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7,101 Commits over 943 Days - 0.31cph!

6 Months Ago
Codegen
6 Months Ago
merge from main
6 Months Ago
merge from skinviewer_cleanup
6 Months Ago
Codegen
6 Months Ago
merge from skinviewer_cleanup
6 Months Ago
Added store.previewskin debug command to preview the skin viewer, opens the skin modal with the given item shortname/skin id/workshop id
6 Months Ago
Added BBQ to the skin viewer, updated thompson to use the VM instead of world model
6 Months Ago
merge from tropicalprefabs_warning_fix
6 Months Ago
Skin viewer clean up: removed unused textures and started replacing the custom meshes to use the game meshes
6 Months Ago
merge from safezonewarning_fix
6 Months Ago
Compile fix
6 Months Ago
Fixed UI_SettingsTweakConvar editor NRE when entering playmode with no domain reload
6 Months Ago
Restored warning popup when disconnecting or quitting from a safe zone Updated the popup to match the new UI
6 Months Ago
merge from gametips_fix
6 Months Ago
Fixed any toast showing up cancelling the game tip think coroutine forever
6 Months Ago
Removed old text.SetAllDirty() in GameTip::Update, was murdering performance when a toast was visible
6 Months Ago
Fixed game tips never showing up, their canvas was not enabled when popping from Think()
6 Months Ago
merge from oldmenu_purge
6 Months Ago
Removed mainmenu show in Client.Connection::CancelLoading, causing NREs
6 Months Ago
Compile fix 3/2
6 Months Ago
Compile fix 2/2
6 Months Ago
Compile fix 1/2
6 Months Ago
merge from swedishlanguage_fix
6 Months Ago
Fixed swedish language not selectable in the language dropdown
6 Months Ago
merge from demobrowser_command_fix
6 Months Ago
Fixed demo.browser command
6 Months Ago
merge from oldmenu_purge
6 Months Ago
Deleted old Main Menu prefab folder
6 Months Ago
Removed UI_ConfirmationPopup, we have UI_Popup Fixed demo recorder UI while im here
6 Months Ago
Folder cleanup, renamed some classes
6 Months Ago
Deleted all the old main menu code, updated some old references Moved some stuff around and renamed some classes
6 Months Ago
Deleted and moved more stuff
6 Months Ago
Compile fix post merge
6 Months Ago
merge from main
6 Months Ago
Fixed client/server serialized field mismatch in HeldEntity
6 Months Ago
merge from deepsea_fixes
6 Months Ago
RHIBs cannot enter the deep sea
6 Months Ago
Fixed players not being notified by IReceiveDeepSeaNotifications when leaving/entering deep sea We weren't calling it for passengers of vehicles
6 Months Ago
Deep sea is closed when the server just wiped Convared under deepsea.openOnServerWipe
6 Months Ago
Clearer feedback in editor when using the deepsea.enabled convar
6 Months Ago
Better fix for the portal map marker nre Compile fixes
6 Months Ago
merge from wantedposters_canvas_fix
6 Months Ago
merge from prefab_preprocess_fix
6 Months Ago
Deep sea cooldown in between each opening is random Added deepsea.wipeCooldownMin and deepsea.wipeCooldownMax Default range is 1.5h -> 2.5h
6 Months Ago
Some new nodes and optims wip
6 Months Ago
Fixed UIDeepSeaPortalMarker NRE
6 Months Ago
Increased the default interval in between each entity spawn when the deep sea is opening Added deepsea.entities_spawninterval and deepsea.spawngroups_spawninterval convars
6 Months Ago
Some optims on CollectInventory, needs more work later
6 Months Ago
Improved copy paste behaviour Cleanup
6 Months Ago
Optims: notify the computer when the data network changed and needs to be repolled, instead of polling every tick