userFlaviencancel
reporust_rebootcancel

6,201 Commits over 790 Days - 0.33cph!

5 Months Ago
Fixed item test RPC factory
5 Months Ago
Fixed NRE when spawning auto NPC turret ent without their targetTrigger set Fixed NRE when spawning legacy shelter
5 Months Ago
FindBaseCombatEntityPrefabs exclude prefabs with CannotBeCreated tag Assigned the CannotBeCreated tag to cartable base prefab
5 Months Ago
Compile fix, third times the charm
5 Months Ago
Compile fix again
5 Months Ago
Compile fix
5 Months Ago
Moved all test runner convars to DEBUG only
5 Months Ago
Make sure the shore vector array is not filled with NaN values when water system is null
5 Months Ago
Actually we can't use ResetStaticFields here, its in a DEBUG define Added the ResetStaticFields method in TestRunner.cs
5 Months Ago
ResetStaticFields on TestRunner
5 Months Ago
Updated folder paths, updated test list
5 Months Ago
Renamed Tests folder to AutomatedTests
5 Months Ago
Wrapped all the test code in #if DEBUG
5 Months Ago
▍▉▄▉▉▄ ▌▄ ▍▍▋▊ ▅▅▆▆▊▇ ▋▊▆▊ ▅▆ ▆█▄█▅▆ ▇▌▅▌ ▆▌▍▄▊▄▅ ▇█▋▋ ▇▊ ▋▄▋▄█▋▋ █▆▇▋▇▅▄ █▌ ▊▉▌ █▇▌█▇▊▊▊ ▉▍▆█▉▌▋▆██▅▌▄██▍▉▆▊ ▉▄▋█▋ ▆▌▍▇▍▊ ▇█▋▄▅█▍ ▌▅█▇▋▄▇ █▊ ▌▍▌▍▍▄▍▅ ▊▋█▉▆▋▍▇▇ ▌▅ ▋▅▍ ▇▍▍▊▅
5 Months Ago
Fixed FindPrefabPathsByLabel returning assets that contained the target label ("BaseVehicle" was returning assets with "BaseVehicleSeat" for example)
5 Months Ago
Compile fixes
5 Months Ago
▊▊▅▊▌▋ ▇▉▇▆ █▋▋▌▇▅▅▇▋▇▇▊▍▇▉▊▆
5 Months Ago
▅▇███▌ ▌▄▆▍▋ ▍▄▇▊▉▊▋▋ ▍▆▇▋▄█▄▇▍ ▊▊▇▋▍▍▍ ▅█▅▅▉▍▋ ▊█▊▍▋
5 Months Ago
Strip LOD component from fridge power plate in skin viewer
5 Months Ago
merge from store_fixes
5 Months Ago
merge from store_fixes
5 Months Ago
Cherrypick 134076, fixes hero NREs when entering playmode with no domain reload
5 Months Ago
▄▆█▇▇▄ ▆▇▆▆█▋▇▉▉▍▅ ▋▊▆▆▊ ▊▉█▇▆▌█ ▊▊ ▄█▄█ ▆ ▌▅▋ ▇▆▇▄ ▊▅█▇█ ▆▋ ▉█▄ ▍▅█▉▍ ▍▄▌▇▌▊▊█▆▆▄▆▅▄▍ ▇▍▌▊▄ █▄▄▋▊ ▋▅▆▄▉ ▍▄▋▍▆▋█▍ ▉▇ ▄▊▅▄▇ ▄▊██▋▍ ▇▋▉█
5 Months Ago
Fixed missing fridge power plate in skin viewer, removed the skin viewer bespoke model and use the game model instead
5 Months Ago
Fixed Owned tag overlapping with header text on skin tiles
5 Months Ago
Items in the cart are now translated correctly
5 Months Ago
Fixed gallery arrow showing up in the soundtrack DLC page
5 Months Ago
merge from skins_ingameicon
5 Months Ago
Set locomotive and workcart canvas LOD component as dynamic
5 Months Ago
merge from ui_overhead_optims
5 Months Ago
Keep the inventory canvas enabled when invisible, its causing issues with the item icon using legacy texts
5 Months Ago
merge from ui_overhead_optims
5 Months Ago
merge from main
5 Months Ago
merge from store_fixes
5 Months Ago
Fixed Steam DLC prices currency mismatch in the in-game store
5 Months Ago
Added a mask for the dlc tab
5 Months Ago
Fixed owned Steam dlc not being added to the owned items dict
5 Months Ago
Manifest
5 Months Ago
Compile fix, codegen
5 Months Ago
Moved storage adaptor protobuf to 217 209 to 216 is reserved for naval_update Codegen
5 Months Ago
merge from main
5 Months Ago
merge from deep_sea
5 Months Ago
Fixed portal backing colliders being rotated the wrong way, they were not using the portal rotation Renamed some stuff to avoid confusion
5 Months Ago
merge from ui_overhead_optims
5 Months Ago
Cull IO counter canvas by distance
5 Months Ago
Cull all monument RF painting signs by distance S2P both oil rigs and excavator (oil rig will conflict with naval_update, will have to be stomped and redone)
5 Months Ago
Workcart and locomotive cockpit canvases are disabled when the vehicle is off Also culled by distance
5 Months Ago
Added GameObjectLOD on missile silo wipe laptop world space canvas S2P missile silo
5 Months Ago
▋▆▍▅▋▄▅▉ ▇▊▉ ▊▅ ▆▉▋▌▉▅▄▄▋▍▌▇█▋▌█▅▌▌█▉▌▇▌▊▄▅▅▉▌▊▉▇▌▆ ▇▍▄▅ ▋▆▄▍▇▄▋▆▇ ▆ ▅▅▌▊▅ ▉▇▆▌▆▉ ▄▍ █ ▍▇▆▄▊█▉█▅
5 Months Ago
Manifest update