userFlaviencancel
reporust_rebootcancel

4,945 Commits over 639 Days - 0.32cph!

2 Months Ago
merge from decor_lighting_dlc
2 Months Ago
Fixed string lights with no wire slack looking terrible
2 Months Ago
Fixed fairy and string lights wire thickness causing issues when not using wire slack
2 Months Ago
merge from naval_update/deep_sea
2 Months Ago
Fixed deep sea spawning erroring on other scenes
2 Months Ago
Disabled deep sea island spawning on that branch, its causing errors when entering play mode from other scenes than Craggy
2 Months Ago
Removed sound player on chandelier guide
2 Months Ago
Added a collider on the game trace layer to spotlights
2 Months Ago
Chandelier world model fixes
2 Months Ago
Chandelier not deployable on deployed layer Some tweaks to fluorescent light deploy volumes
2 Months Ago
merge from ui_mipmap_fixes
2 Months Ago
Tagged more item icons to use the UI mipmap group
2 Months Ago
Null check just in case
2 Months Ago
Fixed mannequin losing its skins
2 Months Ago
Force mannequin to always use male body type
2 Months Ago
merge from decor_lighting_dlc
2 Months Ago
Mannequin can be deployed on tugboat
2 Months Ago
Fluo ceiling light deploy volume tweaks
2 Months Ago
Can only deploy chandelier on flat surfaces Can't deploy chandelier on the deployed layer
2 Months Ago
Added construction to the table lamp deploy vol layer mask
2 Months Ago
Fixed mannequin loot panel title being "Locker"
2 Months Ago
merge from decor_lighting_dlc
2 Months Ago
Can't drag and drop items on a backpack equipped to a mannequin
2 Months Ago
Removed the chair model from beanbag prefabs Increase max mount distance
2 Months Ago
Moved "mountedAnimationSpeed" field up from BaseVehicleSeat to BaseMountable, so we can use it on chairs Set the bean bags anim speed to 1
2 Months Ago
Larger prevent building volume for the mannequin, so we cant deploy stuff on its head
2 Months Ago
merge from ui_mipmaps_fixes
2 Months Ago
Tagged more UI assets to use the UI mip map group
2 Months Ago
merge from main
2 Months Ago
merge from main
2 Months Ago
merge from decor_lighting_dlc
2 Months Ago
Small y offset on the bulb string light point lights
2 Months Ago
Enabled pickup on bulb string lights
2 Months Ago
Tweaked spotlight yaw range
2 Months Ago
Removed collider from mannequin corpse
2 Months Ago
Removed LightOccludee on chandelier lights, not supported on dynamic lights
2 Months Ago
Changed chandelier protection
2 Months Ago
Ceiling light and ceiling fluorescent light use the same max deploy angle and deploy layers
2 Months Ago
merge from decor_lighting_dlc
2 Months Ago
merge from main
2 Months Ago
Fixed chandelier bounds issue preventing wiring
2 Months Ago
Added a game tip explaining you can adjust the spotlight rotation using a hammer
2 Months Ago
Use CanBuild instead of IsBuildingAuthed for the spotlight rotations
2 Months Ago
Fixed breakdown button loc
2 Months Ago
Fixed boots being in the wrong order in the skin viewer
2 Months Ago
merge from skinviewer_boots_fix
2 Months Ago
merge from decor_lighting_dlc
2 Months Ago
Fixed bulb string lights and fairy lights not working in builds
2 Months Ago
Set chandelier last length default value to -1
2 Months Ago
merge from decor_lighting_dlc