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6,328 Commits over 790 Days - 0.33cph!

51 Days Ago
merge from rugs_monument_fix
51 Days Ago
Fixed pool leak in GunTrap::FireBullet
51 Days Ago
Fixed rugs and bear rugs deployable in monuments using the default layer (after 141696)
52 Days Ago
Fixed arms visible in skin viewer when inspecting the SKS
57 Days Ago
Fixed large ligth up frame and small and large ornate frames not deployable on some wall grades
2 Months Ago
merge from rug_window_fix
2 Months Ago
Fixed bear rug not deployable on windows
2 Months Ago
Fixed rug not deployable on windows
2 Months Ago
Auto select console inputfield on open
2 Months Ago
System info tab
2 Months Ago
Server admin tab, layout changes
2 Months Ago
Added zooming in the item list menu (ctrl + scroll wheel)
2 Months Ago
Fixed naval scientist suit missing name
2 Months Ago
merge from steaminventory_scroll_fix
2 Months Ago
Attempt at fixing the steam inventory menu only showing one line when open for the first time
2 Months Ago
merge from testrunner_window
2 Months Ago
Minor button tweaks
2 Months Ago
Compile fixes
2 Months Ago
Added a button to export and refresh the test list Speed up test list export by only looking for types starting with "Test"
2 Months Ago
Compile fix
2 Months Ago
merge from main
2 Months Ago
merge from main
2 Months Ago
merge from naval_update
2 Months Ago
Better check for helicopter smuggling when crossing to the deep sea
2 Months Ago
merge from main
2 Months Ago
merge from artist_pack_dlc
2 Months Ago
Tweaked light-up frame sockets so they don't stick in wall too much
2 Months Ago
Fixed spray can reskinning always showing "Blocked by intersecting player" when blocked instead of the real deploy error
2 Months Ago
Paintable windows are destroyed when a player boat sinks
2 Months Ago
merge from main
2 Months Ago
merge from main
2 Months Ago
NRE fix for construction with no deployable component (building blocks)
2 Months Ago
Added a field to disable the deploy guide being pulled towards the player camera. For some deployables its not necessary and it adds an annoying offset in between the guide pos and the actual pos the deployable will spawn at Disabled on all frame prefabs
2 Months Ago
Phrase update
2 Months Ago
merge from naval_update
2 Months Ago
Localized the boat building UI Disable tooltip when empty
2 Months Ago
merge from naval_update
2 Months Ago
Fixed the microscopic ghost ship map markers
2 Months Ago
merge from naval_update
2 Months Ago
Fixed deep sea water height not initialized to SeaFloorDepth
2 Months Ago
Updated skins
2 Months Ago
merge from artist_pack_dlc
2 Months Ago
Paintable reactive target is now a redirect skin of the reactive target
2 Months Ago
window.paintable.skin icon
2 Months Ago
Paintable window is now a rediredt skin of the strengthened glass window
2 Months Ago
merge from artist_pack_dlc
2 Months Ago
Moved the paintable reactive target in the artist pack folder too
2 Months Ago
Paintable window deployable on boats Reorganised the frame prefabs into an artist pack folder
2 Months Ago
merge from artist_pack_dlc
2 Months Ago
BakeBallPositionsToVertexColor compile fix