userFlaviencancel
reporust_rebootcancel

6,256 Commits over 790 Days - 0.33cph!

12 Months Ago
Roof and triangle roof LOS tweaks
12 Months Ago
Triangle floor and triangle foundation tweaks
12 Months Ago
Some tweak and fixes Added new los pos to all building blocks
12 Months Ago
merge from softcore_update/tc_antigrief_fix
12 Months Ago
merge from softcore_update/deployable_corpse/open_interaction_fix
12 Months Ago
Half wall and low wall additional LOS check pos
12 Months Ago
LOS check position fixes Added new check pos for walls
12 Months Ago
Line of sight checks on the client
12 Months Ago
Added a new setting to Construction to define alternative LOS check positions when running building LOS checks Added a few pos to the foundation and floor prefabs, this fixes the constant 'Line of sight blocked' error messages when building Still very wip
12 Months Ago
Fixed NRE on server startup when loading a player mounted to a saddle that belonged to an invalid mountable (horse prefab name was changed)
12 Months Ago
merge from tunacanlamp_preventbuilding_fix
12 Months Ago
Fixed tuna can lamp blocking placement through walls, its prevent building volume was quite large Also fixed its bounds that were completely off, causing issues with LOS checks and error messages
12 Months Ago
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12 Months Ago
Fixed audio.speakers setting stopping any playing looping sounds. Was abused by players to stop ambient looping sounds
12 Months Ago
merge from oldhorse_purge
12 Months Ago
Fixed NRE when killing horses
12 Months Ago
merge from cavebucket_tincanalarm_fix
12 Months Ago
Fixed cave bucket lift not triggering the tin can alarm S2P all caves
12 Months Ago
merge from xorswitch_restart_fix
12 Months Ago
Compile fix Test list
12 Months Ago
merge from xorswitch_restart_fix
12 Months Ago
Snap to zero paste option implementation
12 Months Ago
Copypaste compile fix Added LoadFileFromBundles Added snap to zero paste options
12 Months Ago
BasePlayer and RPC factory compile fixes
12 Months Ago
Fixed XOR Switch briefly sending power after a server restart
12 Months Ago
merge from main (not compiling, copypaste conflicts need to be looked at)
12 Months Ago
merge from Easter_event_2025
12 Months Ago
Fixed EggUpdater NRE when disconnecting mid event
12 Months Ago
Revert 118646
12 Months Ago
merge from maxauth_clear_fix
12 Months Ago
merge from maxauth_clear_fix
12 Months Ago
Fixed clear auth interaction not showing up for non-authed players on auto turret and tugboat when max auth was reached (softcore) SetAuthRadius now works with VehiclePrivilege
12 Months Ago
merge from navigationevents_fix
12 Months Ago
Disabled event system navigation events to fix longstanding issues when playing with a controller plugged in. Character stuck in place after renaming a sleeping bag for example Added an option in the accessibility settings to enable it back, as it may be required by some accessibility devices
12 Months Ago
merge from oldhorse_purge
12 Months Ago
Removed old saddle prefabs Renamed all RidableHorse2 mentions in the code
12 Months Ago
Manifest
12 Months Ago
Removed old horses code and prefabs Renamed RidableHorse2 -> RidableHorse
12 Months Ago
merge from gibs_skin_fix
12 Months Ago
Fixed single armored and metal doors playing wood sounds when destroyed
12 Months Ago
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12 Months Ago
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12 Months Ago
merge from inputfield_chinese_fix
12 Months Ago
Fixed TMP_InputField GenerateHightlight OOB error when typing Chinese characters in chat (and some other languages)
12 Months Ago
Vending machine merge Added dropLootDestroyPercent to ContainerIOEntity
12 Months Ago
merge from groundwatch_nre_fix
12 Months Ago
Fixed GroundWatch always treating non-entity colliders as invalid
12 Months Ago
merge from main
12 Months Ago
merge from Easter_event_2025
12 Months Ago
Fixed eggs spawning over terrain holes