userFlaviencancel
reporust_rebootcancel

6,256 Commits over 790 Days - 0.33cph!

11 Months Ago
merge from laserdetector_fixes
11 Months Ago
merge from bounds_handles
11 Months Ago
merge from battery_chargeleft_fix
11 Months Ago
merge from keycard_color_fix
11 Months Ago
merge from tc_antigrief_fix
11 Months Ago
merge from catapult_load_fix
11 Months Ago
merge from corpse_warnings_fix
11 Months Ago
merge from horse_warning_fix
11 Months Ago
merge from timerswitch_fix
11 Months Ago
Some improvements and fixes, more fluid
11 Months Ago
Pressing shift to snap wires disables the io ports highlight
11 Months Ago
Pressing ALT disables wire snapping to IO inputs/outputs, for precise placement
11 Months Ago
Fallback to last snap position when losing surface while snapping
11 Months Ago
First pass of wire snapping
11 Months Ago
▆▇▊▄▆▌ ▉▊▆▇▇▆▉ █▆▄█▌▅▅▌▉ ▋▅▇ ██ ▊▇▋▌▄▊▍▇▍▅▊▆▆▋▇█▍█ █▆▍▌█▋█▋ ▍▆▋▊▉▋▋ ▇▍ ▇ ██▇▉ ▊▄▇▌▋▊
11 Months Ago
▋▄▍▌▋▍ ▅▅ ▄▍▊ █▌▍▉█ ▍▆ ▄▋▊▆▉▌▆▌▉▄▄▍█▋▆▌▍▌▇▍▅▋▄▄▌▌▌ ▉▌▍▋ ▆▊▄▍▋▄█ █▅▉▍▇▅▅ ▅█▌▅ ▍▍▊▄▄▅▇▋ ▊█▊▍ ▋▍▊▆▋▇█▋▉▌▉▇▅▇▅ ▇▌▍ ▋█▄█▌▄▄▆▉ ▌▊▍█ ▄▌▆▌▍▋▌▇ ▌▄▄▊▅▇▆ ▌▊▍▄ ▌ ▊▊▆ ▌▆ ▅▊▅▉▋▉▅ ▉█▉▉▍█▆ ▉▄▉▍█▄▌▋▊ ▌▇▌▌▉▅ ▋▇▉▇▊▌▅▊▌▄█ ▌▄▋▌▊▍▆ ▋█▌ ▅▋▌▌█▇ ▍▇▅▌ ▊ ▊█▊▅▄▉▌▇ █▇▋▌ ▄▅▋▍▋▅█▊▅ ▅ ▆▊▊ ▋▉▅ █▅▆▋ ▅▋▆▊▅▊ ▊▇▇▇▍▉▇▌▌ ▊▋█▆▆▊ ▆▉ █▆▍▉▇▄▋ ▍▇ ▄▄▋▆▌▅▌ ▄█▅▇ ▋▅ ▋▆▋▌ ▌█ ▄▍▄▄▍▅ ▋█ ▅▅▇▇▊ █▊█▇▅▉▌
11 Months Ago
New autoturret test to cover a recent exploit
11 Months Ago
Updated RPCFactory
11 Months Ago
merge from main
11 Months Ago
Deployable with no alternative checks fallback to the old behaviour Proper kill switch using a replicated convar Compile fixes
11 Months Ago
Commented ddraw and logs
11 Months Ago
merge from main
11 Months Ago
Comments
11 Months Ago
merge from main
11 Months Ago
Floor and ceiling paper spraycan reskinning
11 Months Ago
Fixed floorpaper clipping on jungle skin
11 Months Ago
Updated all building block prefabs 2/2
11 Months Ago
Updated all building block prefabs 1/2 (plastic doesnt have the tech to commit more than 10 prefabs at once)
11 Months Ago
Added ConditionalModelWallpaper, fixed some issues with wallpaper hardside/softside conditional models
11 Months Ago
More placeholder ceiling paper skins
11 Months Ago
Fixed wallpaper viewmodel material not updating when selecting skin 0
11 Months Ago
Fixed vinyl mat missing albedo
11 Months Ago
Skin fixes, changed flooring and ceiling paper default skin
11 Months Ago
Skinnable setup Split the flooring, wall and ceiling wallpaper skin sets Fixed colliding skin IDs
11 Months Ago
Item setup Manifest
11 Months Ago
Can press R to rotate floor and ceiling paper before placement New deploy guide mesh
11 Months Ago
Added wallpaper to all foundation and floor prefabs
11 Months Ago
merge from main
11 Months Ago
merge from main
11 Months Ago
Fixed duplicated bones in horse skeleton properties, causing duplicate bone id warnings when damaging a horse for the first time
11 Months Ago
Removed model component from all deployable corpse prefabs, not needed Fixes some missing string warning when repairing them
11 Months Ago
▉▅▌▊▉▊ ▋▌▊▌▋▊▋▌ ▌▄▍▆▍▄█ █▉▌▆▋▊▅ ▅▇▅▉▋▌ ▄▆▋▌▌▌▄ ▇▋▍
11 Months Ago
▄▌▅█▅▋ ▆▇▉█ ▄▍▄▇
11 Months Ago
Laser detector: - fixed not detecting player when placed closed to a doorway - fixed detecting entities through constructions and deployables
11 Months Ago
▊▇█▆▅▌ ▊▅▊▅█ ▋▉▆▇ █▌ ▅▅▇▉ ▋ ▋▅▍▆▇▅▅▋ ▇▌▉▅ ▇ ▋▌▇▍▆█ ▅▋▄ ▌ ▆▌▅▉▉▌▌▄▆▋ ▍▉ ▆▇▍ ▉▉▍▌ ▋▉▅▇
11 Months Ago
Fixed 24h decay protection not being applied on tool cupboard destruction if one resource was decaying
11 Months Ago
Fixed keycards still showing as green for the local player in third person
11 Months Ago
merge from main
11 Months Ago
Fixed batteries incorrect charge left time
11 Months Ago
Fixed hardside wallpaper not showing on wall right and left conditional models