1,804 Commits over 366 Days - 0.21cph!
Repair bench code cleanup
Repair bench UI now shows required ingredients as icons instead of texts
+ a few localization fixes
Added the "Too many layers used to exclude objects from lighting blabla" warning log to the list of ignored logs, for the sake of my sanity
Set server browser tags min height to 14, so their height doesn't shrink based on the string used (was happening with some languages too)
Added min/max height settings to RustText
Only draw the min/max fields if auto size is true
Set Tooltip text min height to 24, so their height doesn't shrink based on the string used (was happening with some languages)
RustText SetPhrase method can now take arguments and will call SetPhraseArguments
Allow multi-selection when converting LocalizeText components
Minor Phrases update menu items naming change
Localized inventory item splitter "Enter split amount..." text
Localized IOEntity crosshair info
Localized crosshair health and stability texts
Set Japanese font to Dynamic to fix the few missing characters (displayed as '?')
Fixed tooltip characters briefly appearing as blocks when opening
Changed a few occurrences of ToolTip text setters to use the new SetPhrase method when possible
Added a SetPhrase method for tooltips so they're acting similar to RustText
Changing language or setting its phrase will now update its content
Cleaned up Phrases update code
Added a button to rebuild engine.json without uploading to crowdin
Fixed Phrases update not catching everything as expected
We were missing:
- Phrases nested in struct collections
- TokenizedPhrase
It caught quite a lot of new strings, particularly tutorial texts
Monument markers converted to RustText
Added PermanentMarker TMP fontasset
Localized dropdowns "Unknown" option
Localized active boosts tooltip (teas)
Added LanguageSwitcher editor tool to switch current language in edit mode
Increased the wallpaper spray can use distance from 3 to 5 meters
-▄▆▇ ▊▌▊▅▋▇ ▅▌█▌▍ ▌▋▇▅▋█▅ ▄▌ █▇▊▍▍▍▍ ▇▍▍▉▆ ▆▋█▄ ▄▇▍▊▌▍▆ ▇▌▆ ▆▉█ ▉▆▋▍▇▌
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▋▄▌▅▆ ▌▍▆▍█ ▇▇▄▅█▋▉██ ▆▊█ █▋▍▌▋▅▅▆ █▌█▉ ▍▅▋▆▊ ▇▊▇█▄▄ ▊█▇▊ ▆▆▄▇▆ ▌▆▊▄▆▇▅, ▌▄▊▍ █▌▉▅▆ ▄▇▌ ▅▉▇▄█▋▆ ▇██ ▍▍▇█▆▊▊
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Fixed BuildingBlock.CanSeeWallpaperSocket NRE
Fixed loading screen ping warning formatting
▆▉█▉▅ ▌▊▅▇▅▌ ▍▋▇▍ ▅█ ▌▆▇▉▅▆▉▋ ▍▍▊▆▄▇ ▌▍▅▇▋▉ ▊▇▋▊▅▄█▍▄
+ ▍▍▊▋▌▋ ▅▊▇ ▅▆▍▋▅▌ ▍▍ ▆ ▋▍▍▉ ▄▅▉ ▌██▋█▄
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▆▋▇▊▋▋▇▉█▊▍▍▌▇▌ ▋▋▉▉██ █▇█ █▅▅ █▌█▌ ▌▋ "▉▆▋█▍▇▊ ▍▋▌▌▌" ▌▅▉█, ▊▆█▇▍▋▌█ ▍▅ ▉▉ ▍▋▍▌ ▄▆▇▄ ▄▆▌ ▅▍▉▋▉▉▊▊ ▄▉▄▅▆█ █▋▌ █▇▉▌▌
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▋▊▅▊ ▊▍▄▆█ █▌▌ ▋▇▌▆▇ █▍ ▉▆▊▅▊▅▆▋▆▅▋▍▌ ▍█▉ ▊█▍▆▉ ▍▋ ▆▇▆▉▅, ▅▍▉▋▇▆▄▉ ▅▉█ █▇ ▅▋▅▊▉▄ ▍▆▋▆▌█▆█▉▉█ ▌█▉▄▊▇ ▊▍▊▊▌▌ █▅▍█▌
█▇▍ █▄▊▊▄▊▅▌▆▉▉_▇▇█▆▅ ▊▉▋▋▆▄ ▉▆ ▅▋▇▇▌▋ ▅▄▅▄▋ ▌▅█▉
▍▄▆▆ ▉▋▅▉ █▋ ▅▉▌▄ ▊▋▄▊▅▆ ▇▉▊ ▍▍▌█▉█▉▍ ▊▇▅▊▄▆▄▊▉ ▊▇▋▍▇▋ ▊▇▌▉ ▇▅▋▊▉▇█▇▆ "▊▇▊▅ ▌▌ ▉▆▋▇▉" ▉▍▍▉▉ (▄▌▊▉ ▅▆▄▊▌)
Added --main container too
Added wallpaper pack icon
Fixed deployables being placeable on the digital clock
Changed GCO category to Weapons
More null checks in WallpaperPlanner.OnFrame
▍▍▋▇▆ ▍▄▍█ ▋▆▋▆▆▅▅▋▇_▇▅▋▉▊_▅▉▄▉▆█▆
▌▌▍█ ██▆▍▍▇▇ ▊█ ▅▇ ▊▄▌▆▉▆ ▊▍▌ ▅▉▄'▋ ▇▄█ █▉█▉ ▅▄▄▌█▋▅ ▆ ▅▄▍▅▆▅█▇ ▄▊▊▋▆, ▌▅▇ ▌▇█ ▉▍▌ ▌▄▄ "▉▆▊▄ ▄▌ ▌▄▇▋▌ ▅▇▌▊▍▊▇" ▌▍▋▇▆▌▊ ▍▄ "▆▉▇▇▅▌ ▅▋▌▌▇ ▄▋ ▋▊▍▄ ▇▅▉▉"
▌▊ ▆█▄ ▅▇▆'▍ ▋▇▄ ▌▊▉▄█▊▆ ▅▅▋▅▇ ▇▄▅▄█ ▅▉▉█ ▉▇▍▅▍▄▋▌ █▌▅▄
+▄▍▅▅ ▍▊▋▌ ▇▇▄▉▌▅▍ ▄▆▋ ▌▅▋▊ ▆▆▊▌▉▉
▋▄▋▅▊ ▆▉▍ ▅▅▌▍▇▄▅▍▉ ▅▅▆█▅▍ ▋▉▊▍ ▄▋▅▆ ▌▅ ▆▉▌ ▅▍▌▍▅█▌ ▉▌ ▊ ▅▅▉ ▊▊▇▆█ ▉▉▅▄▊ ▄▆▉▆▄▌▄
▌▄'▉▇ ▌▉▇ ▅▅▍▇█▌▌▉ ▋▉▄ ▉▌▊▋▋▍ ▋▄▇ ▋ ▋▉▆▌ ▊▌ ▌▄▊▆▌ ▄▄▅▆ ▉▆▊ ▆▋▉█▄▅█▍ █▄▆▊▉▌, ▆▉▇▉▋█ ▋▄▍█ ▅▆▆█ ▌██ ▆▊▄'▌ ▉▆▆▉▄▇ ▋▇▌▌▄▊▄▌ ▉▋▋▌▋▌ ▅▋▅▇▋▌ ▍▅▍▊▄ ▍█▍ ▋▆▅▍
▊▅ ▄▊ ▅▊▅'▊ ▆▊▆ ▋▋, ▇▌ ▅▊▋ ▅ ▍▌▆▇▉█ ▅▋▄▅▄▄ ▆▊▋▆▊ ▌▉▉ █▆▄▊ ▇▍▆ ▌▋▅▇▇▍▅▆▅█▋▉ ▆▍▌▄█▆▉▍ ▄▄▄ ▅▇▅▆ ▊▊▋▉▄▊▆
merge from store_wallpaper_page