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3,752 Commits over 547 Days - 0.29cph!

5 Months Ago
Fixed kickall command using the second argument instead of the first for the kick reason
5 Months Ago
merge from crafting_update
5 Months Ago
merge from crafting_update/visual_cooking
5 Months Ago
Fixed player buff UI not ticking down Tooltip also count down when hovering now
5 Months Ago
Cooking workbench physic materials
5 Months Ago
merge from crafting_update
5 Months Ago
merge from crafting_update/visual_cooking
5 Months Ago
Compile fixes Hobo barrel cooking visuals fixes ParticleSystemContainer support in food model
5 Months Ago
Fixed cooking visual model not being destroyed after starting another recipe Tweakls
5 Months Ago
Pies cooking animation
5 Months Ago
Bread cooking visuals Loaf gradually inflates while cooking
5 Months Ago
Kettle when preparing teas
5 Months Ago
Cooking visuals for all meats
5 Months Ago
merge from crafting_update
5 Months Ago
merge from crafting_update
5 Months Ago
Added cooked human and cooked horse recipe to cooking workbench
5 Months Ago
Cooking visuals for all pies
5 Months Ago
Cooking workbench cooking visuals Apple pie setup
5 Months Ago
Adding raw food on top of a cooked food slot will now replace it correctly
5 Months Ago
Fixed NRE when smelting empty cans
5 Months Ago
Code cleanup and comments, split BaseOven into two files
5 Months Ago
merge from crafting_update
5 Months Ago
VisualFoodSettings prefab attribute
5 Months Ago
Clean any meat prefabs when destroying ovens
5 Months Ago
Camper bbq visual cooking setup
5 Months Ago
Hobo barrel visual cooking setup
5 Months Ago
Fireplace meat setup
5 Months Ago
Cauldron and skull firepit meat setup
5 Months Ago
Renamed rabbit meat icons
5 Months Ago
Campfire meat setup
5 Months Ago
Horse meat icon mipmaps
5 Months Ago
merge fron crafting_update
5 Months Ago
Setup all meat prefabs Setup BBQ cooking visuals
5 Months Ago
merge from crafting_update
5 Months Ago
Meat cooking client prediction and server reconcilliation, wow
5 Months Ago
Compile fix
5 Months Ago
Cooking lerp, driven by the server for now
5 Months Ago
Adding or removing items to/from the cooking item stack updates the cooking visuals accordingly
5 Months Ago
merge from autoturret_servertick_optim
5 Months Ago
Fixed npc turrets erroring when finding a target, caused by 114404
5 Months Ago
First pass of 'visual cooking': we now show food world models being cooked in barbecues and campfire
5 Months Ago
merge from autoturret_servertick_optim
5 Months Ago
Toggle the client warning zone trigger based on the peacekeeper flag Set the exclude layers
5 Months Ago
Strip the massive target detection trigger from the client Set the exclude layers
5 Months Ago
merge from building_privilege_cache
5 Months Ago
Longer clientside building priv cache when holding a wire tool + some optims
5 Months Ago
Fixed IsBuildingBlockedByVehicle cache return Increased cache duration on flame turret and shotgun trap
5 Months Ago
Custon cache duration for IsBuildingBlockedByVehicle and IsBuildingBlockedByEntity Comments
5 Months Ago
merge from autoturret_servertick_optim
5 Months Ago
Check if the autoturret has entities connected to its outputs before calling MarkDirtyForceUpdateOutputs This will drastically reduce the time spent on AutoTurret::ServerTick on server with a large IO queue Enqueuing turrets can be very slow because of the duplicate checks - temp solution until we back the IO queue with an hashset