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7,715 Commits over 974 Days - 0.33cph!

5 Months Ago
merge from storeoverride_loading_fix
5 Months Ago
Fixed overrides not clearing after clearing the debug convar and refreshing the store
5 Months Ago
Scaled up the progress image on weapon attachment item icons
5 Months Ago
merge from storeoverride_loading_fix
5 Months Ago
Fixed store content loading when using overrides
5 Months Ago
merge from console_uparrow_fix
5 Months Ago
Fixed console auto complete preventing you to go through the history when open
5 Months Ago
Fixed client convars with an empty default value showing as [?]
5 Months Ago
merge from convar_defaultvalue_fix
5 Months Ago
Added electric furnace to the skin viewer
5 Months Ago
merge from automated_testing
5 Months Ago
Update all tests to call the base SetUp Removed KillAllEntitiesInRadius calls
5 Months Ago
We now take a snapshot of all server entities on test setup, and kill the difference on test teardown Fixes entities leaking from tests
5 Months Ago
Export the test list before running the tests from the pipeline
5 Months Ago
merge from main
5 Months Ago
merge from itemslist_search_improvements
5 Months Ago
Improved search in item list, typing 'wood' will show the wood item first
5 Months Ago
merge from itemslist_scaling_fix
5 Months Ago
Improved item list category button text scaling
5 Months Ago
merge from itemslist_scaling_fix
5 Months Ago
Improved items and vehicles list grid scaling, works better with any resolution and different UI scale
5 Months Ago
Deleted old battering ram temp prefab (fixes manifest error logs)
5 Months Ago
Fixed wallpaper not showing on wood, stone and armoured roof LOD1 models
5 Months Ago
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5 Months Ago
merge from tincanalarm_v2
5 Months Ago
Updated tin can alarm description
5 Months Ago
Added a minuscule Deployed collider to the tin can alarm so it can take fire and explosion damage
5 Months Ago
Reduced loaded molotov light range
5 Months Ago
Added tin can alarm open/close sounds
5 Months Ago
merge from main
6 Months Ago
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6 Months Ago
merge from deepseamarkers_mlrs_fix
6 Months Ago
Fixed deep sea portal marker masking issues with MLRS's map
6 Months Ago
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6 Months Ago
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6 Months Ago
merge from craftingqueue_blurrytexts_fix
6 Months Ago
merge from tincanalarm_v2
6 Months Ago
merge from main
6 Months Ago
merge from wallpaper_nre_fix2
6 Months Ago
merge from adminui_health_fix
6 Months Ago
Fixed server admin ui player panel health rounding issues, it matches the health vital now
6 Months Ago
Wallpaper OnFrameWhileHeld nre fix attempt
6 Months Ago
Fixed blurry texts in the crafting queue, converted to RustText