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5,466 Commits over 731 Days - 0.31cph!

5 Months Ago
Restored fairy light emissive
5 Months Ago
Chandelier deploy guide and icon Fixed pooling issue
5 Months Ago
Chandelier cable is swapped to a non cutout mat when >5m away
5 Months Ago
Chandelier blocked toast says what entity is blocking, when it can Added a prevent building collider to the cable Additional server checks
5 Months Ago
Chandelier interpolation, chains and pedal animations
5 Months Ago
Added spotlight guide mesh prefab, rotates itself depending on the surface
5 Months Ago
Added support for guide mesh prefabs, spawns the prefab instead of a mesh Makes deployable guide less of a pain to implement
5 Months Ago
Added storage adaptor socket to wall cabinet
5 Months Ago
Fixed spotlight rotation when placed on ceiling and floors Updated icon
5 Months Ago
Tweaked spotlight colliders and volumes following the art update
5 Months Ago
Beanbag phrase
5 Months Ago
Restored decor lighting dlc phrases
5 Months Ago
merge from main
5 Months Ago
merge from localization_improvements/fixes
5 Months Ago
Compile fix
5 Months Ago
merge from localization_improvements/fixes
5 Months Ago
Cleanup, comments
5 Months Ago
Restored naval phrases
5 Months Ago
merge from naval_update
5 Months Ago
merge from main
5 Months Ago
Added a button in the phrase property drawer to migrate any old data, just in case it wasn't added to the engine.json before the loc changes
5 Months Ago
New naval phrases (so they arent lost after merging main)
5 Months Ago
merge from localization_improvements/fixes
5 Months Ago
Servers now load and cache the english strings, so the phrase english fields can return something
5 Months Ago
merge from main
5 Months Ago
merge from storepreload_nre_fix
5 Months Ago
Store preload NRE fix attempt
5 Months Ago
merge from friendsmenu_fix
5 Months Ago
Fixed friend menu being considered opened all the time
5 Months Ago
merge from localization_improvements/fixes
5 Months Ago
Fixed conveyor filtering errors
5 Months Ago
Workshop scene
5 Months Ago
Fixed empty tooltips NREing
5 Months Ago
Fixed workshop scene localization (was wiped after removing the english field because the phrase update never picked it up before)
5 Months Ago
Downloaded last translations
5 Months Ago
Fixed borked NL jsons
5 Months Ago
merge from localization_improvements
5 Months Ago
Better phrase conflicts detection Fixed 5 conflicts
5 Months Ago
Some phrase update fixes/clean up
5 Months Ago
merge from localization_improvements
5 Months Ago
Added an AssetPostprocessor that reloads the languages and refreshes the texts when a loc file changed
5 Months Ago
Fixed PhraseEditWindow dumping all engine-generated.json into engine.json when applying Updated contexts
5 Months Ago
merge from localization_improvements
5 Months Ago
Compile fix
5 Months Ago
merge from localization_improvements
5 Months Ago
Phrase contexts Fixed invalid hebrew json
5 Months Ago
merge from main
5 Months Ago
Updated all phrases files, created the new ones for all languages with the existing translations
5 Months Ago
Moved phrases declared in code out of engine.json into a seperate file named engine-generated.json, so its clearer that manual edits will be stomped Phrases coming from engine-generated.json cannot be edited via the phrase drawer. The window shows the assembly, class and property they come from
5 Months Ago
Refactored localization tools window, added steps drawer