userFlaviencancel
reporust_rebootcancel

7,014 Commits over 912 Days - 0.32cph!

3 Months Ago
merge from automated_testing
3 Months Ago
Autoturret tests cleanup and fixes
3 Months Ago
merge from main
3 Months Ago
HBHF sensor tests fixes
3 Months Ago
merge from hbhf_power_fix
3 Months Ago
merge from automated_testing
3 Months Ago
Wait for Application.isLoading to be false before starting test on cold boot and batch mode SendNetworkUpdate early returns when Rust.Application.isLoading is true
3 Months Ago
Fixed HBHF sensor retaining its detection state if powered off while detecting someone
3 Months Ago
merge from storepage_crypt
3 Months Ago
Fixed crypt store page building tier icon
3 Months Ago
merge from main
3 Months Ago
merge from deepsea_loot_balance
3 Months Ago
Compile fixes
3 Months Ago
Added simulate button to LootFill component
3 Months Ago
Nerfed deep sea PT boat loot
3 Months Ago
merge from main
3 Months Ago
merge from mainmenu_bits
3 Months Ago
Store cart blur
3 Months Ago
Fixed steam DLC page using the wrong media for backgrounds
3 Months Ago
Tweaked friend list background blur
3 Months Ago
Restored DLC store tiles description texts
3 Months Ago
Fixed steam inventory tab scrollbar
3 Months Ago
Item type on steam inventory button now using the same font/styling as item type on store tiles
3 Months Ago
Removed the shitty blur from the store pages, use the new spread version Consistency pass over all store page backgrounds, fixed some bad ones
3 Months Ago
Removed LOD components from skull trophies text
3 Months Ago
Jackhammer skinviewer tweaks Removed batch component from skinviewer sleeping bag
3 Months Ago
Cleaned up quit modal Updated generic popup blur to use the new one
3 Months Ago
merge from storepage_crypt
3 Months Ago
Crypt store page media
3 Months Ago
merge from main
3 Months Ago
merge from automated_testing
3 Months Ago
Added +autotest command line arguments for server batchmode test runs
3 Months Ago
TestGuns maintenance
3 Months Ago
Any errors logged during a test now fail the test, can be bypassed with the AllowsLoggedErrors attribute Also try catch exceptions in WaitUntilWithTimeout and AssertTrueForDuraton and fail the test
3 Months Ago
merge from main
3 Months Ago
merge from main
3 Months Ago
Crypt building skin store page baseline
3 Months Ago
TMP compile fix
3 Months Ago
merge from unity_6.3.11/new_inputsystem
3 Months Ago
Compile fix
3 Months Ago
merge from unity_6.3.11/new_inputsystem/tmp_update
3 Months Ago
More menu items stuff
3 Months Ago
Menu items cleanup
3 Months Ago
Fixed TMP_SDF - Depth Offset shader TMP Settings
3 Months Ago
Stripped out TMP sprites
3 Months Ago
Stripped out TMP style sheet
3 Months Ago
merge from unity_6.3.11/new_inputsystem
3 Months Ago
client.prefab holds the canon EventSystem Removed the dupe from EngineUI2
3 Months Ago
Removed RedirectSkin_BlueprintIsNotGivenForFree test, its a dupe of an existing item test Test list
3 Months Ago
Updated bootstrap legacy input module to FpStandaloneInputModule