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6,870 Commits over 882 Days - 0.32cph!

5 Months Ago
merge from main
5 Months Ago
Phrase update
5 Months Ago
merge from naval_update
5 Months Ago
merge from naval_update/deep_sea
5 Months Ago
Tweaked island billboard distance from main camera far clip plane
5 Months Ago
Deep sea rads bypass the armor Buoys LOD tweaks
5 Months Ago
merge from naval_update
5 Months Ago
merge from naval_update/deep_sea
5 Months Ago
Fixed buoy material reverting to green because of RendererLOD, switched to MPB too
5 Months Ago
Increased deep sea buoy flare LOD distance
5 Months Ago
Last deep sea wipe alarm now loops
5 Months Ago
Increased deep sea exit portal map marker size
5 Months Ago
Portal buoy lights change depending on deep sea state
5 Months Ago
merge from naval_update
5 Months Ago
merge from naval_update
5 Months Ago
merge from naval_update/deep_sea
5 Months Ago
merge from naval_update
5 Months Ago
Removed unused sprite added by error
5 Months Ago
Removed prevent building volume from deep sea portals, not necessary
5 Months Ago
Cleanup
5 Months Ago
Updated ghost ship icons
5 Months Ago
Fixed deep sea entrance marker showing inside the deep sea
5 Months Ago
merge from naval_update
5 Months Ago
merge from naval_update/deep_sea
5 Months Ago
Added a timer to portal map marker to show the time left before the deep sea closes
5 Months Ago
Updated deep sea portal markers
5 Months Ago
Tweaked wipe duration and radiations
5 Months Ago
Fixed deep sea rad volume not restored after a server restart
5 Months Ago
Fixed duped collider on deep sea bottom collider
6 Months Ago
merge from naval_update/deep_sea
6 Months Ago
merge from naval_update
6 Months Ago
Fixed NPCTalking.GetConversationWorldOrigin NRE if the deep sea wipes while you're talking to an NPC
6 Months Ago
Renamed DeepSeaIslandMapMarker -> UIDeepSeaIslandMapMarker Moved it to the right folder
6 Months Ago
Fixed exit portal map marker showing when looking at the main land from the deep sea
6 Months Ago
Reduced server physics bounds (with deep sea enabled) old: (-2000,0,0) (7000, 4000, 5000) new: (-1500,0,0) (6500, 4000, 5000)
6 Months Ago
Deep sea portal climate doesn't kick in if the deep sea is closed
6 Months Ago
Moved the player map marker above the fog of war, so its shown above the deep sea portal markers
6 Months Ago
Deep sea portals aren't killed anymore when the deep sea is closed. Prevents players from sailing past the collider backing. Aslo keeps the buoys active at all time
6 Months Ago
Some code cleanup
6 Months Ago
merge from naval_update
6 Months Ago
Some deep sea cleanup and pool leak fixes
6 Months Ago
Fixed NRE when no results are loaded Fixed Clear Result button not working Load default test list path by default
6 Months Ago
Tweaked detail panel label styling
6 Months Ago
Fixed run test from json ignoring test parameters
6 Months Ago
merge from adventcalendar_effect_fix
6 Months Ago
Fixed another plane in the same effect
6 Months Ago
merge from adventcalendar_effect_fix
6 Months Ago
Fixed open_advent fx collision plane layer, clients were able to walk on it, causing flyhack kicks
6 Months Ago
Added detail panel, can select tests to read their description and result message
6 Months Ago
Test key caching