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3,752 Commits over 547 Days - 0.29cph!

3 Months Ago
Client optims: - Removed Update call from egg entity, moved to a single manager updating all of them - halved the cpu time - Enabled pooling
3 Months Ago
Enabled raycasting on egg spawned during the event
3 Months Ago
Easter egg hunt improvements and fixes: - Egg spawn pos is now raycasted instead of using the terrain height map - fixes eggs spawning inside rocks, player bases etc - Initial eggs spawn uses raycast commands and is budgeted and spread out during warmup time
3 Months Ago
Fixed vending machine storage adaptor pipes always being blocked
3 Months Ago
Fallback to 'en' when setting global.language to a non supported language Fixes some CultureNotFoundException errors
3 Months Ago
Fixed potential GroundWatch NRE when loading old saves
3 Months Ago
Placement price checks, pickup gives you back cloth instead of the wallpaper item
3 Months Ago
More skin tests
3 Months Ago
Turned the wallpaper item into a wallpaper tool Floorpaper and ceilingpaper prefabs setup Created a few test skins
3 Months Ago
Renamed canRequireAuthIfNotLocked -> canRequireAuthIfNoLock convar to erase any default value saved to true Set as unsaved
3 Months Ago
canRequireAuthIfNotLocked convar default to false
3 Months Ago
Baseline
3 Months Ago
merge from main
3 Months Ago
Fixed RPC error when attempting to reskin high wall blocked by something (cherry picked from 118231)
3 Months Ago
merge from softcore_update (groundwatch_caching branch)
3 Months Ago
merge from softcore_update/deployable_corpse/groundwatch_caching
3 Months Ago
merge from softcore_update - 118244 Fixed corpses not decaying because they're immortal - 118245 merge from softcore_update/containers_auth
3 Months Ago
merge from softcore_update/deployable_corpse
3 Months Ago
merge from softcore_update/containers_auth
3 Months Ago
Fixed corpses not decaying because they're immortal
3 Months Ago
merge from softcore_update - 118237 Combined bed corpse gib meshes Fixed bed gibs colliding with corpse Disabled player collisions on bed, towel and bag corpses
3 Months Ago
merge from softcore_update/deployable_corpse
3 Months Ago
Combined bed corpse gib meshes Fixed bed gibs colliding with corpse Disabled player collisions on bed, towel and bag corpses
3 Months Ago
merge from softcore_update/tc_antigrief_fix
3 Months Ago
Fixed TC purchasing its anti gried upkeep after saving 50% of its loot in a corpse
3 Months Ago
merge from main
3 Months Ago
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3 Months Ago
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3 Months Ago
Fixed large wood box prefab conflict
3 Months Ago
merge from softcore_update - 118201 Fixed vending machine corpse not repairable in doorways
3 Months Ago
merge from softcore_update/deployable_corpse/open_interaction_fix/
3 Months Ago
Remove client Open interaction when a container is empty (so its not obstruction the way to dropped items indefintely)
3 Months Ago
Fixed vending machine corpse not repairable in doorways
3 Months Ago
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3 Months Ago
merge from softcore_update/deployable_corpse
3 Months Ago
merge from softcore_update/containers_auth
3 Months Ago
Use CanBuild instead of IsBuildingAuthed Optimisation, only one CanBuild server call per check
3 Months Ago
merge from softcore_update/containers_auth
3 Months Ago
Compile fix
3 Months Ago
merge from softcore_update/containers_auth
3 Months Ago
Simpler containers auth checks
3 Months Ago
merge from high_walls_skins
3 Months Ago
Set GibSimulator as IEditorComponent, fixed missing GibSimulator warning logs
3 Months Ago
Fixed TC still spawning their corpses when destroyed by their owners
3 Months Ago
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3 Months Ago
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3 Months Ago
merge from softcore_update/containers_auth
3 Months Ago
Removed vending machines from softcore containers needing building priv to open
3 Months Ago
merge from softcore_update/containers_auth
3 Months Ago
Locks override gamemode's container building privilege rule