5,326 Commits over 700 Days - 0.32cph!
Fixed store timer saying "refreshes today" when its in less than 24h but not actually today
Restored F7 defaulting to player report (when ingame)
Use InstalledUICulture for everything instead of a culture based on the game chosen language
Silenced the 429 too many requests error when requesting too many market prices
Also added a phrase stating the price fetch fail (as it'll block the breakdown button)
Fixed not being able to scroll down through all the console commands auto completion list
Translate.GetCurrentCulture can be overriden by overrideCulture
Use Translate.GetCulture instead of CultureInfo.CurrentCulture when formatting prices, as it always return invariant culture
Moved the culture convar inside Translate
Removed a log in GetMarketPriceImpl
ListComponent static reset
Menu chat fixes
Party members spawn in the footer next to the chat
Close the menu chat when the menu is closed
MainMenu.Canvas extra null check, fixes UI_BackgroundAspectRatioFitter.Fit NRE
Added close button to the menu chat
Mip maps on friend status circle sprite
Some cleanup
Added mask clipping support to UIBackgroundBlur
Polished social open/close transition
UI.AlphaMask can use vertex color, fixes avatar never fading out
FriendsList is a UI_Window
Added escape capture
Cleanup
Social prefabbing, cleanup
ResetStaticFields on NameHelper
Fixed checkout result layout issue
Removed log in UI_Settings
Some skinviewer tweaks
Fixed some price formatting issues causing local market price to be multiplied by 100
Added printCultureInfo command
Added a camera offset setting to the skin viewer, tweaked some offcentered items
Added some new halloween items
Fixed store "no connection" failure message using the wrong loc key
Fixed empty store triggering the NEW notification
UI_BackgroundAspectRatioFitter.Fit NRE fix
MainMenu reset static fields
Added a static event when the language changed
Fixed store and steam inventory search not working after a language change
Background aspect ratio fitter uses the cached main menu canvas
Set word and character spacing to 0 when switching to a RTL language, it breaks the fonts
Localized patch info date
Some RTL text wrapping fixes
Also apply the font normalSpacingOffset in MeasureVertical
Fixed flex text wrapping issues with RTL languages (was not using the font normalSpacingOffset
Store is now using the last skin update date from the manifest
Fixed cart button not disabling itself when emptied from a add to cart button inside a modal
Proper fix for ultra wide ratios
Fixed skin viewer callbacks being called when closed, causing the viewer to spawn on the wrong items
Restored steam button on DLC pages
Shorter descriptions for all pages
Bumped the maximum amount of line the phrase english textareas can have
- Better store price localization and formating
- Fixed item breakdown testing local price value instead of USD price
Added overrideCulture debug command
Added some missing country to currency code for the item marketplace price requests
Additional safety on steam inventory crafting InitAsync