branchrust_reboot/maincancel

31,177 Commits over 3,928 Days - 0.33cph!

10 Years Ago
VFace fix for leaf transmission; normals for inverted faces now point in the right direction
10 Years Ago
Added terrain blend height fade out; .e.g. for tall rocks
10 Years Ago
Don't report some errors to sentry
10 Years Ago
Lerp Fixes
10 Years Ago
Added "Coat" parameters to terrain-blend layer to replace particle accum; removed particle accum Removed workaround code pertaining to and old ass unity beta bug
10 Years Ago
fixed the worldmodel positioning of the wood/stone spear
10 Years Ago
tweaked some of the player run speeds
10 Years Ago
Added some missing vars to tweaks menu
10 Years Ago
added some natural lean movements when the player runs and turns ( for all the weapons now )
10 Years Ago
minor comment correction
10 Years Ago
Fixed terrain basemap issues on OSX
10 Years Ago
EAC update
10 Years Ago
Send player tick immediately
10 Years Ago
Categorized the Tweaks view Added option to automatically transmit voice (without holding down v) Added option to turn off nametags
10 Years Ago
Simplyfying how positional data is sent (to reduce latency)
10 Years Ago
Fixed networking bug causing items not to unequip when broken (clientside) bow has less max condition
10 Years Ago
Added map search filter to server browser
10 Years Ago
Fixed viewmodels casting shadows
10 Years Ago
Cleaning up unused shader keywords
10 Years Ago
Campfire actually has an indication that it's hurting you Made furnace sound quieter
10 Years Ago
Fixed missing icons on some item options Updated phrases
10 Years Ago
Tweaks
10 Years Ago
More error logging
10 Years Ago
Error logging
10 Years Ago
EAC repeated kick attempt fix
10 Years Ago
EAC compile fixes
10 Years Ago
EAC update
10 Years Ago
Fixed giveall only giving to one player
10 Years Ago
Fixed some shaders not casting shadows
10 Years Ago
Tweaks
10 Years Ago
Optimizations, profiling, bug fixes
10 Years Ago
tweaked ragdoll settings for several of the animals.
10 Years Ago
Fixed map not working
10 Years Ago
Mix adjustments
10 Years Ago
Melee weapon sound polish
10 Years Ago
Disable batching test
10 Years Ago
RustShaders escaped the bundle
10 Years Ago
Tweaked image effect scales
10 Years Ago
Show Integrity Error message when kicking
10 Years Ago
Fixed missing floors/rocks when shaderlod < 300
10 Years Ago
all image effects on single camera
10 Years Ago
redid the wolf attack animations to look more realistic ( doesn't swing it's paw like Mike Tyson anymore )
10 Years Ago
improved the bear movement animations.
10 Years Ago
Canvas.BuildBatch HUD tests
10 Years Ago
Disabled vertexlit fallback on all of our custom standard shaders (falls back to it with lod shader LODs, looks utterly broken)
10 Years Ago
Tweaked particle accumulation texture tiling of generic rock materials
10 Years Ago
Updated shader variants
10 Years Ago
Added ParticleSystemCull (use this Petur)
10 Years Ago
Trigger NREs
10 Years Ago
Changed singleton component setup process to guarantee initialization before any other script enters Awake() (using GameSetup)