34,499 Commits over 4,232 Days - 0.34cph!
    
    
    
        
        
        
            
            
            
                
                art / sounds / prefabs  for  python revolver
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed ore scale not applying on the server
 
                
                
                
                
                
             
         
        
            
            
            
                
                Adjusted junkpile terrain anchors so more than 2 find a place to spawn, which is a plus
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                added aiming down the sights animations for bolt_rifle and ak47 holdtypes
removed meshes from some of the animation .fbx files
 
                
                
                
                
                
             
         
        
            
            
            
                
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                python first pass implementation
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Spawn handler does multiple retries per spawn wave if not enough spawn locations are found (RUST-1528)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed rare case where stuff would still spawn too close to constructions
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed player model standing up after crouch throwing
Fixed player model sometimes sitting on the floor when changing hold types while in a transition
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                manifest
python fixes
protocol++
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                tweaked some sounds for the python revolver
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed the hold pose for the python / m92 / lr300   ( player no longer holds the guns to the side anymore )
 
                
                
                
                
                
             
         
        
            
            
            
                
                python slots
fixed hemp turning brown when picked
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed attachment points on python revolver
fixed clipping issues and floating scope/holosight attachment points for a bunch of other weapons
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed python worldmodel attachment points
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                tweaked positioning of 3rd person python model so it sits better in the hand
fixed 3rd person spear holding so it points in the direction the player is actualy facing
tweaked ak47 3rd person anims
 
                
                
                
                
                
             
         
        
            
            
            
                
                Wolf sound polish pass
No more coroutines in the sound system
Python revolver sounds
Mix tweaks
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                RecalculateBounds takes SkinnedMeshRenderer into account
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Updated entity bounds on a bunch of weapons
 
                
                
                
                
                
             
         
        
            
            
            
                
                damage balance for python
limit clones per cutting to 5 
phrases
 
                
                
                
                
                
             
         
        
            
            
            
                
                Subtracting 
18437 (cc alexrehberg)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Moved all script assets out of the "Content" folder (presumably irrelevant)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed PDF from "Content" folder (don't think this is used)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed missing scripts in neutral_dungeon_lighting prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added Tools/Find/Missing Scripts
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix NRE in 
18437 and reapply
 
                
                
                
                
                
             
         
        
            
            
            
                
                python slightly more accurate
python slightly less aim sway
python slightly higher firerate
 
                
                
                
                
                
             
         
        
            
            
            
                
                Replaced Facepunch.Tick (appears to be fucked)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added Window/Tools/Replace Objects With Prefab
Fixed missing sphere tank barrels (cc garry I think you have to reimport Content/Props/water_drums/water_drum_a.prefab)
Fixed broken objects / references on HapisIsland (hopefully takes care of our build issues)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                fixed holosight reddot alignment