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1,806 Commits over 366 Days - 0.21cph!

4 Months Ago
Fixed wallpaper store page wainscoting preview not cycling through variations
4 Months Ago
Localized all store pages
4 Months Ago
Added an error message in the inspector when the Phrase already exists with the same token but with a different English value
4 Months Ago
Applied the Phrase property drawer to RustTextEditor
4 Months Ago
Localized general store items names and subtitles
4 Months Ago
Phrase custom property drawer: - Preview the phrase translation using the selected language - Show the english string when collapsed - Save and undo fixes
4 Months Ago
Added a custom property drawer for Phrases, allowing you to search through existing translations in a window to easily re-use existing tokens
4 Months Ago
Localized item store (still a few pages left)
4 Months Ago
Restored F7 report popup texts size
4 Months Ago
merge from localization
4 Months Ago
Compile fix
4 Months Ago
Use the system's language by default, before reading client.cfg file Fallback to English if not supported
4 Months Ago
Minor language option tweaks Restored MenuUI prefab state
4 Months Ago
Fixed missing characters in Chinese font
4 Months Ago
Fixed missing languages in LanguageSwitcher editor tool
4 Months Ago
Moved the language selection to the options menu Languages are now listed by their names, written in their own languages
4 Months Ago
merge from main
4 Months Ago
Fixed new modded prevent building prefabs not working as intended, because of 103805
4 Months Ago
merge from clearinventory_improvements
4 Months Ago
Fixed clearinventory NRE, check for null args and check for null backpack item container Fixed log when clearing main container
4 Months Ago
merge from main
4 Months Ago
Fixed TMP error when joining a server or opening the map for the first time (caused by the PermanentMarker TMP asset)
4 Months Ago
Restored server browser search bar text size
4 Months Ago
merge from wallpaper
4 Months Ago
Fixed spraycan free painting not working on hard side wallpaper
4 Months Ago
Fixed spraycan wallpaper reskin missing condition
4 Months Ago
We now check for exposed wallpaper when running the decay tick Adjusted the inside check rays
4 Months Ago
Fixed low wall wallpaper socket pos
4 Months Ago
Early "floor wallpaper" tests, deployable on floors and foundations Added parquet, tiles 1 and 2 placeholder skins
4 Months Ago
merge from wallpaper
4 Months Ago
Fixed missed wallpaper conditional models
4 Months Ago
merge from main
4 Months Ago
Applied the new conditional models to all grades and skins
4 Months Ago
Optimized and tightened the outside checks
4 Months Ago
Working damages and spraycan reskins
4 Months Ago
Hammer pickup working on both sides, correct skin ID applied to each side, code cleanup
4 Months Ago
Applied the new wallpaper sockets to the other building blocks Manifest
4 Months Ago
NRE fix, increased inside checks distance
4 Months Ago
Reworked wallpaper sockets, they now use Socket_Specific instead of ConstructionSocket Added SocketMod_Inside, requiring the construction to be placed inside a base (applied to the hard-side wallpaper)
4 Months Ago
Wallpaper deployable on building block hard-side, only when inside the base Any hard-side wallpaper exposed to the outside world is removed Very wip
4 Months Ago
merge from main
4 Months Ago
Cleaned up the Localization tools MenuItems name and priorities
4 Months Ago
Fixed showtoast commands arguments limit checks Added descriptions showing the expected arguments
4 Months Ago
Removed unused "Two" key on RustOption.Normal prefab
4 Months Ago
Added a barebones tool that lets you find all the places a specific Phrase is used
4 Months Ago
merge from localization
4 Months Ago
Null checks in RustText and Tooltip SetPhrase Fixes safezone warning formatting error
4 Months Ago
Fixed RustInput.Normal placeholder text having no localization token Set auto size values to support any language
4 Months Ago
merge from main
4 Months Ago
merge from repairbench_icons