userFlaviencancel
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6,956 Commits over 851 Days - 0.34cph!

7 Months Ago
Cull all monument RF painting signs by distance S2P both oil rigs and excavator (oil rig will conflict with naval_update, will have to be stomped and redone)
7 Months Ago
Workcart and locomotive cockpit canvases are disabled when the vehicle is off Also culled by distance
7 Months Ago
Added GameObjectLOD on missile silo wipe laptop world space canvas S2P missile silo
7 Months Ago
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7 Months Ago
Manifest update
7 Months Ago
Compile fix
7 Months Ago
merge from Halloween_25_Update/PH
7 Months Ago
Card table world canvas culling based on distance
7 Months Ago
Fixed large backpack showing link to Krieg DLC in the repair bench
7 Months Ago
Set halloween wallpapers ingame icons
7 Months Ago
Added "In Game Icon" field to ItemSkin, allowing us to override the sprite we use in spraycan, crafting and repair bench menus Useful when we want a branded icon in the store but still need a normal item icon to appear in-game. Only applies for skins that do not have proper items, like wallpapers
7 Months Ago
Cull hackable crate world canvases by distance (around 150m) Its a global networked entity so the canvas was enabled for all players on the map
7 Months Ago
merge from main
7 Months Ago
merge from naval_update
7 Months Ago
merge from naval_update/deep_sea
7 Months Ago
Disabled deep sea portals debug by default
7 Months Ago
merge from naval_update
7 Months Ago
merge from naval_update/deep_sea/billboards
7 Months Ago
Added billboards for the deep sea islands that can be seen from the mainland Fixed mainland portal position when in the deep sea
7 Months Ago
merge from naval_update/deep_sea
7 Months Ago
merge from deep_sea/billboards
7 Months Ago
Reduced main island billboard default scale, tweaked fog
7 Months Ago
Added a billboard for the main island when you're in the deep sea
7 Months Ago
merge from naval_update
7 Months Ago
Tweaked deep sea fog
7 Months Ago
Prevent open and close commands when the deep sea is busy (opening or closing)
7 Months Ago
Don't parent the exit portal, to keep it consistent with entrance portal
7 Months Ago
Partially reverted 134856, causing some issues
7 Months Ago
merge from naval_update
7 Months Ago
Toned down the waves when crossing the portal as its client only
7 Months Ago
merge from naval_update/block_items_boats
7 Months Ago
Block all items not deployable on tugboats on player boats as well
7 Months Ago
Deep sea icon for the map and death screen toggle button
7 Months Ago
Removed the collision on the deep sea portal buoys
7 Months Ago
merge from deep_sea
7 Months Ago
Don't kill deep sea manager and deep sea portals during the deep sea wipe
7 Months Ago
Restored cargoship global network behaviour to MainIsland
7 Months Ago
merge from naval_update
7 Months Ago
merge from deep_sea
7 Months Ago
merge from deep_sea/hackable_crate
7 Months Ago
7 Months Ago
merge from deep_sea
7 Months Ago
Removed deep sea island tree spawning code, not needed anymore
7 Months Ago
merge from deep_sea
7 Months Ago
Added "Cannot build in the deep sea" toast when trying to build in the deep sea
7 Months Ago
merge from naval_update
7 Months Ago
merge from deep_seaa
7 Months Ago
Set tropical3 and tropical4 terrain to Terrain layers Rebaked shore vectors and S2P
7 Months Ago
Made a proper material for the sea floor of the deep sea
7 Months Ago
merge from naval_update