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5,618 Commits over 762 Days - 0.31cph!

1 Year Ago
merge from primitive/ballista_towing_repos
1 Year Ago
Fixed ballista towing not showing ropes
1 Year Ago
RidableHorseAudio null checks just in case
1 Year Ago
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1 Year Ago
Increased supply drop mass so it's not easily pushed by vehicles and horses Fixed collider setup causing flyhack kicks when standing and jumping on it
1 Year Ago
Fixed ballista rotation sounds never stopping when dismounting while rotating
1 Year Ago
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1 Year Ago
Fixed scattershot worldmodel offset model
1 Year Ago
Tweaked static ballista culling distance
1 Year Ago
Fixed catapult showing the scattershot loaded by default
1 Year Ago
Fixed RidableHorseAnimation.GetHipBlendFactorAndSpeed NRE
1 Year Ago
Horse anim tweak
1 Year Ago
Restored crafting costs in crafting menu
1 Year Ago
Tweaked piercer bolt damage
1 Year Ago
Removed tugboat mentions in siege tower construction components
1 Year Ago
Fixed catapult ammo models being set active every loads
1 Year Ago
Ballista compile fix
1 Year Ago
Catapult scattershot tweaks Restored battering ram head collider pos
1 Year Ago
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1 Year Ago
Fixed ram taking damage from head collisions Tweaked catapult amount of boulder we spawn with the scattershot Fixed projectile rotating the wrong way
1 Year Ago
Improved horse towing interactions
1 Year Ago
Restored ballista rotation sounds I just broke on 112292
1 Year Ago
Fixed static ballista anim mask
1 Year Ago
Fixed occasional ballista desync Fixed choppy movements when another client is reloading Fixed pitch rotation sometimes not working because of animations Cleanup
1 Year Ago
merge from primitive
1 Year Ago
Fixed SelectedBlueprint.UpdateIngredients error, bag merge on high external stone gate
1 Year Ago
Subtract 109698 - fix client parenting issue with thrown explosives (c4, satchels)
1 Year Ago
merge from main
1 Year Ago
Fixed ItemModProjectileRadialDamage (explo ammo) only damaging doors
1 Year Ago
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1 Year Ago
Constructable info panel tweaks, localization and tooltip
1 Year Ago
Added a constructable entity UI information panel, showing what additional resources will be required to build siege weapons Added to crafting and inventory menus
1 Year Ago
Fixed horse breathing rate sounds never stopping Horses will now play breathing sounds until their stamina is recovered
1 Year Ago
Catapult explosive and incendiary sounds
1 Year Ago
merge from main
1 Year Ago
Removed ballista rotation speed log
1 Year Ago
Improved ItemModProjectileRagdoll, if its not a direct hit, ragdoll in the opposite direction of where the projectile hit
1 Year Ago
Fixed battering ram door openable by horses
1 Year Ago
Fixed battering ram door open/close not working sometimes
1 Year Ago
Manifest
1 Year Ago
Fixed ballista bolts flyby sounds
1 Year Ago
Moved BaseSaddle in the right folder
1 Year Ago
Marked all the old horse code as obsolete Deleted the old old horses Added RidableHorse2 population convar, updated prim gamemode
1 Year Ago
Fixed "Blocked by x" construction errors not working for trees, nodes and new horses
1 Year Ago
ballista nre fix