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3,752 Commits over 547 Days - 0.29cph!

4 Months Ago
Fixed workbench1 corpse prefab Fixed workbench corpses being lootable Fixed corpse pickup showing conditions
4 Months Ago
merge from softcore_update
4 Months Ago
merge from main
4 Months Ago
merge from softcore_update
4 Months Ago
merge from softcore_update/deployable_corpse
4 Months Ago
Fixed corpse data request issues Cleanup
4 Months Ago
merge from softcore_update
4 Months Ago
merge from softcore_update/deployable_corpse
4 Months Ago
Enabled condition on TCs, so their corpses can be picked up broken
4 Months Ago
Fixed corpse pickup an open interaction using CanBuild instead of IsAuthed
4 Months Ago
merge from softcore_update
4 Months Ago
merge from softcore_update/deployable_corpse
4 Months Ago
Fixed corpses not being oriented properly when falling
4 Months Ago
merge from softcore_update
4 Months Ago
merge from softcore_update/deployable_corpse
4 Months Ago
Added ignoredEntity support to DeployVolumeOBB, fixes corpses hitting themselves when looking for valid pos Show the placement error when attempting to repair a corpse on an invalid pos Fixed sleepers not blocking corpse repairing Cleaner checks
4 Months Ago
Corpses landing on invalid positions aren't killed anymore, they're just not repairable This prevents loot from being destroyed
4 Months Ago
Set all corpses repair costs to match repair bench repairing costs
4 Months Ago
Smaller TC corpses
4 Months Ago
Smaller workbench 3 corpse
4 Months Ago
Players do not collide with deployable corpses anymore
4 Months Ago
Corpses can be picked up, gives you the associated item with 0 health
4 Months Ago
Owners can now open container corpses to retrieve the loot without repairing
4 Months Ago
merge from softcore_update
4 Months Ago
merge from softcore_update
4 Months Ago
merge from softcore_update/deployable_corpse
4 Months Ago
Tweaked corpse decay durations
4 Months Ago
Smaller fridge corpse
4 Months Ago
Corspes do not spawn from decay damage
4 Months Ago
Legacy furnace corpse
4 Months Ago
Container corpse creator can use any BaseCombatEntity prefab
4 Months Ago
Fridge corpse Fixed fridge gibs not using skins
4 Months Ago
merge from softcore_update
4 Months Ago
merge from softcore_update/deployable_corpse
4 Months Ago
Fixed beds and bags not running the right checks on repositioning Disabled show health info on bed and bag corpses
4 Months Ago
Fixed LookatHealth RPC spam when looking at a corpse you don't own
4 Months Ago
merge from softcore_update
4 Months Ago
Fixed corpse repositionning failing
4 Months Ago
merge from softcore_update
4 Months Ago
merge from softcore_update
4 Months Ago
merge from main
4 Months Ago
merge from softcore_update/deployable_corpse
4 Months Ago
Updated bounds of all container corpses
4 Months Ago
Corpse ingredient tweaks
4 Months Ago
Collider fix on retro and shockbyte tc corpses
4 Months Ago
Disabled show health info on elec furnace corpse
4 Months Ago
Improved corpse repositioning on ground missing
4 Months Ago
merge from softcore_update
4 Months Ago
merge from softcore_update/deployable_corpse
4 Months Ago
When creating gibs, only care about max gibs limit when we are in playmode So you can still use Create gibs in scene with maxgibs set to -1