userFlaviencancel
reporust_rebootcancel

8,263 Commits over 1,004 Days - 0.34cph!

5 Months Ago
▆▊▆▌▉▍ ▋▉ ▇▄▆▉▅█▌▉ ▍▆▋█▇▆▌ ▊█▌█ ▇█▄▌▆ ▊▅▉▄▇ ▆▍▋▉█ ▄▆▋▇▇▇▄▊▌ ▆▅▅ ▆ ▍▋▊█▊▉▇▅▆▆▄▌▄▍ ▌▆▊▇ ▄▌▍▅▉▍▄ ▉ ▅▇▌▆▉▄▉▌▉▆▊▌▆▆▆▇▋▄▋▉▆█▅▇▅▍▅
5 Months Ago
Fixed NaN water heights when the map has no land Skip generation and fill with the open ocean defaults instead (happens on a deep sea with no main land spawned)
5 Months Ago
Added Deep Sea scene, turns the server into a deep sea
5 Months Ago
merge from friendlist_contextmenu_fix
5 Months Ago
merge from consoleinput_mask_fix
5 Months Ago
Fixed console input field text vanishing after pasting a long string, was a TMP bug I didnt port over after the package update
5 Months Ago
Fixed friend list context menu ordering issue
5 Months Ago
merge from wallpaper_boats_fix
5 Months Ago
Fixed not being able to place wallpaper on finished boats
5 Months Ago
merge from computerstation_uiscale
5 Months Ago
Fixed escape not closing the console when mounted to a computer station
5 Months Ago
Computer station UI is now scaled by the UI scale convar
5 Months Ago
merge from paintingui_fixes
5 Months Ago
Fixed painting mode not switching back to brush after picking a color at low FPS
5 Months Ago
MeshPaintController.cs file formatting
5 Months Ago
Fixed random lines at low fps
5 Months Ago
merge from skinviewer_turret
5 Months Ago
Fixed auto turret missing cover in the skin viewer
5 Months Ago
▆▅▍▋▉▉▆▋ ▅▌▄▉▊ ▋▇▋▋ ▅▉█ ▋▆▊█▆ ▅▆▆▊▆▉ ▇▇▆▇ ▇▍▊█▋▊▇ ▇▋▍▌▊▍ ▌▅▌▇ ▉▉▆▄██▉▇▇▍ ▅▍▆ ▊▅▇▇▄▌▅▋▌▌█▌▍█ ▇▉▇█ ██▆ ▌▋ ▍▇▌ █▄▄█▊▆ ██▇▋▆ ▉▌▇ ▊▊ ▊▋▌▅▉▍ ▆▌ ▄▉▊█▄▋ █▇▄
5 Months Ago
Set bowless crossbow item category so its correctly set as a store item by the repair bench external link button
5 Months Ago
merge from attachment_charms
5 Months Ago
Fixed skinviewer vertical drag clamping not clamping for real Tweaked charms lighting
5 Months Ago
Keep the 'change accessory' button on selected items even if you dont have any charms unlocked So you can remove a charm on a picked up gun
5 Months Ago
merge from attachment_charms
5 Months Ago
Fixed Attachment.UpdateVisibility NRE
5 Months Ago
Toggle the charms MeshCull components instead of changing the distance when switching to viewmodel mode
5 Months Ago
Subtracted 154204
5 Months Ago
Bumped skin viewer viewmodel camera near clip plane to 0.05, fixes clipping with ak handle
5 Months Ago
merge from inventory_playerquality
5 Months Ago
Added ui.inventoryplayerquality to controls the quality of the player preview in the inventory. Set to 1 by default, matches what we had before the player model update Added it to the options menu, tied to the graphics presets too
5 Months Ago
merge from attachment_charms
5 Months Ago
Select attachment -> Select accessory
5 Months Ago
Fixed all charms not rendering unless close to world origin (removed the culling components, unnecessary for viewmodel prefabs)
5 Months Ago
Fixed path warning when opening the charms picker
5 Months Ago
Fixed charms picker background dismisser not closing the dialog
5 Months Ago
merge from attachment_charms
5 Months Ago
Fixed missing UnityEvent attribute on charm icons
5 Months Ago
merge from fueltanks_wiring_fix
5 Months Ago
Allow fuel tanks to be connected together
5 Months Ago
Restored L96 icon rendering settings
5 Months Ago
Compile fix
5 Months Ago
merge from attachment_charms
5 Months Ago
merge from contact_lowresasset_fix
5 Months Ago
Fixed contact mugshot_unknown UI asset using streaming mip maps, for real this time
5 Months Ago
Carry over equipped charm when reskinning a gun to a redirect
5 Months Ago
merge from main
5 Months Ago
merge from attachment_charms/skinviewer
5 Months Ago
Fixed renderers being disabled on spawn right before we strip the LOD components
5 Months Ago
Charms are spawned by the skin viewer using a common template Limited vertical drag movements when inspecting charms, BC isnt working well, we'd have to set custom constraints for the skin viewer only
5 Months Ago
Added a button to the skinviewer window to strip unwanted components, uses LODStripper with a custom list of component to exclude