reporust_rebootcancel

120,560 Commits over 4,018 Days - 1.25cph!

8 Years Ago
Added much more baked lighting to light/asian textures to work better at low quality levels and in ambient lighting (other skintypes to follow) Added AO to male specular
8 Years Ago
Network++
8 Years Ago
transferred over haircap materials to new generic shader and added normal maps. balanced colours and alpha clip values for when not using tsaa removed morphs on facial hair lod 2 and pushed out eyebrow and facial hair lower lods to be more universal
8 Years Ago
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8 Years Ago
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8 Years Ago
Merge from main
8 Years Ago
EAC SDK update
8 Years Ago
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8 Years Ago
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8 Years Ago
hatchet vm update
8 Years Ago
Catch persistence / lifestory deserialization errors + log path to file
8 Years Ago
fixed weapon attachment positional issues on Ak, Lr300, SAR, Bolt and revolver
8 Years Ago
Iceberg texture and UV progress
8 Years Ago
More on preventing NPCs from getting stuck.
8 Years Ago
Item description updates and fixes Phrases
8 Years Ago
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8 Years Ago
removed eyelashes from male faces
8 Years Ago
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8 Years Ago
Fixed network read stream returning incorrect values for the custom position / unread properties
8 Years Ago
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8 Years Ago
Merge from main
8 Years Ago
NPCs will now perform more expensive position sampling when they consider themselves stuck.
8 Years Ago
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8 Years Ago
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8 Years Ago
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8 Years Ago
python tier 2 wb ladder hatch tier 2 wb/loot
8 Years Ago
Collider_legs correct name
8 Years Ago
NRE fix
8 Years Ago
fixed missing eyes on playermodel
8 Years Ago
manifest
8 Years Ago
Subtracting 23324
8 Years Ago
Merge from skinupdates_2 (problematic meshes/colliders reverted)
8 Years Ago
Merge from main
8 Years Ago
Cherry picked shader changes from SkinUpdates_2
8 Years Ago
Cherry picked a few shader-related changesets from main
8 Years Ago
lootspawn will never produce duplicates
8 Years Ago
tweaked foot IK settings when crouched.
8 Years Ago
Added option opacity masking to core/generic shader Fixed core/hair opacity clip in shadows Fixed core/foliage animation on shadows
8 Years Ago
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8 Years Ago
lr300 fire rate increased 10% lr300 skinnable missing loot table changes
8 Years Ago
Additional hierarchy anchor points for seats, steering wheel, exhausts and mounted gun (yaw/pitch) Cleaned up geometry to be a single mesh per module Simplified colliders for all modules and chassis
8 Years Ago
fixed the foot IK rotation so it adjusts based on the slope of the surface
8 Years Ago
added radiosity lighting to vertex colours on hair meshes, added normal maps for hair caps, starting to rework hair cap material
8 Years Ago
Merge from main
8 Years Ago
Two sided hanging sign & landscape picture frame unlocked if player has Steam item
8 Years Ago
EAC SDK update
8 Years Ago
No longer automatically call "backup" on server start by default (better for server providers, add +backup to your startup parameters if you want this)
8 Years Ago
Fixed reflection related errors in glcore and vulkan
8 Years Ago
Playermodel and colliders use old LOD3 meshes Default head uses old naming convention, updated skinsets.