userFlaviencancel
reporust_rebootcancel

1,794 Commits over 366 Days - 0.20cph!

5 Months Ago
Texts converted on the following screens: loading screen, inventory, selected item panel, quick craft, team UI, missions
5 Months Ago
More work on converting all texts in the menu: inventory, server browser, options, steam inventory and various popups
5 Months Ago
Fixed IO hose gray missing material
5 Months Ago
All option menu texts converted to RustText Phrases
5 Months Ago
Phrases
5 Months Ago
Fixed dropdown options not being picked up by phrase updates
5 Months Ago
Started converting options menu legacy and TMP texts to RustText
5 Months Ago
Initial tests at getting the Arabic language to work
6 Months Ago
Merge from main
6 Months Ago
Show "Blocked by tree" when blocked by a tree
6 Months Ago
Fixed screen turning black when spectating a player in third person
6 Months Ago
merge from main
6 Months Ago
Fixed fire mode switch sound being replicated
6 Months Ago
Show the server time,HH:MM format Working alarms, let power pass through when ringing
6 Months Ago
Clock config UI wip
6 Months Ago
UpdateLine NRE fix
6 Months Ago
Baseline, added prefabs
6 Months Ago
Compile fix following merge
6 Months Ago
merge from main
6 Months Ago
Better rotation and demolish blocked errors Grade upgrade message order
6 Months Ago
When trying to upgrade a blocked building block, close the pie menu and pop a toast with the reason
6 Months Ago
Disabled pie menu options can now run an action when clicked
6 Months Ago
Client-side "Can't deploy on door!" check so the deploy guide doesn't turn blue on doors Minor toast error fixes
6 Months Ago
"Skin not owned" error when trying to skin a block with a skin you don't own Should not happen in normal situations but I was tired of being confused by this in the editor
6 Months Ago
Replaced "Too close from another building" error message for "Too close to X" Briefly highlight the block in question when showing the error message https://files.facepunch.com/Flavien/WvU4h1yNwGLGDinf.mp4
6 Months Ago
Fixed the screen turning black after respawning before the end of the death screen fade
6 Months Ago
Better fail message when trying to place a high wall while moving
6 Months Ago
Added the name of the entity blocking a building block upgrade Localized the other missing strings in the hammer pie menu
6 Months Ago
Show "Blocked by X" when blocked by a building block Failed SphereCheck and AreaCheck will now show "Not stable enough" by default instead of "Not enough space"
6 Months Ago
BuildingProximity error messages localized Updated "Placing through walls" error for "Line of sight blocked"
6 Months Ago
NPC localization compile fix
6 Months Ago
Updated helis dummy repair item names so we can display accurate building errors
6 Months Ago
Added new "Blocked by X" building errors for players, horses, modular cars and scientist npcs Localized NPC names
6 Months Ago
Adjusted AreaCheck and SphereCheck socket mods default messages Added detailed fail messages and/or re-order priorities on a few item prefabs - Tool cupboard - Water pump - Drone - Fish trap - Floor spikes - Gravestones - All seeds
6 Months Ago
merge from spectate_blackout_fix
6 Months Ago
Fixed spectator getting a black screen when the spectated player dies
6 Months Ago
Added a setting for errror toasts to be displayed on top of everything, so they can be seen when the in inventory and other menus Set a few of them to show on top
6 Months Ago
More error messages localized and toasted: legacy deployer, vending machines, spraycan, inventory
6 Months Ago
Vehicle locked/unlocked messages localized and toasted
6 Months Ago
Player inventory, storage containers and player belt fail messages localized and toasted Minor socket mods fail messages tweaks
6 Months Ago
merge from main
6 Months Ago
Fixed missing PreventBuildingMonumentTag on all caves prevent-building volumes - fixes the tin can alarm not deployable in caves - fixes barricades not deployabled around caves Ran S2P on all cave scenes
6 Months Ago
Localized and toasted repair failed errors
6 Months Ago
Refactored and renamed a bunch of stuff so we can use these toasts for any type of gameplay errors (building, item movement, etc)
6 Months Ago
Localized server side building errors Moved them out from the chat to the new toast UI
6 Months Ago
Added the name of the entity blocking placement in the case of a prevent building volume "Cannot build in this area" -> "Blocked by X" Added a new message for deployable that need to be placed on water Localized the rest of the building error messages
6 Months Ago
Refactored socket mods error messages, added new messages and localized the hardcoded ones
6 Months Ago
Added an admin convar to disable the tin can alarm wire culling, for cinematic purposes
6 Months Ago
Initial work on better building error messages - Created a new toast type for building errors, more responsive and quicker to hide - Moved them from the chat to UI toasts (added a new convar) - Moved the building error code into its own file
6 Months Ago
merge from tincan_alarm