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6,895 Commits over 851 Days - 0.34cph!

3 Months Ago
Removed old text.SetAllDirty() in GameTip::Update, was murdering performance when a toast was visible
3 Months Ago
Fixed game tips never showing up, their canvas was not enabled when popping from Think()
3 Months Ago
merge from oldmenu_purge
3 Months Ago
Removed mainmenu show in Client.Connection::CancelLoading, causing NREs
3 Months Ago
Compile fix 3/2
3 Months Ago
Compile fix 2/2
3 Months Ago
Compile fix 1/2
3 Months Ago
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3 Months Ago
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3 Months Ago
merge from swedishlanguage_fix
3 Months Ago
Fixed swedish language not selectable in the language dropdown
3 Months Ago
merge from demobrowser_command_fix
3 Months Ago
Fixed demo.browser command
3 Months Ago
merge from oldmenu_purge
3 Months Ago
Deleted old Main Menu prefab folder
3 Months Ago
Removed UI_ConfirmationPopup, we have UI_Popup Fixed demo recorder UI while im here
3 Months Ago
Folder cleanup, renamed some classes
3 Months Ago
Deleted all the old main menu code, updated some old references Moved some stuff around and renamed some classes
3 Months Ago
Deleted and moved more stuff
3 Months Ago
Compile fix post merge
3 Months Ago
merge from main
3 Months Ago
Fixed client/server serialized field mismatch in HeldEntity
3 Months Ago
merge from deepsea_fixes
3 Months Ago
RHIBs cannot enter the deep sea
3 Months Ago
Fixed players not being notified by IReceiveDeepSeaNotifications when leaving/entering deep sea We weren't calling it for passengers of vehicles
3 Months Ago
Deep sea is closed when the server just wiped Convared under deepsea.openOnServerWipe
3 Months Ago
Clearer feedback in editor when using the deepsea.enabled convar
3 Months Ago
Better fix for the portal map marker nre Compile fixes
3 Months Ago
merge from wantedposters_canvas_fix
3 Months Ago
merge from prefab_preprocess_fix
3 Months Ago
Deep sea cooldown in between each opening is random Added deepsea.wipeCooldownMin and deepsea.wipeCooldownMax Default range is 1.5h -> 2.5h
3 Months Ago
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3 Months Ago
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3 Months Ago
Some new nodes and optims wip
3 Months Ago
Fixed UIDeepSeaPortalMarker NRE
3 Months Ago
Increased the default interval in between each entity spawn when the deep sea is opening Added deepsea.entities_spawninterval and deepsea.spawngroups_spawninterval convars
3 Months Ago
Some optims on CollectInventory, needs more work later
3 Months Ago
Improved copy paste behaviour Cleanup
3 Months Ago
Optims: notify the computer when the data network changed and needs to be repolled, instead of polling every tick
3 Months Ago
Booleans are using toggles instead of input fields Added debug convar, prints each node and connection state Cleanup and optims
3 Months Ago
Fixed some bugs with the default inputs and invoke method node
3 Months Ago
Added copy/paste support
3 Months Ago
Added import/export buttons
3 Months Ago
Added delay node Added tooltips on the node ports, shows the type
3 Months Ago
Node inputs can be inlined with input fields When connected the input field is disabled and the data comes from the incoming data
3 Months Ago
Added multi selection in the node graph
3 Months Ago
Set power node fixes
3 Months Ago
Added data hub item, acts as a data combiner - 3 inputs 1 output
3 Months Ago
Plugged the viewmodel prefab in
3 Months Ago
Folder cleanup