branchrust_reboot/maincancel

32,239 Commits over 4,048 Days - 0.33cph!

1 Year Ago
merge from CNY_DragonLauncher
1 Year Ago
merge from CNY_Spear
1 Year Ago
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1 Year Ago
mainmenu logo update, removed 10th anniversary
1 Year Ago
merge from map_toggle_option
1 Year Ago
skin approval
1 Year Ago
Merge from backpacks -> main
1 Year Ago
Catch null content in CheckAllParenting
1 Year Ago
merge from backpacks
1 Year Ago
Fix blocked servers always doing a wildcard match, now aligns with the logic used for banned servers
1 Year Ago
merge from door_deployment_rotation
1 Year Ago
merge from fishing_ramp_fix
1 Year Ago
merge from reduce_held_entity_item_counts
1 Year Ago
Reverted ALT+F4 interception displaying safe zone warning
1 Year Ago
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1 Year Ago
Attempt at fixing exception reported by sentry related to UI/AlphaClear shader
1 Year Ago
merge from save246 - Staging wipe
1 Year Ago
merge from metal_detector
1 Year Ago
merge from death_marker_compass
1 Year Ago
merge from plant_ripe_stage
1 Year Ago
merge from fix_repair_bench_sfx_2
1 Year Ago
merge from fix_item_equip_swap_slots
1 Year Ago
Fix ragdoll compile when neither SERVER nor CLIENT are defined (build server needs it)
1 Year Ago
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1 Year Ago
Force NVG scale 1 and distortion 0 in profile.
1 Year Ago
Missed another use of useContinuousCollision on gibs
1 Year Ago
When gibs have useContinuousCollision on, they now use Continuous Dynamic, rather than just Continuous. Hopefully helps with gib->gib interaction
1 Year Ago
Fixed lock slot ID not clearing when door lock is removed. Should fix rare bug where door can't be picked up until a lock is placed and removed again
1 Year Ago
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1 Year Ago
merge from backpacks
1 Year Ago
merged to main ladder_hatch_repair
1 Year Ago
merge from safezone_warning
1 Year Ago
merge from menu_new_items_optimisation
1 Year Ago
merge from ladder_hatch_repair
1 Year Ago
merge from directional_damage_optimise
1 Year Ago
merge from death_screen_skip_server
1 Year Ago
merge from persistent_shelter_icon_fix
1 Year Ago
wallLight material uses the newish Emission Fresnel in Rust/Standard to emulate a central bulb without transparency. Tiny normal map adjustment to facilitate it better.
1 Year Ago
Fixed inverted light cookie.
1 Year Ago
Correct the poor positioning of thrown objects (e.g. rock) that spawn stuck half in the ground. Fix them sometimes falling through terrain
1 Year Ago
Skin bundle update
1 Year Ago
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1 Year Ago
merge from backpacks
1 Year Ago
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1 Year Ago
Add temp error log for rowboat clip
1 Year Ago
Temporary null tests in HumanNPC CreateCorpse
1 Year Ago
Fixed artifacts in reticle-full crosshair texture
1 Year Ago
merge from backpacks
1 Year Ago
merge from icon_size_fixes
1 Year Ago
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