branchrust_reboot/maincancel

30,769 Commits over 3,867 Days - 0.33cph!

10 Years Ago
wip
10 Years Ago
Various env tweaks.
10 Years Ago
Quick first pass at horse footsteps
10 Years Ago
Fixed cloud billboards getting culled (wrong layer)
10 Years Ago
HLSL fix
10 Years Ago
Night brightness tweak
10 Years Ago
Trying stuff
10 Years Ago
Rivers and roads made visible.
10 Years Ago
fixed the rocket launcher ironsighting so it points to the center of the screen
10 Years Ago
Time of Day update
10 Years Ago
modified sign health and protection so they can't be used as damage shields - they're always worse than wood blocks reduced explosive protection from signs
10 Years Ago
Network++ Save++
10 Years Ago
Merge from terrain-improvements
10 Years Ago
Updated the digits on keypad Slimmed the stone skin walls and foundations
10 Years Ago
Loading music obeys music volume convar
10 Years Ago
Editor loadout chooser persistance
10 Years Ago
signs no longer take bullet or explosive damage
10 Years Ago
some more work on keypad albedo
10 Years Ago
Bootstrap shader warmup
10 Years Ago
new keypad lock and textures / lods / mats
10 Years Ago
comments so I dont forget
10 Years Ago
Jumping/landing sounds
10 Years Ago
Reduced rocket aimcone (more accurate now)
10 Years Ago
Fixed sign texture sometimes dissapearing
10 Years Ago
Added userinfo (like in source engine) god is now a clientside userinfo var Added userinfo skincol, skintex, skinmesh - for admins to change their skin (when making movies/screemshots etc)
10 Years Ago
Actually checking in the delete for that folder because I'm a dummy.
10 Years Ago
Fixed some burlap headwrap clipping issues. Updated a bunch of textures to use consistent (smaller!) sizes. Deleted an unnecessary folder.
10 Years Ago
rigged up the beancan grenade view model created deploy / idle animations for the bencan view model
10 Years Ago
Dumb compile errors
10 Years Ago
Editor loadouts rust/wiki/Editor-Loadouts
10 Years Ago
Life info boilerplate
10 Years Ago
Fixed horse hair shader
10 Years Ago
AI Think bunching fixes
10 Years Ago
bandages are once again a default blueprint WOW NICE rocketlauncher starts with 0 ammo
10 Years Ago
Perf stuff
10 Years Ago
AI profiling
10 Years Ago
added some new intermediary walk/run animations for the bear tweaked the playback speeds for the bear
10 Years Ago
Fixed NRE in triggerBase
10 Years Ago
Fixed NRE on server when reading client empty string
10 Years Ago
Add a couple river sound variations and tune river sounds Reduce volume of sand footsteps a touch
10 Years Ago
First pass at campfire and furnace sounds
10 Years Ago
Setting maxTextureSize
10 Years Ago
Mix tweaks
10 Years Ago
some footstep tweaks.
10 Years Ago
Adding a couple of files I missed in the last checkin.
10 Years Ago
Deleted some unnecessary folders and materials. Updated more clothing materials to standard metallic setup. Rearranged some folders for usability. Added prefabs for secondary urban pants (jeans) and beanie. Updated the second burlap headwrap prefab to have correct settings.
10 Years Ago
Make hard footsteps sound less stompy
10 Years Ago
some tweaks to the footstep impact fx. adjusted the player animation playback speeds so the player doesnt footslide as much when he starts sidestepping
10 Years Ago
Switched various clothing materials to the standard metallic setup for better compatibility
10 Years Ago
ProjectVersion.txt