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3,748 Commits over 547 Days - 0.29cph!

2 Months Ago
merge from swapseat_binds
2 Months Ago
Added swap to seat 7 and 8
2 Months Ago
Fixed an oversight in swapseats
2 Months Ago
merge from main
2 Months Ago
merge from main
2 Months Ago
merge from building_los_fix
2 Months Ago
Added new LOS check positions for floor frame and floor triangle frame
2 Months Ago
merge from main
2 Months Ago
merge from hbhf_adjustablerange
2 Months Ago
Code cleanup, formatting
2 Months Ago
Can now adjust HBHF sensor range, similar UI to the seismic sensor Max range unchanged
2 Months Ago
merge from swapseat_binds
2 Months Ago
Added swaptoseat command instead of using swapseats with arguments (to avoid unbinding seatswap keys for all players)
2 Months Ago
Can add any new multi bind, not only the registered ones (like the bind command)
2 Months Ago
Bind menu now supports multi key binds
2 Months Ago
Added swap seats binds to the options menu
2 Months Ago
merge from main
2 Months Ago
Added new binds to swap seats in vehicles - CTRL + 1 -> driver seat - CTRL + 2 -> seat 2 - etc (will be bindable the controls menu)
2 Months Ago
merge from neonsigns_newinputs
2 Months Ago
Added new inputs to animated neon signs to control which frame you want to display - if 'Power In' has power, cycle normally - if 'Power In' has power, and 'Frame 1' receives power, show frame 1 and continue cycle - if 'Power In' has no power and 'Frame 1' receives power, show frame 1 as long as 'Frame 1' is powered - same with inputs frame 2, 3 etc
2 Months Ago
merge from hackweek_wiresnapping
2 Months Ago
Cleanup, fixes
2 Months Ago
Fixes when snapping from a port away from a wall
2 Months Ago
Fixed pipes blocked in corners when snapping
2 Months Ago
merge from main
2 Months Ago
Fixed heavy plate items not having pickup sounds
2 Months Ago
merge from inputfield_rtl_fix
2 Months Ago
Fixed input fields in RTL mode having keyboard arrow button navigation flipped
2 Months Ago
merge from convexmesh_warnings_fix
2 Months Ago
Missed one usage of ScrapHeliGibs_Part002
2 Months Ago
merge from inputfield_rtl_fix
2 Months Ago
Input field character limit pass
2 Months Ago
Added a 128 character limit to RustInput.Normal, so we don't have 0 char limit by default Restored smart alarm character limits
2 Months Ago
merge from inputfield_rtl_fix
2 Months Ago
Use Arabic instead of Farsi when running FixRTL on text strings
2 Months Ago
Ran DoPrepare on advanced and pure crafting quality tea items (they were using the same item ID)
2 Months Ago
merge from hotreload_warning_fix
2 Months Ago
Another HotReloadSettingsObject warning fix attempt, only strip the class content instead of the whole file
2 Months Ago
merge from convexmesh_warnings_fix
2 Months Ago
Simplified scrap heli gibs collider meshes, fixes ScrapHeliGibs_Part002 and Part046 warnings
2 Months Ago
"Old_Boat_GM" convex collider fix
2 Months Ago
Added a simpler patrol heli part02 collider, to fix the warning ''Couldn't create a Convex Mesh from source mesh 'patrol_helicopter_part02' within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.''
2 Months Ago
merge from hotreload_warning_fix
2 Months Ago
Moved hotreload scriptable setting in the Third Party folder so its ignored by the file warmup Should fixed the missing script warning
2 Months Ago
SM_DisableHorseProceduralMotion missing script warning fix attempt
2 Months Ago
merge from inputfield_rtl_fix
2 Months Ago
Industrial conveyor filter supports RTL languages Restored min max buffer input fields
2 Months Ago
Pass on digital clock, seismic sensor, mute player ui, phone dialler input fields
2 Months Ago
TextUtils::IsRTLInput optims
2 Months Ago
Fixed chicken name not being applied after edit