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5,313 Commits over 700 Days - 0.32cph!

3 Months Ago
Fixed blunders in deep sea commands
3 Months Ago
merge from ui_animators_optims
3 Months Ago
Removed death screen animator optims, its causing issues and it doesnt have any significant impact
3 Months Ago
merge from main
3 Months Ago
merge from naval_update
3 Months Ago
merge from main
3 Months Ago
merge from main
3 Months Ago
merge from cargo_oilrig_path_fix
3 Months Ago
When picking the initial node index, make sure it wont intersect with oil rigs
3 Months Ago
Better oil rig avoidance when exiting the map
3 Months Ago
merge from main
3 Months Ago
merge from ui_animators_optims
3 Months Ago
Compile fix
3 Months Ago
merge from ui_animators_optims
3 Months Ago
Death screen toggles its animators when not visible
3 Months Ago
merge from naval_update/deep_sea
3 Months Ago
Added a convar to disable the deep sea: deepsea.enabled
3 Months Ago
merge from naval_update
3 Months Ago
Toggle all the cart button animators when the store is not visible
3 Months Ago
Added debug.printanimators to print the status of all the animators in the scene
3 Months Ago
merge from store_atlases
3 Months Ago
Fixed arctic and floor wallpaper pack brandings alpha
3 Months Ago
merge from main
3 Months Ago
merge from store_atlases
3 Months Ago
Sofa and shipping container fixes
3 Months Ago
Fixed CoverImage uv issues when using textures instead of sprites
3 Months Ago
Atlases cleanup, fixes
3 Months Ago
Restored missing assets on exhibit decor pack and floorpaper pages
3 Months Ago
Fixed jungle building skin sprite atlas not referencing the right folder
3 Months Ago
Fixed bad merge on UI_Settings.cs
3 Months Ago
merge from main
3 Months Ago
merge from main
3 Months Ago
merge from menu_warmup_fixes
3 Months Ago
merge from main
3 Months Ago
Store DLC tab ref fixes
3 Months Ago
Compressed some ui assets, fixed some refs
3 Months Ago
Fixed some texture refs not using sprites
3 Months Ago
Fixed soundtrack dlc page still referencing some assets
3 Months Ago
Removed mipmap on more store stuff
3 Months Ago
Set sprite packing mode to enabled again, ffs
3 Months Ago
Trying another approach to compare with atlases: disable mipmaps on all store ui media
3 Months Ago
Empty more store pageoverlay texture refs
3 Months Ago
More store texture refs moved to sprites
3 Months Ago
merge from main
3 Months Ago
Enabled mipmaps on all atlased, need to review if they all need it later
3 Months Ago
Store page overlay are now using sprites instead of textures Converted all pages
3 Months Ago
Store steam DLC atlases
3 Months Ago
merge from cargo_oilrig_path_fix
3 Months Ago
Applied 131183 in the correct branch - Make sure to not ignore non terrain colliders that aren’t oil rigs when generating the path
3 Months Ago
merge from main