161,289 Commits over 4,597 Days - 1.46cph!

8 Years Ago
[D11][Tutorial] Fix #1920 [PS4/XB1] [Tutorial build] [MAIN MENU] Waiting in main menu causes you to lose UI and controls
8 Years Ago
[D11][Tutorial] Fix #1920 [PS4/XB1] [Tutorial build] [MAIN MENU] Waiting in main menu causes you to lose UI and controls
8 Years Ago
[D11] [UI] added a new indicator for oxygen remaining
8 Years Ago
[D11] [UI] Fixed incorrect translation tip.
8 Years Ago
#1979 & change tutorial objectives to title case, add full stops to hints.
8 Years Ago
[D11] change size of player preview RT to reflect smaller on-screen presence, saves 11MB.
8 Years Ago
[D11][UI][#1544] Fixed issue with player preview model. Slight improvement for initialization of ui preview
8 Years Ago
Scene backup
8 Years Ago
[D11] Log levels per category.
8 Years Ago
[D11] remove unused pool (unused due to not using original mesh batching system)
8 Years Ago
[D11][Tutorial] Removed some un-needed prefabs from the single player bundle
8 Years Ago
[D11] [UI] Added translations for vitals info/notices strings. Fixed Server Define.
8 Years Ago
[D11][Tutorial] Fix for issue #801, can no longer complete objective by placing lock on another object
8 Years Ago
[D11] [UI] Fixed prefab issues on vital bars/notices on HUD. Removed Animators. Fixed sizing issues.
8 Years Ago
vm bow update
8 Years Ago
[D11][UI] Adjustments to improve inventory opening time
8 Years Ago
[D11] DTLS plugin unencrypted server fix for second connections killing the server. Bit of bonus tidying.
8 Years Ago
fixed bow holdtype rotation edited 3p poses
8 Years Ago
Fixed tree manager prefab for 2019.1, added biome tint to material hash
8 Years Ago
[D11] Switch duck and sprint around if sticks have been switched in options
8 Years Ago
Try loading skin icon from server if not found in bundle, only if that fails fall back to the icon the creator uploaded to the workshop
8 Years Ago
[D11] [UI] translation key changes
8 Years Ago
[D11] [UI] Fixed blueprints not showing the correct name in the notice feed when being picked up.
8 Years Ago
Tutorial Stay/Leave notification changes
8 Years Ago
#1944 (Hold) convention
8 Years Ago
Disabled GPU skinning on Linux
8 Years Ago
[D11] Scrapman achievement gambling wheel cheat fix
8 Years Ago
Weapon visual polish part 1/2.
8 Years Ago
fixed arrow visuals HV arrows now cost metal fragments and have less drag bone arrows move slightly faster and have a slightly larger radius bone arrows crafting session produces 3 arrows instead of 2 hunting bow skinnable
8 Years Ago
Polish pass for weapon attachment mats & textures.
8 Years Ago
Scene backup
8 Years Ago
bow fixes
8 Years Ago
[D11][Tutorial] Fix for issue #1371, missing items not being spawned in properly
8 Years Ago
oil rig map update
8 Years Ago
[d11][Audio] Set up 'In' and 'Out' speeds on reverb triggers, Made reverb zones have a drier wet/dry mix.
8 Years Ago
[D11] Quick fix to display username on Main Menu when in offline mode (not connected to Playfab)
8 Years Ago
[D11] Fixes to the quick craft wheel - resources and buttons now update properly and the multi button now only displays possible crafting amounts (capped to 5 max atm)
8 Years Ago
[D11][Tutorial] Fix for exiting tutorial then going to multiplayer
8 Years Ago
[D11][Tutorial] Hammer check in repair objective was referencing wrong item id
8 Years Ago
[D11][Tutorial] Fix #1919 "When you open a container only the first item inside it is available."
8 Years Ago
Skin bundle update
8 Years Ago
[D11] [UI] Added drop shadow to blue HUD text on LookAt Tooltip.
8 Years Ago
[D11] [UI] Crosshair and Look At interaction tooltip now disabled when aiming down sights.
8 Years Ago
bow folder cleanup, 3p anim tweaks
8 Years Ago
[D11][Tutorial] Fix for issue #1969, forced god mode off during patrol helicopter objective
8 Years Ago
Eliminated GC alloc from BaseEntity.UpdateParenting
8 Years Ago
[D11] Modified General translation tip.
8 Years Ago
[D11][Tutorial] Fixed "When you open a container The hint bar shows up but contains no text"
8 Years Ago
Cherry picking #34904 Bandit town S2P
8 Years Ago
[D11][Tutorial] Fix for leave popup remaining on screen when returning the main menu