branchrust_reboot/maincancel

30,775 Commits over 3,867 Days - 0.33cph!

9 Years Ago
Fixed floating boxes in the airfield hangars Fixed airfield loot crate spawn points
9 Years Ago
Network++
9 Years Ago
Added runway topology
9 Years Ago
Allowed trees to spawn all around monuments if those happen to spawn in forests
9 Years Ago
Refactored some path code Added topology, splat and width to path placement inspector Fixed that roadside decor would spawn next to runways
9 Years Ago
Random collectable stone/ore/wood
9 Years Ago
Mo' barrels
9 Years Ago
Added default Unity terrain shader to shader include list
9 Years Ago
Don't mipmap the icons (to stop them going blurry on lower quality modes)
9 Years Ago
Mushroom icon
9 Years Ago
Added metal bars to the inside of the top tier wall
9 Years Ago
Icons
9 Years Ago
Can pick up mushrooms
9 Years Ago
Tweaked terrain collision trigger gizmos Fixed one tiny area in the Hapis tunnel that was triggerless
9 Years Ago
Added terrain collision triggers to Hapis tunnel
9 Years Ago
Made clouds play nice with HDR
9 Years Ago
Time of Day update Made nights not have a 100% black sky
9 Years Ago
Fixed terrain mesh -> grass mesh transition being uneven with the new grass coloring
9 Years Ago
Grass tweaks
9 Years Ago
Fixed warnings
9 Years Ago
Server compile fix
9 Years Ago
Fixed missing spec map reference on dirt road material
9 Years Ago
Made grass LOD setting only affect somewhat distant grass patches
9 Years Ago
Fixed some shaders and materials on super low shader levels Fixed some rocks that need terrain blending having it disabled
9 Years Ago
Fixed missing hammer rotate option
9 Years Ago
Walls take less damage from exterior side Doors take less damage from exterior side Floors take less damage from above Roof takes less damage from above Foundations take less damage from sides
9 Years Ago
Changed some loading screen names
9 Years Ago
Tools -> Update -> SpeedTree
9 Years Ago
Fixed roadside clutter sometimes facing the wrong way
9 Years Ago
added some new movement animations for the horse
9 Years Ago
added some new movement animations for the boar.
9 Years Ago
Missing file. Hid the ferns until they suck less.
9 Years Ago
AO performance optimization. Light tweaks.
9 Years Ago
Grass colour tweaks
9 Years Ago
Touch
9 Years Ago
Less shitty forest clutter. Autorock tweaks. Flower and fern spawntable tweaks.
9 Years Ago
Fixed roads being slightly *too* random (i.e. different every time you connect to a server) Network++ Save++
9 Years Ago
Flower texture downsize.
9 Years Ago
Flowers are lighter to render, better lit, and don't have a terrible outline.
9 Years Ago
Fixed time not progressing
9 Years Ago
Merge from terrain-improvements-2 (procgen8 + hapis3)
9 Years Ago
reducing ceiling light textures sizes to 512
9 Years Ago
Scrap ceiling light, ~~all the files
9 Years Ago
Fixed not shutting down EAC properly
9 Years Ago
speedtree animateCrossFading = 1
9 Years Ago
Fixed having to hold USE to pickup - instead of tapping Fixed not being able to pick up some items at weird distances Dropped arrows are arrows Arrows stick in stuff properly Arrows that are stuck inside a player/npc properly transfer to its corpse Fixed a bunch of weird parent position stuff
9 Years Ago
Fixed bone knife animation fuckups
9 Years Ago
EAC server update
9 Years Ago
checking in some meta/fbx files
9 Years Ago
Fixed crafting dupe