branchrust_reboot/maincancel

30,775 Commits over 3,867 Days - 0.33cph!

9 Years Ago
Don't report some errors to sentry
9 Years Ago
Lerp Fixes
9 Years Ago
Added "Coat" parameters to terrain-blend layer to replace particle accum; removed particle accum Removed workaround code pertaining to and old ass unity beta bug
9 Years Ago
fixed the worldmodel positioning of the wood/stone spear
9 Years Ago
tweaked some of the player run speeds
9 Years Ago
Added some missing vars to tweaks menu
9 Years Ago
added some natural lean movements when the player runs and turns ( for all the weapons now )
9 Years Ago
minor comment correction
9 Years Ago
Fixed terrain basemap issues on OSX
9 Years Ago
EAC update
9 Years Ago
Send player tick immediately
9 Years Ago
Categorized the Tweaks view Added option to automatically transmit voice (without holding down v) Added option to turn off nametags
9 Years Ago
Simplyfying how positional data is sent (to reduce latency)
9 Years Ago
Fixed networking bug causing items not to unequip when broken (clientside) bow has less max condition
9 Years Ago
Added map search filter to server browser
9 Years Ago
Fixed viewmodels casting shadows
9 Years Ago
Cleaning up unused shader keywords
9 Years Ago
Campfire actually has an indication that it's hurting you Made furnace sound quieter
9 Years Ago
Fixed missing icons on some item options Updated phrases
9 Years Ago
Tweaks
9 Years Ago
More error logging
9 Years Ago
Error logging
9 Years Ago
EAC repeated kick attempt fix
9 Years Ago
EAC compile fixes
9 Years Ago
EAC update
9 Years Ago
Fixed giveall only giving to one player
9 Years Ago
Fixed some shaders not casting shadows
9 Years Ago
Tweaks
9 Years Ago
Optimizations, profiling, bug fixes
9 Years Ago
tweaked ragdoll settings for several of the animals.
9 Years Ago
Fixed map not working
9 Years Ago
Mix adjustments
9 Years Ago
Melee weapon sound polish
9 Years Ago
Disable batching test
9 Years Ago
RustShaders escaped the bundle
9 Years Ago
Tweaked image effect scales
9 Years Ago
Show Integrity Error message when kicking
9 Years Ago
Fixed missing floors/rocks when shaderlod < 300
9 Years Ago
all image effects on single camera
9 Years Ago
redid the wolf attack animations to look more realistic ( doesn't swing it's paw like Mike Tyson anymore )
9 Years Ago
improved the bear movement animations.
9 Years Ago
Canvas.BuildBatch HUD tests
9 Years Ago
Disabled vertexlit fallback on all of our custom standard shaders (falls back to it with lod shader LODs, looks utterly broken)
9 Years Ago
Tweaked particle accumulation texture tiling of generic rock materials
9 Years Ago
Updated shader variants
9 Years Ago
Added ParticleSystemCull (use this Petur)
9 Years Ago
Trigger NREs
9 Years Ago
Changed singleton component setup process to guarantee initialization before any other script enters Awake() (using GameSetup)
9 Years Ago
Fixed language selector
9 Years Ago
More debug info on startup (for support)