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2,933 Commits over 456 Days - 0.27cph!

3 Months Ago
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3 Months Ago
Deployed explosives explode when the ground they're deployed on is destroyed
3 Months Ago
merge from primitive
3 Months Ago
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3 Months Ago
merge from primitive/deployable_ammo
3 Months Ago
Fixed explosion effects spawning twice Offset the explosive effect spawn point a lil bit to reduce clipping Adjusted flammable ammo effect rotation
3 Months Ago
Polished explosive bomb effects, added fuse sound
3 Months Ago
Flammable ammo now use the catapult fire effect when lit Fixed ignite sound not playing
3 Months Ago
Fixed propane bombs not deployable on roofs Physics materials
3 Months Ago
Fixed deployable explosives short culling distance
3 Months Ago
merge from primitive
3 Months Ago
merge from primitive/bikes_damage_tweaks
3 Months Ago
Motobikes and bicycles damage balance pass following temp ragdoll implementationg: - vehicle and player take less damage from collisions overall - temp ragdoll initial velocity is now defined by GetMountRagdollVelocity, like for horses
3 Months Ago
merge from primitive/supplydrop_flyhack_fix
3 Months Ago
Fixed supply drop flyhack kicks, for real this time
3 Months Ago
merge from primitive
3 Months Ago
merge from primitive/batteringram_playercollider_fix
3 Months Ago
Reduced player collider size when sitting in the battering ram Fixes turrets, fire, spikes and explosions damaging you from outside
3 Months Ago
Disabled static ballista deployment on tugboats, will revisit later
3 Months Ago
Fixed static ballista mount culling too early
3 Months Ago
merge from primitive/techtree_constructable_infopanel/
3 Months Ago
Added the constructable item info UI panel to the tech tree as well
3 Months Ago
Added the constructable item info UI panel to the tech tree as well
3 Months Ago
merge from primitive/ballista_towing_repos
3 Months Ago
Fixed ballista towing not showing ropes
3 Months Ago
merge from primitive
3 Months Ago
RidableHorseAudio null checks just in case
3 Months Ago
Restored catapult boulder impact effects
3 Months Ago
Cherrypicked 112295 - battering ram sounds polish
3 Months Ago
Cherrypick 112230 - catapults/ballista sounds polish
3 Months Ago
Cherrypicked 112070 shield sounds
3 Months Ago
Cherrypicked 111892 - mini crossbow sounds
3 Months Ago
Ballista effects surgery: pulled in the new incendiary and hammerhead bolt effects
3 Months Ago
Catapult fire and explosive ammo impact sounds
3 Months Ago
merge from primitive
3 Months Ago
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3 Months Ago
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3 Months Ago
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3 Months Ago
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3 Months Ago
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3 Months Ago
merge from primitive
3 Months Ago
Increased supply drop mass so it's not easily pushed by vehicles and horses Fixed collider setup causing flyhack kicks when standing and jumping on it
3 Months Ago
Fixed ballista rotation sounds never stopping when dismounting while rotating
3 Months Ago
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3 Months Ago
Fixed scattershot worldmodel offset model
3 Months Ago
Tweaked static ballista culling distance
3 Months Ago
Fixed catapult showing the scattershot loaded by default
3 Months Ago
Fixed RidableHorseAnimation.GetHipBlendFactorAndSpeed NRE
3 Months Ago
merge from primitive
3 Months Ago
Horse anim tweak