branchrust_reboot/maincancel

39,379 Commits over 4,566 Days - 0.36cph!

12 Years Ago
Fixed some server NREs
12 Years Ago
fixed the footsteps so they no longer look like they're coming from an elephant added snow footsteps
12 Years Ago
legs LODS01 uv fix
12 Years Ago
Fixed decal shader being pink on OpenGL
12 Years Ago
Fixed BuildingTest
12 Years Ago
Store symbols during build
12 Years Ago
Symbol progress reporting
12 Years Ago
re-added censorship to ragdolls, whoops!
12 Years Ago
Store more symbols
12 Years Ago
Clicking will no longer interrupt bandaging
12 Years Ago
Latest RustNative
12 Years Ago
Latest RustNative
12 Years Ago
Fixed not being able to place doors in caves
12 Years Ago
Fixed tracers not showing
12 Years Ago
updated tracer effects
12 Years Ago
added bolt rifle world model LODs, created the bolt_rifle.worldmodel
12 Years Ago
Allow BaseCombatEntity to override the default impact effect Add unique impact sound to barrels
12 Years Ago
Sign text tweaks
12 Years Ago
replaced terrible thompson xylophone sound
12 Years Ago
minor tracer changes
12 Years Ago
Switch BaseCombatEntity impact override to GameObjectRef
12 Years Ago
Added GetItemOptions for @helk
12 Years Ago
Basic Decay Test
12 Years Ago
Moving decay.cs out of root
12 Years Ago
Compile fix
12 Years Ago
Compile fix
12 Years Ago
Can't repair building parts under attack (fixes defensive exploit)
12 Years Ago
created world LODs and worldmodels for f1_grenade / hammer / salvaged_hammer
12 Years Ago
radiation overlay maxes out at 100 rads instead of 500 Loot panels display proper names of objects you are looting, including alive players fixed trash cans culling a little too early
12 Years Ago
created LODs and worldmodel (drop) prefab for hatchet / salv. icepick / boneknife / lantern
12 Years Ago
Added double sided clothing shader. Added burlap headwrap 1 of 2.
12 Years Ago
Fixed some naming convention issues
12 Years Ago
Fixing more prefab stuff
12 Years Ago
Added metal physics material to metal armor implemented burlap headwrap
12 Years Ago
fixed all impact effects not showing up on objects that take damage
12 Years Ago
updated phrases
12 Years Ago
created LODs and worldmodel (drop) prefab for pickaxe / stone & wood spear / stone pickaxe
12 Years Ago
EAC update
12 Years Ago
EAC update
12 Years Ago
Added vince to the devlist
12 Years Ago
Builder show eac_hashtool errors
12 Years Ago
merge from barricades branch
12 Years Ago
eac_hashtool tweak
12 Years Ago
eac_hashtool tweak
12 Years Ago
an eac_hashtool that doesn't tell lies
12 Years Ago
Timed removal fix
12 Years Ago
an eac_hashtool that doesn't do stuff for your own good but then fucks it up and makes it worse
12 Years Ago
grenade usability updates, better effects
12 Years Ago
lowered grenade light radius
12 Years Ago
repair bench pivot fix, I hope.