userFlaviencancel
reporust_rebootcancel

3,361 Commits over 517 Days - 0.27cph!

33 Days Ago
Commented ddraw and logs
33 Days Ago
merge from main
33 Days Ago
merge from main
33 Days Ago
Comments
33 Days Ago
merge from main
34 Days Ago
Floor and ceiling paper spraycan reskinning
34 Days Ago
Fixed floorpaper clipping on jungle skin
34 Days Ago
Updated all building block prefabs 2/2
34 Days Ago
Updated all building block prefabs 1/2 (plastic doesnt have the tech to commit more than 10 prefabs at once)
34 Days Ago
Added ConditionalModelWallpaper, fixed some issues with wallpaper hardside/softside conditional models
34 Days Ago
More placeholder ceiling paper skins
34 Days Ago
Fixed wallpaper viewmodel material not updating when selecting skin 0
34 Days Ago
Fixed vinyl mat missing albedo
34 Days Ago
Skin fixes, changed flooring and ceiling paper default skin
34 Days Ago
Skinnable setup Split the flooring, wall and ceiling wallpaper skin sets Fixed colliding skin IDs
34 Days Ago
Item setup Manifest
35 Days Ago
Can press R to rotate floor and ceiling paper before placement New deploy guide mesh
35 Days Ago
Added wallpaper to all foundation and floor prefabs
35 Days Ago
merge from main
35 Days Ago
merge from main
35 Days Ago
Fixed duplicated bones in horse skeleton properties, causing duplicate bone id warnings when damaging a horse for the first time
35 Days Ago
Removed model component from all deployable corpse prefabs, not needed Fixes some missing string warning when repairing them
36 Days Ago
manifest again, can't push the whole thing at once because plastic spits random error every time ofc
36 Days Ago
manifest
36 Days Ago
merge from main
36 Days Ago
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36 Days Ago
36 Days Ago
Laser detector: - fixed not detecting player when placed closed to a doorway - fixed detecting entities through constructions and deployables
36 Days Ago
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36 Days Ago
Fixed 24h decay protection not being applied on tool cupboard destruction if one resource was decaying
37 Days Ago
Fixed keycards still showing as green for the local player in third person
37 Days Ago
merge from main
37 Days Ago
Fixed batteries incorrect charge left time
37 Days Ago
Fixed hardside wallpaper not showing on wall right and left conditional models
37 Days Ago
Restored floor.stone.prefab, merge fuckery
37 Days Ago
merge from main
37 Days Ago
IOEntityEditor and BaseMountableEditor inherits from BaseEntityEditor
37 Days Ago
Added handles to edit entities bounds
37 Days Ago
Fixed timer switch issues when its power input fluctuates while the timer is running
37 Days Ago
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37 Days Ago
merge from main
37 Days Ago
Fake trail generation improvements, fixed trail falling through rocks
37 Days Ago
Fixed trail going falling through rocks due to snapping to terrain when animals were walking on cliffs and rocks
37 Days Ago
Fixed floating barrel corpses and added Mesh Cull components
39 Days Ago
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39 Days Ago
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39 Days Ago
39 Days Ago
merge from jungle_update/hunter_vision - 120286 Enabled trail emission on sharks
39 Days Ago
Enabled trail emission on sharks
40 Days Ago
merge from missingscripts_tool