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4,959 Commits over 670 Days - 0.31cph!

5 Months Ago
Store overlay page prefabs Cart fixes
5 Months Ago
Fixed owned items video fading issues when hovered
5 Months Ago
Refactored takeovers to be overridable by item grids Takeovers custom inspector
5 Months Ago
Always show icon and text when looking at dropped item, regardless of the crosshair mode setting
5 Months Ago
Restore horse popuplation convar on primitive gamemode
5 Months Ago
Set the recently changed scrap heli and patrol heli gibs colliders to read/write
5 Months Ago
Hovering pack tiles starts playing a video
5 Months Ago
Fixed wallpaper line of sight issues for doorway, window, half and low walls
5 Months Ago
Added new pack categories, whitelist system, more filtering Also fixed a grid bug
5 Months Ago
Added store editor convar to change your item inventory Added new store grid filters
5 Months Ago
Store tile owned tag
5 Months Ago
Store general tab scrollbar
5 Months Ago
General store scroll view Filtering by item
5 Months Ago
More settings tooltip
5 Months Ago
Wrote new tooltips for all the gameplay options Added video tooltip support
5 Months Ago
Re-implemented settings safe mode button and its confirmation popup
5 Months Ago
Generic popup dismisser, tweaks
5 Months Ago
Generic confirmation popup system Added a confirmation popup to the keybind reset button
5 Months Ago
Can't open the console while rebinding keys
5 Months Ago
Skin modal fixes, working add to cart button Cart price texts
5 Months Ago
Fixed feature skin cart button
5 Months Ago
Flex grid is now a real grid, can support elements with higher Y size Merged some grids in the limited and general store tab Limited store can now have a featured item (picked randomly for now)
5 Months Ago
Fixed wire slack up and down binds in the options menu
5 Months Ago
Wire slack up and down binds added to keys_default
5 Months Ago
merge from main
5 Months Ago
String light emission toggle when powered
5 Months Ago
Christmas light bulb spawning fixes
5 Months Ago
Advanced christmas light now inherits from the string light class and use the new deployment system
5 Months Ago
Cherrypick 122713, I have no clue how this disappeared
5 Months Ago
String light fixes, manifest
5 Months Ago
Restored hanging bulbs string light
5 Months Ago
Fixed some line generation issue
5 Months Ago
Removing a point refunds the consummed length
5 Months Ago
Revert UI.Options.Keybind.prefab, wasnt meant to be changed
5 Months Ago
Compile fixes
5 Months Ago
Fairy lights: can remove points and resume wiring by pressing E on the little box Added new keybinds for wire slack
5 Months Ago
String lights refactoring: they now work similar to the tin can alarm and can be deployed like normal items. The wiring is done via invokes instead of OnInput through an HeldEntity
5 Months Ago
Cleaned the mess in the advanced christmas light folder
5 Months Ago
Fluorescent light prefabs
5 Months Ago
Cleaned up neon light prefabs, renamed them to fluorescent lights Description and names
5 Months Ago
spotlight description
5 Months Ago
Spotlight server tick only runs when its orientation changed, like the client Reset on deploy
5 Months Ago
Spotlight: - IO handles tweaks - deployment tweaks - enabled pickup
5 Months Ago
Spotlight use invokes instead of unitys Update
5 Months Ago
More folder cleanup, manifest
5 Months Ago
Folder cleanup
5 Months Ago
Manifest
5 Months Ago
merge from main
5 Months Ago
Fixed beam sticking out of wallpaper for stone and wood roofs Its now culled when wallpaper is deployed
5 Months Ago
Better grid filtering system, custom inspectors