userFlaviencancel
reporust_rebootcancel

2,945 Commits over 456 Days - 0.27cph!

6 Months Ago
Battering ram door fixes, will need more work later
6 Months Ago
Fixed release interaction showing up for all clients and not only for the pulling player
6 Months Ago
Fixed battering ram going crazy when hit by an HV Set repair target items for ballista and catapult
6 Months Ago
Set the battering ram door position sync to fixed update Battering ram protobuf
6 Months Ago
Wip battering ram head install system
6 Months Ago
Battering ram back door wheels logic
6 Months Ago
Battering ram impact effect based on hit material
6 Months Ago
Battering ram can't damage building blocks above the stone grade
6 Months Ago
Codegen, not trusting the auto merge
6 Months Ago
Set all siege weapon items to the weapon category Reduced stack size to 1
6 Months Ago
Fixed catapult NRE when loading in incendiary ammo
6 Months Ago
merge from siege_weapons
6 Months Ago
Tweaked battering ram seat position Adjusted steering wheel min max angles, added playerModel steeringTargetDegrees
6 Months Ago
Phrase update
6 Months Ago
merge from main
6 Months Ago
Battering ram back door opening/closing
6 Months Ago
Battering ram cabin detailed colliders
6 Months Ago
Restored battering ram placeholder animations Steering wheel IK Better colliders
6 Months Ago
Battering ram door wip settings
6 Months Ago
Battering ram door prefab
6 Months Ago
Battering ram back door physics tests
6 Months Ago
Battering ram constructable prefab stages
6 Months Ago
compile fix
6 Months Ago
merge from siege_weapons
6 Months Ago
Code cleanup, comments Deleted old prefabs
6 Months Ago
Ballista reloading client prediction
6 Months Ago
BallistaGun now inherits from BaseVehicleSeat and is spawned as a seat Fixes a lot of annoying issues and decouples it even more
6 Months Ago
Updated boulders ui pickup sounds Back to the generic burlap bag as dropped item prefabs for now
6 Months Ago
Boulder and explosive boulders dropped item prefabs and icons
6 Months Ago
Show catapult ammo model in the basket, based on the item loaded
6 Months Ago
Fixed battering ram jittery reverse speed
6 Months Ago
Use a flag instead, for safety
6 Months Ago
Cherrypicked 106981 (Fixed battering ram fire button working only once on the client)
6 Months Ago
Fixed battering ram fire button working only once on the client
6 Months Ago
merge from siege_weapons
6 Months Ago
merge from siege_weapons/horses
6 Months Ago
Cleanup, removed the stand when braking at full speed Compile fix
6 Months Ago
merge from siege_weapons
6 Months Ago
merge from main
6 Months Ago
Ballista aiming clientside prediction, feels way better with high latency
6 Months Ago
Better client prediction for the ballista controls (still wip)
6 Months Ago
▋█▅▍▆ ▅▇▉▋ ▇█▊▄_▉▇▆█▌▇▆▆██_▉▅▊▍▆█▇
6 Months Ago
▆▅█▋▌▆▍▄▊ ▍▊▌ ▇▍▊▊▄▅▇▌▅▆▆ ▆▄▄▄▉ ▆▉ ▍▇▌▉ ▉▅▍▉▇▅▄
6 Months Ago
merge from main
6 Months Ago
Fixed deployable spawning with the wrong health (introduced by 106680)
6 Months Ago
Ballista and battering ram deployable prefab tweaks
6 Months Ago
Siege tower deployable prefab tweaks
6 Months Ago
Fixed player stuck in slow state if the siege weapon pulled has been destroyed Reduced the max distance before releasing the pulling
6 Months Ago
Easier to target catapult ammo storage Increased reload time
6 Months Ago
Improved catapult deployable prefab sockets Easier to deploy on uneven terrain