userFlaviencancel
reporust_rebootcancel

3,382 Commits over 517 Days - 0.27cph!

38 Days Ago
Fixed 24h decay protection not being applied on tool cupboard destruction if one resource was decaying
38 Days Ago
Fixed keycards still showing as green for the local player in third person
38 Days Ago
merge from main
38 Days Ago
Fixed batteries incorrect charge left time
38 Days Ago
Fixed hardside wallpaper not showing on wall right and left conditional models
38 Days Ago
Restored floor.stone.prefab, merge fuckery
38 Days Ago
merge from main
38 Days Ago
IOEntityEditor and BaseMountableEditor inherits from BaseEntityEditor
38 Days Ago
Added handles to edit entities bounds
38 Days Ago
Fixed timer switch issues when its power input fluctuates while the timer is running
39 Days Ago
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39 Days Ago
merge from main
39 Days Ago
Fake trail generation improvements, fixed trail falling through rocks
39 Days Ago
Fixed trail going falling through rocks due to snapping to terrain when animals were walking on cliffs and rocks
39 Days Ago
Fixed floating barrel corpses and added Mesh Cull components
40 Days Ago
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40 Days Ago
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40 Days Ago
41 Days Ago
merge from jungle_update/hunter_vision - 120286 Enabled trail emission on sharks
41 Days Ago
Enabled trail emission on sharks
41 Days Ago
merge from missingscripts_tool
41 Days Ago
Fixed The referenced script (Unknown) on this Behaviour is missing! when calling Resources.LoadAll
41 Days Ago
Fixed 'The referenced script on this Behaviour (Game Object 'effect - FXAA') is missing!' hopefully
41 Days Ago
Deleted cctv scene, was the only one with a TestRidableHorse prefab
41 Days Ago
Added a tool to scan all scenes for missing scripts Tools > Find > Missing Scripts > In All Scenes
41 Days Ago
merge from main
41 Days Ago
merge from jungle_update/hunter_vision
41 Days Ago
Null checks in HunterVisionManager, just in case
41 Days Ago
Generate trails when the buff starts, disabled position sampling on animals when the client doesnt have the hunter vision boost active Changed how ScentEmission knows when the buff started/stopped
41 Days Ago
Added ScentEmission to all animal corpses
41 Days Ago
Scent emission can be transferred to corpse, so the trail doesn't disappear when the animal dies Logic fixes
42 Days Ago
Renamed jungle animals wallpaper 'Jungle Sigil' -> 'Jungle Animals'
42 Days Ago
merge from jungle_update/hunter_vision
42 Days Ago
Initial trail generation fixes
42 Days Ago
Fixed buff started/ended logic
42 Days Ago
merge from main
42 Days Ago
Added hunter vision boost info in the consumable UI info panel Also added the missing horse dung production boost
42 Days Ago
Removed logs in BaseMountable::AttemptMount LOS check
43 Days Ago
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43 Days Ago
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43 Days Ago
merge from jungle_update/hunter_vision
43 Days Ago
Server compile fix again
43 Days Ago
merge from jungle_update/hunter_vision
43 Days Ago
Server compile fix
43 Days Ago
merge from jungle_update/hunter_vision
43 Days Ago
Compile fix
43 Days Ago
Added scent emission to crocodile, panther and tiger
43 Days Ago
merge from main
43 Days Ago
Chicken trail tweaks
44 Days Ago
Smooth the last 5 segments when adding a new point Fixed pooling issues