4,955 Commits over 670 Days - 0.31cph!
    
    
    
        
        
            
            
            
                
                IOEntityEditor and BaseMountableEditor inherits from BaseEntityEditor
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added handles to edit entities bounds
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed timer switch issues when its power input fluctuates while the timer is running
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Fake trail generation improvements, fixed trail falling through rocks
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed trail going falling through rocks due to snapping to terrain when animals were walking on cliffs and rocks
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed floating barrel corpses and added Mesh Cull components
 
                
                
                
                
                
             
         
        
            
            
            
                
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                merge from jungle_update/hunter_vision
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120286 Enabled trail emission on sharks
 
                
                
                
                
                
             
         
        
            
            
            
                
                Enabled trail emission on sharks
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from missingscripts_tool
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed The referenced script (Unknown) on this Behaviour is missing! when calling Resources.LoadAll
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed 'The referenced script on this Behaviour (Game Object 'effect - FXAA') is missing!' hopefully
 
                
                
                
                
                
             
         
        
            
            
            
                
                Deleted cctv scene, was the only one with a TestRidableHorse prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added a tool to scan all scenes for missing scripts Tools > Find > Missing Scripts > In All Scenes
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Null checks in HunterVisionManager, just in case
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from jungle_update/hunter_vision
 
                
                
                
                
                
             
         
        
            
            
            
                
                Generate trails when the buff starts, disabled position sampling on animals when the client doesnt have the hunter vision boost active
Changed how ScentEmission knows when the buff started/stopped
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added ScentEmission to all animal corpses
 
                
                
                
                
                
             
         
        
            
            
            
                
                Scent emission can be transferred to corpse, so the trail doesn't disappear when the animal dies
Logic fixes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Renamed jungle animals wallpaper 'Jungle Sigil' -> 'Jungle Animals'
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from jungle_update/hunter_vision
 
                
                
                
                
                
             
         
        
            
            
            
                
                Initial trail generation fixes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed buff started/ended logic
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Added hunter vision boost info in the consumable UI info panel
Also added the missing horse dung production boost
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed logs in BaseMountable::AttemptMount LOS check
 
                
                
                
                
                
             
         
        
            
            
            
                
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                merge from jungle_update/hunter_vision
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                merge from jungle_update/hunter_vision
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from jungle_update/hunter_vision
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Added scent emission to crocodile, panther and tiger
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Smooth the last 5 segments when adding a new point
Fixed pooling issues
 
                
                
                
                
                
             
         
        
            
            
            
                
                Cull sharp angles when adding new positions
Cleaner culling checks
 
                
                
                
                
                
             
         
        
            
            
            
                
                Improved trail generation by detecting intersecting segments, it helps reducing the potential spaghetti
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Trail subdivisions based on graphics settings
Pooling
 
                
                
                
                
                
             
         
        
            
            
            
                
                Tweaked trail width and color for all animals