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4,945 Commits over 639 Days - 0.32cph!

2 Months Ago
Added a toast when the chandelier reached its max length Increased the max length a tiny bit
2 Months Ago
Tighter wall cabinet placement angles Tweaked chandelier deploy volume and collider
2 Months Ago
merge from main
2 Months Ago
Restored LoadSave on playground scene
2 Months Ago
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2 Months Ago
Phrases update
2 Months Ago
merge from social_settingsbutton_fix
2 Months Ago
merge from social_settingsbutton_fix/compass_tooltip
2 Months Ago
merge from ui_mipmaps_fixes
2 Months Ago
Item icon importer preset uses the UI mipmap group
2 Months Ago
UGC image entries in the admin menu ignore mipmap limits
2 Months Ago
Tagged more UI assets to use the UI mipmap group
2 Months Ago
merge from main
2 Months Ago
Added tooltip for show compass option
2 Months Ago
Fixed discord settings button not working
2 Months Ago
network++ save++
2 Months Ago
merge from decor_lighting_dlc
2 Months Ago
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2 Months Ago
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2 Months Ago
Ghost ship spawning first pass Made them global networked until we sort the deep sea network group Removed the culling on the hull so we can see them from anywhere in the sea, will prob need an HLOD
2 Months Ago
merge from naval_update/deep_sea
2 Months Ago
merge from naval_update
2 Months Ago
merge from naval_update/ghost_ships
2 Months Ago
Ceiling fluorescent light deploy guide
2 Months Ago
Bigger waves at the edge of the deep sea when starting taking rads
2 Months Ago
Fixed table lamp missing its source item
2 Months Ago
Fixed SteamInventoryGen breaking when an item is missing its description
2 Months Ago
Fixed sled_xmas skin missing its name and desc
2 Months Ago
merge from steaminventorygen_loc_fix
2 Months Ago
Tripod models and colliders set to Deployed layer
2 Months Ago
merge from naval_update/deep_sea/radiation
2 Months Ago
Wider rad volumes, removed a log
2 Months Ago
TerrainMeta GetHeight returns the correct deep sea values in the pos is within the deap see bounds, fixing the issue where the ocean didn’t extend down far enough Moved up the bottom collider to match the deep sea seabed height
2 Months Ago
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2 Months Ago
Added rad volumes at the edges of the deep sea
2 Months Ago
Fixed AddLanguageFile NRE during bootstrap
2 Months Ago
merge from bootstrap_translatenre_fix
2 Months Ago
Cleanup TriggerRadiation, box shaped trigger now act like boxes instead of spheres Added falloff per axis for boxes Added debug.drawradiationzones (editor only)
2 Months Ago
Exposed chandelier pedal increments
2 Months Ago
Added tripod spotlight
2 Months Ago
merge from main
2 Months Ago
Codegen again
2 Months Ago
Rebuilt phrases
2 Months Ago
Restored mannequin protobuf Codegen
2 Months Ago
merge from main
2 Months Ago
Islands do not use MoveToDeepSea, they don't have to
2 Months Ago
merge from deep_sea/islands
2 Months Ago
Comments and gizmo fix
2 Months Ago
Better island spacing, they cant overlap
2 Months Ago
merge from naval_update/deep_sea