8,009 Commits over 1,004 Days - 0.33cph!
Removed console input field character limit
merge from console_inputlimit_fix
merge from ui_disconnect_cleanup
Fixed nameplates and pie menu not being cleared on disconnect
merge from charm_craft_fix
When crafting an item, if the prefered charm id isnt a charm, set and save it to 0 (no charm)
Fixes not being able to craft items sometimes
Added missing UnityEvent attribute on RidableHorseAduio::PlaySound
Fixed game update notification showing up in aux builds, manifest only tracks release and staging
merge from updatenotif_aux_fix
Added fast bootstrap option in the editor preferences, skips some yield we don't necessarily need, will just cause some visual glitches we don't care about in editor
Saves 4 seconds ish when loading from the bootstrap scene
merge from bootstrap_fastmode
merge from bootstrap_logs
Added logs in bootstrap when each step starts and ends, helps debugging issues
merge from oldconsole_purge
Remove more old unused code
Removed legacy_erroroverlay
Fixed crash when closing dev tools
Removed old EngineUI prefab
Yeeted and moved more stuff
Removed old console code and prefabs
merge from piemenu_binds_feedback
Fixed some letter being truncated
merge from flat_estimatedvalue_sleepers
merge from piemenu_binds_feedback
Fixed bind texts overflowing
Added some feedback in the pie menu when the +prevskin or +nextskin are unbound
merge from doorcontroller_restart_fix
Fixed door controller triggering on server restart
Fixed BlendTreeEventTrigger log spawm in editor while holding a crossbow
merge from horseprotection_leak_fix
merge from wallpaper_deploymismatch_fix
Fixed wallpaper construction switching mismatch
Added wallpapers support to the skin viewer
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Fixed ban notification report date being wrong, will now show the date of the first report
Fixed RidableHorse ProtectionProperties leak
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merge from storepage_glowingwallpaper