userFlaviencancel
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3,387 Commits over 517 Days - 0.27cph!

53 Days Ago
merge from main
53 Days Ago
Fixed RepositionOnGroundMissing::OnGroundMissing NRE
54 Days Ago
merge from jungle_update
54 Days Ago
merge from jungle_update/meat_visuals
54 Days Ago
Cooking workbench new meats setup
54 Days Ago
Hobobarrel, cauldron, fireplace, skull fire pit and camper bbq setup
54 Days Ago
New meats visual added to bbq and campfire
54 Days Ago
Restored playground terrain
54 Days Ago
merge from maxauth_clear_fix
54 Days Ago
'ent auth' command works with tugboat
54 Days Ago
merge from main
54 Days Ago
merge from containercorpse_slots_fix
54 Days Ago
Fixed container corpses incorrect inventory slots count
57 Days Ago
Roof and triangle roof LOS tweaks
57 Days Ago
Triangle floor and triangle foundation tweaks
57 Days Ago
Some tweak and fixes Added new los pos to all building blocks
58 Days Ago
merge from softcore_update/tc_antigrief_fix
58 Days Ago
merge from softcore_update/deployable_corpse/open_interaction_fix
58 Days Ago
Half wall and low wall additional LOS check pos
58 Days Ago
LOS check position fixes Added new check pos for walls
58 Days Ago
Line of sight checks on the client
58 Days Ago
Added a new setting to Construction to define alternative LOS check positions when running building LOS checks Added a few pos to the foundation and floor prefabs, this fixes the constant 'Line of sight blocked' error messages when building Still very wip
58 Days Ago
Fixed NRE on server startup when loading a player mounted to a saddle that belonged to an invalid mountable (horse prefab name was changed)
59 Days Ago
merge from tunacanlamp_preventbuilding_fix
59 Days Ago
Fixed tuna can lamp blocking placement through walls, its prevent building volume was quite large Also fixed its bounds that were completely off, causing issues with LOS checks and error messages
59 Days Ago
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59 Days Ago
Fixed audio.speakers setting stopping any playing looping sounds. Was abused by players to stop ambient looping sounds
59 Days Ago
merge from oldhorse_purge
59 Days Ago
Fixed NRE when killing horses
59 Days Ago
merge from cavebucket_tincanalarm_fix
59 Days Ago
Fixed cave bucket lift not triggering the tin can alarm S2P all caves
59 Days Ago
merge from xorswitch_restart_fix
59 Days Ago
Compile fix Test list
59 Days Ago
merge from xorswitch_restart_fix
59 Days Ago
Snap to zero paste option implementation
59 Days Ago
Copypaste compile fix Added LoadFileFromBundles Added snap to zero paste options
59 Days Ago
BasePlayer and RPC factory compile fixes
59 Days Ago
Fixed XOR Switch briefly sending power after a server restart
59 Days Ago
merge from main (not compiling, copypaste conflicts need to be looked at)
59 Days Ago
merge from Easter_event_2025
59 Days Ago
Fixed EggUpdater NRE when disconnecting mid event
59 Days Ago
Revert 118646
59 Days Ago
merge from maxauth_clear_fix
59 Days Ago
merge from maxauth_clear_fix
60 Days Ago
Fixed clear auth interaction not showing up for non-authed players on auto turret and tugboat when max auth was reached (softcore) SetAuthRadius now works with VehiclePrivilege
60 Days Ago
merge from navigationevents_fix
60 Days Ago
Disabled event system navigation events to fix longstanding issues when playing with a controller plugged in. Character stuck in place after renaming a sleeping bag for example Added an option in the accessibility settings to enable it back, as it may be required by some accessibility devices
60 Days Ago
merge from oldhorse_purge
60 Days Ago
Removed old saddle prefabs Renamed all RidableHorse2 mentions in the code
60 Days Ago
Manifest