userFlaviencancel
reporust_rebootcancel

1,170 Commits over 244 Days - 0.20cph!

2 Months Ago
Client compile fix, code cleanup
2 Months Ago
Prefab tweaks
2 Months Ago
Wire deployment cancel condition
2 Months Ago
Wire ground watch, make sure to cut the trap wire when the entity it is attached to is destroyed
2 Months Ago
Line of sight checks when placing down the wire
2 Months Ago
merge from main
2 Months Ago
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2 Months Ago
Refactored the wire deployment code Can now press E to arm the trap, if not armed already
2 Months Ago
Placeholder model
2 Months Ago
Wire invisible over ~4 meters
2 Months Ago
Added distance-based culling to the wire shader
2 Months Ago
wallpaper build fix
2 Months Ago
merge from wallpaper
2 Months Ago
Code cleanup, compile fixes
2 Months Ago
Wallpapers skins unlocked by default
2 Months Ago
merge from main
2 Months Ago
merge from firemode_improvements
2 Months Ago
Added fire mode switch sound to the rest of the guns
2 Months Ago
Wire deployment, player detection
2 Months Ago
Baseline, added item and entity prefabs
2 Months Ago
Codegen, manifest
2 Months Ago
merge from main
2 Months Ago
Minor placement check fix, sockets handle position tweaks
2 Months Ago
Wallpaper reskinnable using the spraycan
2 Months Ago
Fixed seismic sensor vibration level not reset when unpowered
3 Months Ago
Play a sound when changing fire mode and keep the indicator icon enabled when switching to other items
3 Months Ago
Added first 3 wallpaper skin variants
3 Months Ago
Make sure isAnimating is set to true on both client and server
3 Months Ago
Fixed retro toolcupboard NRE introduced by 100365
3 Months Ago
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3 Months Ago
Wallpaper skin setup wip
3 Months Ago
Fixed LTDescrOptional NRE error caused by retro TC screens
3 Months Ago
Added wallpaper conditional models to wall, doorway, window, half and low wall building block prefabs (all grades and skins)
3 Months Ago
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3 Months Ago
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3 Months Ago
Removed AmbientLightLOD components from the search light, fixing spotlight intensity issues
3 Months Ago
Placement checks
3 Months Ago
merge from main
3 Months Ago
merge from demorecorder_ui_improvements
3 Months Ago
Hide the demo recording UI when the main menu is opened, also make sure it doesn't capture any clicks
3 Months Ago
merge from main
3 Months Ago
Fixed occlusion culling setting always turning itself back on when opening the game
3 Months Ago
merge from swapitems_fix
3 Months Ago
Do not try to swap items around if they can't stack (introduced by 98742) Fixes moving a partial stack from a full container onto another partial stack not working (fluid containers not taking anymore water than 100ml for example)
3 Months Ago
Wallpaper pickable using a hammer
3 Months Ago
Added wallpaper conditional models to all stones building block prefabs
3 Months Ago
Damaging wall removes attached wallpaper (only one hit atm)
3 Months Ago
merge from doorcontroller_fixes
3 Months Ago
Fixed pulsed door controllers ending up in the wrong state in some cases
3 Months Ago
merge from main