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3,742 Commits over 547 Days - 0.29cph!

4 Months Ago
merge from softcore_update
4 Months Ago
merge from softcore_update/deployable_corpse
4 Months Ago
Corpse spawning checks fixes
4 Months Ago
merge from softcore_update
4 Months Ago
merge from softcore_update
4 Months Ago
merge from softcore_update/deployable_corpse
4 Months Ago
Just use TC privilege + original owner ID when checking a player can repair the corpse
4 Months Ago
Moved ContainerCorpse file to another folder
4 Months Ago
When spawning a deployable corpse, assign the building priv authorized players as the owners This allows multiple players to access the loot of a deployable corpse
4 Months Ago
Workbench 3 corpse ingredients
4 Months Ago
Shockbyte and retro tcs corpse prefabs
4 Months Ago
merge from softcore_update
4 Months Ago
merge from softcore_update/bag_changes
4 Months Ago
merge from softcore_update
4 Months Ago
merge from softcore_update/deployable_corpse
4 Months Ago
Containe corpse spawning and repairing effects
4 Months Ago
Added more stuff in the container corpse creator tool
4 Months Ago
Added a trigger on container corpses to block repairing when the player is standing on the entity (preventing no clip soft locks) Only ran when you're about to complete the repairing
4 Months Ago
merge from softcore_update
4 Months Ago
merge from main
4 Months Ago
merge from softcore_update
4 Months Ago
merge from softcore_update
4 Months Ago
ItemContainer merge unfuckery
4 Months Ago
merge from softcore_update
4 Months Ago
merge from main
4 Months Ago
merge from softcore_update/deployable_corpse
4 Months Ago
Fixed wrong max item count on box corpses, so they don't spill items into the world when spawning
4 Months Ago
Container corpse now retains skins, gibs are skinned as well
4 Months Ago
Fixed boxes, furnace and locker gibs not being skinned when spawned Added locker corpse
4 Months Ago
Added electric furnace corpse Container corpse creator tool now set the ingredient to half the original craft
4 Months Ago
Corpse creator set show health info to false by default
4 Months Ago
Tweaked corpse required ingredients to repair to be 50% of their initial crafting costs Disabled show health info on all corpses
4 Months Ago
merge from main
4 Months Ago
merge from searchlight_fixes3
4 Months Ago
Fixed powered searchlights not lighting up
4 Months Ago
Removed client log when throwing RF C4
4 Months Ago
merge from ownerid_fixes
4 Months Ago
Set owner id of spawned vehicles and hot air balloons
4 Months Ago
Set ownerid of siege tower draw bridges
4 Months Ago
Set owner id of siege weapon spawned by constructable entities
4 Months Ago
merge from high_walls_skins
4 Months Ago
Tweaked adobe gate door controller sockets again
4 Months Ago
merge from high_walls_skins
4 Months Ago
Restored adobe gate animation events - fixes missing opening and closing sounds
4 Months Ago
Use mesh scale when drawing simple building block highlights - fixes adobe high wall and gates barbed wire scale issues
4 Months Ago
Slightly increased the frontier high wall bounds, to catch ladder deployed on the railway
4 Months Ago
Tweaked adobe gate door controller socket pos
4 Months Ago
Tweaked frontier gate code lock and door controller socket pos
4 Months Ago
merge from main
4 Months Ago
merge from visualcooking_monuments_fix