ago
Warning fix
9 Years Ago
Moved reverse depth code to a separate component Fixed revz not working on player preview
9 Years Ago
Removed redundant multi_compile causing errors in some shaders
9 Years Ago
Fixed black grass on legacyGL + lod<300, possibly others
9 Years Ago
Fixed billboards in d3d9 again (RUST-682)
9 Years Ago
Fixed missing decals Fixed revz darkening environment
9 Years Ago
Fixed issue with graphics.revz not being set, causing rendering problems
9 Years Ago
Doors reset campfire decay
9 Years Ago
Reverted 14657 (RUST-842)
9 Years Ago
removed debug.log
9 Years Ago
lowered max hydration storage on players
9 Years Ago
adjusted purifier LODs
9 Years Ago
fixed water purifier effects always on fixed stringpool errors fixed already destroyed errors
9 Years Ago
Added skinned mesh collider
9 Years Ago
AntiHack fix for patrol helicopter speed during rocket run, for real
9 Years Ago
▌▄▉ ▍▍▆▉▉█▉
9 Years Ago
LodGroup
9 Years Ago
Wall frame fence layer fix
9 Years Ago
fixed wrong icon on halterneck
9 Years Ago
Cleanup
9 Years Ago
AntiHack fix for patrol helicopter speed during rocket run
9 Years Ago
Halterneck and skirt
9 Years Ago
AntiHack projectile protection properties are now in convars
9 Years Ago
Tweaked distance padding in instahit detection
9 Years Ago
9 Years Ago
Cleanup server side projectiles after their max lifetime was exceeded, not after 10 seconds
9 Years Ago
Instahit logs are yellow in console
9 Years Ago
Tweaked speed forgiveness in instahit detection
9 Years Ago
Tweaked max entity velocity in instahit detection
9 Years Ago
Improvements for the alternative projectile instahit detection
9 Years Ago
Alternative solution to projectile instahit
9 Years Ago
instahit fixes
9 Years Ago
debugging
9 Years Ago
fix for no water purifier guide water purifier only produces steam and bubbling sound when water is actually being processed
9 Years Ago
manifest, loot, phrases et al
9 Years Ago
merge into main
9 Years Ago
Caught fish sounds (fish trap)
9 Years Ago
Sound & mix tweaks
9 Years Ago
silencer changes
9 Years Ago
changed the default Editor Inventory Loadout back to the previous one
9 Years Ago
instahit tweaks