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4,402 Commits over 609 Days - 0.30cph!

10 Months Ago
Fixed research table lootpanel showing incorrect phrase for broken items Also fixed truncated texts in some languages
10 Months Ago
Cutting the power of a broadcasting RF broadcaster will now stop its signal
10 Months Ago
merge from main
10 Months Ago
Battering ram NRE fix
10 Months Ago
Added ballista MountPose blend tree Player model now walks left and right when steering the ballista
10 Months Ago
Fixed catapult reloading progress bar staying on screen
10 Months Ago
merge from main
10 Months Ago
merge from main
10 Months Ago
Fixed ballista rotations nonsense IK tweaks, reduced clipping with player body Tweaked server colliders
10 Months Ago
Ballista ammo models Reduced ballista recoil
10 Months Ago
Deleted old battering ram prefab
10 Months Ago
SiegeTower DoPrepare Restored catapult constructable mats Manifest
10 Months Ago
Moved everything from Assets/Prefabs/SiegeWeapons/ to Assets/Content/Vehicles/SiegeWeapons/ Cleaned up obsolete prefabs
10 Months Ago
Minor catapult fixes
10 Months Ago
Catapult decal component
10 Months Ago
Implemented catapult rig Retargeted placeholder anims
10 Months Ago
Battering ram fuel gauge Minor tweaks and NRE fixes
10 Months Ago
Fixed pulling interaction not reappearing after being canceled server side
10 Months Ago
Hitting something with the battering ram damage its head The ram is unusable when the head is too damaged You can repair it using HQM
10 Months Ago
merge from main
10 Months Ago
Fixed SKS description using the SAR token
10 Months Ago
Added a progress bar when reloading the catapult
10 Months Ago
Fixed battering ram wheels LOD not set to dynamic Increased culling range
10 Months Ago
Battering ram door fixes, will need more work later
10 Months Ago
Fixed release interaction showing up for all clients and not only for the pulling player
10 Months Ago
Fixed battering ram going crazy when hit by an HV Set repair target items for ballista and catapult
10 Months Ago
Set the battering ram door position sync to fixed update Battering ram protobuf
10 Months Ago
Wip battering ram head install system
10 Months Ago
Battering ram back door wheels logic
10 Months Ago
Battering ram impact effect based on hit material
10 Months Ago
Battering ram can't damage building blocks above the stone grade
10 Months Ago
Set all siege weapon items to the weapon category Reduced stack size to 1
10 Months Ago
Fixed catapult NRE when loading in incendiary ammo
10 Months Ago
Tweaked battering ram seat position Adjusted steering wheel min max angles, added playerModel steeringTargetDegrees
10 Months Ago
Phrase update
11 Months Ago
merge from main
11 Months Ago
Battering ram back door opening/closing
11 Months Ago
Battering ram cabin detailed colliders
11 Months Ago
Restored battering ram placeholder animations Steering wheel IK Better colliders
11 Months Ago
Battering ram door wip settings
11 Months Ago
Battering ram door prefab
11 Months Ago
Battering ram back door physics tests
11 Months Ago
Battering ram constructable prefab stages
11 Months Ago
Code cleanup, comments Deleted old prefabs
11 Months Ago
Ballista reloading client prediction
11 Months Ago
BallistaGun now inherits from BaseVehicleSeat and is spawned as a seat Fixes a lot of annoying issues and decouples it even more
11 Months Ago
Updated boulders ui pickup sounds Back to the generic burlap bag as dropped item prefabs for now
11 Months Ago
Boulder and explosive boulders dropped item prefabs and icons
11 Months Ago
Show catapult ammo model in the basket, based on the item loaded
11 Months Ago
Fixed battering ram jittery reverse speed