reporust_rebootcancel

121,809 Commits over 4,048 Days - 1.25cph!

6 Years Ago
Fixed potential player and npc frustum culling frame delay
6 Years Ago
Added missing meta (vcol_test)
6 Years Ago
Merge from build_tweaks
6 Years Ago
Added content/textures and content/props to streamed pool (~1GB)
6 Years Ago
Removed EnableStdOutput from client build since I'm not sure it fulfills a purpose
6 Years Ago
/ vs \ sv vs cl
6 Years Ago
Don't bail out of a build if bundle copy failed (cloned repos already have the symlink)
6 Years Ago
[D11] Manifest download stubbed-out for the console servers.
6 Years Ago
Removed some build menu items from Facepunch.Unity
6 Years Ago
[D11] Auto-reload
6 Years Ago
Jenkinsfile
6 Years Ago
6 Years Ago
More Rig2
6 Years Ago
[D11][UI] Removed unneeded calls to base class
6 Years Ago
[D11][UI] Compile Fix
6 Years Ago
[D11][UI] Compile Fix
6 Years Ago
[D11] [UI] visually altered a few of the UI elements in the in game pause menu to remove the gradient
6 Years Ago
[D11] Grenade throwing tweaks
6 Years Ago
[D11][UI] Disabled unnecessary layout groups in UICrafting scene and lootpanels. Changed how the inventory UI is opened to avoid having to rebuild the inventory UI time it is loaded. Altered how the oven and recycler panels work to remove a number of unneeded objects
6 Years Ago
[D11] Aiming Sensitivity added when looking down sights
6 Years Ago
[D11] UTC display added to the branding text alongside the build version.
6 Years Ago
[D11] [Tutorial] Scene merge fix
6 Years Ago
[D11] [Tutorial] Map updates Harbour and Cave
6 Years Ago
Backup
6 Years Ago
Rig2 WIP
6 Years Ago
Backup
6 Years Ago
Made bounce light distances overly healthy for cull comparisons tomorrow.
6 Years Ago
Merge from main
6 Years Ago
Scene fix
6 Years Ago
Audio pass. Portcabins onto the proper layer. Fixed the cage crates not having LODs. Nixed the old light fixtures from the props list.
6 Years Ago
[D11][Tutorial] Fix for Issue #659, construction UI overlapping objectives when completing tasks
6 Years Ago
[D11][Tutorial] Fix for Issue #609, objectives reopened when equipping different items
6 Years Ago
[D11][Tutorial] Missing files
6 Years Ago
Enabled texture streaming on all quality settings
6 Years Ago
[D11] More text strings added/fixed. Removed the ghostly images of non-existent server buttons on the Find/Join Games page. Prevent the Title Screen from showing Brightness/Contrast after joining then leaving a server.
6 Years Ago
merge from main
6 Years Ago
re-skinned updated model added joint for fuel gauge updated .entity prefab with Toms updated model Added anims for fuel gauge added fuelFraction param to animator set gauge glass material to transparent
6 Years Ago
[D11] Design request for grenade throw
6 Years Ago
Subtracting 32036 (no improvement)
6 Years Ago
Retired PrefabPrepare / DoPrepare
6 Years Ago
[D11][Tutorial] Issue #562, #566, now able to spawn loot in containers now
6 Years Ago
[D11] Removed deprecated UDP encryption native plugin.
6 Years Ago
[D11] DTLS plugin no longer exports unneeded logging function. Added shutdown flag for when the application is terminated so running threads can be aware.
6 Years Ago
Compile fix
6 Years Ago
[D11] Display cause of damage when killed by environment and show suicide when killing self instead of showing our own name. Popups now have a slight delay on the opening animation to allow the content size to initialise first
6 Years Ago
[D11] Rollback for now until gregs looked
6 Years Ago
[D11][Tutorial] Fixed Issue #533, entity wasn't spawning in dead
6 Years Ago
Use Unity LOD system for RenderLOD components
6 Years Ago
GameManifest timing
6 Years Ago
cherry picking #32016