userElliotHcancel

699 Commits over 304 Days - 0.10cph!

7 Months Ago
First WIP prototype for component displaying box skins
7 Months Ago
Remove the ability to use healing "food" items (medkit, healing teas) when prevented from wielding items in a mountable.
7 Months Ago
merge from main -> boxes_dlc
7 Months Ago
merge from helicopter_flare_balance_pass -> main
7 Months Ago
Buying a mini or scrappie from vendor automatically grants some flares
7 Months Ago
merge from main
7 Months Ago
merge from fix_colourpicker_gradient -> main
7 Months Ago
Fix colourpicker not adjusting to linear colour space
7 Months Ago
█ ▊▆▉▋▌ ▋▋▍▋▆▅▇█▉ ▌▄▉▅▅▄▉▆▇ ▍▊▉ ▉▋▍▆▆▍▅▆ ▊▊▊▌▊█ ▄▇ ▌▊▋▍▅▋█▇▉█ ▌▆▍█ ▌▊ ▄▆▅▍▄
7 Months Ago
merge from helicopter_flare_balance_pass -> main
7 Months Ago
Revised changes and clarification for throwing flares from helicopters: - Thrown flares no longer have any effect on homing missile targeting - Flares can now once again be thrown from helicopters (but again, wont do anything) - All player helicopters have flares deployment system (same as previous change) - Hot air balloons (HAB) do not have flare deployment system but can only be targeted when server ConVar "homingMissileTargetsHab" is enabled (unchanged) - HABs can now dodge seeking missile targeting after engine being off for 4 seconds (if convar is enabled), exposed value for configuration - Improved positioning of flare effects for mini and scrappie, added flare status lights on dash for both
7 Months Ago
merge from main -> helicopter_flare_balance_pass
7 Months Ago
Add fail animation hook for fail throwing flares from helis
7 Months Ago
merge from helicopter_flare_balance_pass -> main
7 Months Ago
codegen + protobufs after merge conflict resolution
7 Months Ago
merge from main
7 Months Ago
change flare entity proto enum to dodge naval update conflicts
7 Months Ago
code clean up, fix change for dropping grenades
7 Months Ago
change position of flare FX, add flare ready/dryfire sounds for mini and scrappie
7 Months Ago
▇ ▌▅▊█▌▋▉▉▆▋ ▍▄▋▋▍▋▊▍▅▉ ▅▇▍▌▅ ▄▍▊▅█▋▍▆▍ █▇▇█▍▄▌▊▉ ▆▆▊▊▌▇ ▄▌▊ ▉▆▅▉▅ ▌▆ ▋▋▍ █▋▄▍ ▌ ▌▆▉█▅▍▄▋ █▋▊▊ ▉█ ▅▆▄ ▉▅█▍▋ ▍▆▉▅▅▆▌▆ ▋▆▆▌▌ ▉▌ ▊▊▊█▉▊▋▉ ▅▋▇▊▋ █▆▌▉▌▄▇▇ ▌▍▌ ▌▌▆▄▇█▊▊▉ █▇ ▍█ ▄▇▄▅▊ ██▌ ▉▄▌▉ ▇▋ ▍▋▆█▌▊ ▋▉▊█ ▋▅ ▊▄ ▋▅ ▇▄▆▇▉▉ ▍▅▊ █▉ ▍▆▌▇█▍▋▋▌▆▍▉▆▋█▊ ▊▇▉▋█▅▇ ▋▋▆▄▅█ ▌▄▋▇▅▋▇▌ ▄▇▆▍▇ ▌▍█▉▍▊ ▅▌▇ ▌▅▊▅▌ ▌▄▊ ▅▍ ▉▆▍▆▅▅ ▅▍▄▋▉▄▆ ▌▄▆█▆ ▅▇▇▄▉█ ▆▉▋▄▍█▋█▅ ▆▇▄▌▋ ▆█▌▋▄▄▌▋▌ ▌▄▉▇▌█▌▊▉ ▋▉▍▉█ ▅▍▉▍ ▄ ▍▄█ ▄▇▋▄▋█▉▄█ ▊▉▊▌▍▇▄▍▍▇ ▊▌▇▇▋▊▍ ▋▋█ ▄▋▌▌▇▄▅ ▊▋▊▇▄▉▆ ▌█ ▌▉▅ ▊▉▄▄▊█ ▊▋▄▄▇▌▋▌▉▇▍ ▋▌▉▍▅ █▆▇▍▉▇ ▄▉▇ ▌█▉▅▍ ▄▊▅█▊▇▅▊ █▌▊▆▍ ▌▌▋ ▄▍▆ █▄▋▋▋▌▇ ▊█▋▉ ▇▅ ▊▊▇▆▉█▌▊▍▌ ▋█ ▆▇▇ ▅▊▉▋█▆▋▍ ▆▍ █▊▇ ▊▋▌▌█ █▊▇▉ ▊▅▊▅▊█▅ ▄▆██▍▉▌▅▋▍ ▌▍▋▄▇▄▋█ ▍▆▍▌▍ ▌▋▄▊▄▇▅▆▊▆ ▋▆▊▄▅█▄▍▋▅▉ ▉▊▊ █▆▅▌▊▊▅▅ ▅▇▊ ▋▌▍ ▋▋▉▊▆ ▊▍▋▋▄ ▊▄▌▇▆ ▋█▆▄ █▅▋▆▇▊▄ ▄▉▅▇██ ▊▅▅▄▉ ▌▇▄ ▊▋▉
7 Months Ago
merge from fix_team_chat_carryover -> main
7 Months Ago
potential fix for staying in team chat after switching servers
7 Months Ago
remove redundant SprayFailReason.MountedBlocked debug log
7 Months Ago
▆ ▄▇▋ ▊▌▅▉▅█▇▊▉▌ ▉▋▊▆▇ ▋▇█ ▍▆▍▄▆▅▉▌▄▌▅▊▉▉ ▊▋▋ ▋▆▇▄▍ ▍▅▊▅█▆▍▆ ▅▅▅▌ ▄▄▋▊ ▉▍▄ ▆███▍▇▍▅▌▉▉ █▄▇ ▄▇▌▇▅▋▇ ▍▋▊▄█▋ █▊▄▅ ▆▇▇ ▌██▊▋▋█ ▅▄▋▊ ▊▅█▍▋ ▍▆█▅▋▆▊ ▌██ ▊▉█▌▇▇▅ ▊▉▉ ▌▅▊▇▇▅▌▄▄ ▇▇▆█▌▅ ▍▋▅▊ ▉▌▊ ▆▇▅▍▊▆▇▇▉█▍█▍ ▋▊▄ ▌▉█▉▋▄▄▇ ▄▊▋█▉▍ ▍▄▋▅ ▍▆▆ ▇█▊▋▋▋▌▇▄▍ ▇▆▊ ▆▄▅ ▆▌▅▆▋
7 Months Ago
Refactors to LoadedAmmoWorldModel from feedback
7 Months Ago
▉ ▆▌█▇▍ ▊▊ ▉▆▅ ▆▋▋▌▉▉▄▄▇▊ ▋▍▉▇█▊▄▋▌▋▄▆▌ ▌▉▇▇▅▊▍ ▅▌▋▅▊▄▉▌▋▅ ▅▇▄▌▌▇▆ ▄▌▇▉ ▍▊▉▅▄▌▌ ▇▅▅▌█ ▇█▌▅▇▊█▅ ▅▄▋▊▋ ▆▍▄▅▄▆▆▇▇ ▆▅▆▄▊▅
7 Months Ago
fix world model outline not showing on loaded rpg ammo (for dropped item) - added a check before showing world outlines for if the transfom is active in hierarchy, if not, no outline
7 Months Ago
Added component to show loaded ammo in dropped RPG
7 Months Ago
Partial revert for setrrccode convar admin bypasses, now only the commands bypass turret and drone auth checks
7 Months Ago
Add gametip for too hot debris harvest attempts
7 Months Ago
merge from upgrade_cctv_convars -> main
7 Months Ago
remove whitespace, also forgotten from last commit message: - autoturrets and drones can now be edited by admins & developers, bypassing auth checks
7 Months Ago
Upgrade CCTV convar commands - change CCTV setting convar to extend to all remote controllables that use an identifier - changed name of the convar from "setcctvcameracode" -> "setrccode" - addcctvcode and removecctv convars now accept multiple code arguments
7 Months Ago
merge from workshop_max_texture_res -> main
7 Months Ago
Fix typo, add shortname to material information
7 Months Ago
remove texture size warning for material rows, it seems we already downscale to the correct size ¯\_(ツ)_/¯
7 Months Ago
Add max texture resolution information for skinnables in the workshop scene
7 Months Ago
added indicators for ammo types: slug, smoke, buckshot
7 Months Ago
Removed ability to repair helicopters that are in flight
7 Months Ago
Helicopter Balance pass: Flares - removed the ability for passengers to manually throw flares from helicopters - added flares to minicopter & scrappie - hot air balloon can cut engines to avoid homing missiles (after 5s of engine being off)
7 Months Ago
merge from fix_workshop_error -> main
7 Months Ago
Add defaults save filename, add file overwriting for downloading .obj, potential fix for FileDialog error
8 Months Ago
merge from workshop_filedialog_title -> main
8 Months Ago
Add title text to workshop file dialog, customize for bulk import
8 Months Ago
▄ ▅▍▉▆▍ ▍█▋▍ ▊▌▄▄▊▊▇▅█▋▌▌▉▌▇▄▆▊▆▍
8 Months Ago
▉ ▌▆▇▋▄▉ ▍▉▊▌▄▇ ▉▍▄ ▍██▇▊▊▇█▆ █▇▄▍ ▅▉ ▅▊▌▍█▇▌▊ ▌▌▆▇▋▋ ▌▄▌▆▊▄▉▅ ▋▅▌█▌ ▄▇▊▉▍█▄ ▋█ ▉▉▉▊▅▌▊█ ▇▆ ▊▊▇ ██▌▇▄▍ ▍▍▊ ▅▍▉▋▆▅▇▇▍▊▄██ ▇▊▄▍▊▉▇ ▋▊▌▅▊ ▍▆▊▊▇ ▅▌█ ▍█ ▉▄▇▉█ ▄▄ ▇▍▊▌▍▅▅ ▆▅▆▇▊▌▉▅█
8 Months Ago
merge from fix_workshop_dof -> main
8 Months Ago
cherry pick: fix workshop DepthOfField inconsistencies
8 Months Ago
DepthOfField workshop fix
8 Months Ago
merge from fix_workshop_bodypart_clipping -> main