userFlaviencancel
reporust_rebootcancel

5,409 Commits over 700 Days - 0.32cph!

36 Days Ago
Pressing enter with the item tab open focus on the search bar Updated search bar styling
36 Days Ago
Pressing tab with F1 menu open cycle through all the tabs
36 Days Ago
giveequip put the item in the inventory main container before moving it to the wear container, otherwise the swap logic doesnt work
36 Days Ago
Added "Equip" button for wearable items Added giveequip command Works half of the time, it can't swap existing items currently
36 Days Ago
Item list tab: - Added Recents tab, holds the recently used items - Added a scrollbar - Fixed some bugs
37 Days Ago
Virtual scrolled the item list
37 Days Ago
Can favorite items Added All and Favourites tabs
37 Days Ago
merge from hbhf_deployvolume_fix
37 Days Ago
Fixed HBHF sensor being deployable through constructions
37 Days Ago
Added a mask to dev tool body, changed the height to match the old one Fixed dev tools open by default
37 Days Ago
Item buttons are working, added styling etc
37 Days Ago
Restore engine ui blur background
37 Days Ago
merge from main
37 Days Ago
Item tab is populated by items, can switch categories Some layout changes
38 Days Ago
Renamed some prefabs, folders
38 Days Ago
Started on the item tab
38 Days Ago
Padding and layout fixes
38 Days Ago
Added RobotoMono-Bold
38 Days Ago
Fixed RobotoMono material fuckery
38 Days Ago
Console menu navigation
38 Days Ago
Removed save file name from Craggy's GameSetup
38 Days Ago
Developer tool nav bar buttons
38 Days Ago
Added the old console to the new developer tool prefab for now
38 Days Ago
Baseline, bootstrap spawns EngineUI2
38 Days Ago
Setting up EngineUI2_DeveloperTools prefab
38 Days Ago
plastic please
38 Days Ago
Renamed the prefabs
38 Days Ago
merge from automatedtesting
39 Days Ago
Started adding descriptions to all the existing tests, + some cleanup
40 Days Ago
Comments and cleanup
41 Days Ago
IO line are switched to LOD dynamic when their IO ent is parented to something
41 Days Ago
More IO prefabs deployable on Large Vehicle layer
41 Days Ago
All neon signs deployable on the vehicle large layer
41 Days Ago
More IO prefabs deployable on the large vehicle layer
42 Days Ago
Added HMLMG to the skin viewer
42 Days Ago
Fixed back button not closing store pages
42 Days Ago
█▋▊▍▊ ▆▌▄▅▄ ▍▊▋ █▇▆▌▉ ▊▄▍▄▅▌▉▌ █▅▄▉▅▌ ▉▌▉▊ ▅▌▌█ ▍▉▅ █▇▉▌ ▌▍ ▇▅▇▆▋▇
42 Days Ago
More IO prefabs allowed on Vehicle Large layer
42 Days Ago
Remade solar panel collider using primitives
42 Days Ago
Set most IO prefabs as deployable on vehicle large layer
42 Days Ago
Tweaked the medium battery mesh collider so it can be convex
42 Days Ago
Started working on supporting IO on boats, wires and IO handles are now parented to their IO entity Wire reconnection messages are sending local pos
42 Days Ago
█▍▆█▊ ▋▇▇▍▊ ▅▌▋▊▌ ▇▉▆▉▉ ▋▌▋▋ ▇▌▉ ▌▆▍▋ ▉▆ ▍█▊▌▉▅ ▅▋▊▇█ ▋▆▋ ▄▊▅▌ ▉▊▇▇▉▆ ▉▄▋▆█ ▄▄▍▊▉▌▆ ▅▉ ▄▄▇ ▌▄█ ▆▄▄▅▉ ▅▄▄▅▌ ▍▉▌ █▇██▍▆▉ ▇█▄▋▌▌▉ ▊▌█▇ ▉▆ ▄▄▉▄ ▊▊▆▍▍ ▋▌▊▆
42 Days Ago
Fixed store page footer canvas staying active when closed
43 Days Ago
▆▋▌▇▆ ▇▄▆▉ ▉▌▆▍▉█▍▊_▄▄▇▋▅▍▉_▆█▌
43 Days Ago
▋█▅ ▄▋█▊.▋▇▅▅ █▆▄▋▆▆ █▄ ▍▊▌▋▅ ▅▌▄▄. ▊▆▅▉▍▉▌▇▍ ▇▅▄ ▄▍▄█ ▋▊▊▆▉▅ ▊▊▅▉▋▌▊▍ ▍▍ █▉▅▅▍▉▉ ▋▅▇▇▌▇▄ ▍▋ ▋▇█▉ ▅▋▉█▉ ▉▇█▌▄▋▍█▅ ▉█▋▍█▅▅▍ ▄▅▌▌▇ ▅▉▍▄▇▉█ ▌▊▄ ▊▉█▆ ▅▌▅▊ ▇█▅ █▉▍▌▌▆▇▅▊ ▇▊ ▋▅▆▌▍▍▇ ▇▍ ▇▍█▅ ▇▍▍▄▅▍▉ █▇▅▋▄
43 Days Ago
merge from deep_sea
43 Days Ago
Disable deep sea in the AutomatedTests scene
43 Days Ago
Restored copypaste snap to zero height option (was lost in the merge)
43 Days Ago
Fixed more copypaste merge issues