32,239 Commits over 4,048 Days - 0.33cph!
merge from quarry_updates
merge from prevent_launchsite_targeting_mlrs
merge from eoka_fire_chances
merge from industrial_transfer_abort
Merge ParentIfValidFix -> Main
Experimental fix for NRE in NPC death when in an invalid position
Removing my very buggy inside parent check in ParentIfValid for now. Will fix soon.
Avoid potential NRE in TriggerParent ParentIfValid
Fixed RenderingCommandBuffer error when equipping compound bow
merge from reduce_held_entity_item_counts
merge from demo_clothing_scrub_fix
merge from spraycan_ownerid
merge from rustige_egg_f_fix
merge from bardoor_swing_fix
merge from door_vehicle_phys_changes
Merge CorpseParentingFix -> Main
merge from texture-memory-review2
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Fix "Painting UI is not open" spam when typing something that starts with P in the F1 console
merge from 3p_speargun_offset_fix
merge from teleport2marker_improvements
merge from mesh-memory-review
merge from 3p_eject_shell_fx_missing_weapons
merge from analytics_more_gpu_info
Add UNITY_EDITOR area in Buoyancy
Merge NewRagdollImprovements -> Main
merge from skip_death_screen (admin only)
merge from server_noconsole
merge from train_tunnels_railing_fix
merge from steam_friends_null_check
reworked padding on oilrig trims, disabled crunch compression (texture only changes)
Set player eye bodyRotation on the server to match their transform rotation on spawn. Fixes spawned players not having their rotation set on the server, causing their corpse ragdolls to not match their angle.
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Let blackjack dealer hit on a soft 17
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Fixed RenderingCommandBuffer error when equipping chainsaw
Missed RPC calls file changes
Update rowboat collider names to be clearer
Added a toast when player is dismounted from rowboat by seat clipping, which names the collider they clipped into and the entity it's on (if any). We can remove all this again once the bug is resolved.
merge from 3p_speargun_offset_fix/
merge from turret_attachments_unpowered_fix
merge from burst_icon_belt
merge from water_container_debugging