userFlaviencancel

5,306 Commits over 700 Days - 0.32cph!

3 Months Ago
merge from menu_optims
3 Months Ago
Fixed virtual scrolls not building correctly during warmup because of the disabled scrollrects
3 Months Ago
merge from main
3 Months Ago
Filled all the refs in all takeovers, removed the direct page reference field
3 Months Ago
Switched back store takeover page overlay references to GameObjectRef instead of using direct references
3 Months Ago
Make sure to not ignore non terrain colliders that aren’t oil rigs when generating the path
3 Months Ago
merge from main
3 Months Ago
merge from naval_update/deep_sea
3 Months Ago
Added IClientComponent to CullWhenInside so they never spawn on the server
3 Months Ago
Set floating cities as non global broadcast for now so entering the deep sea doesn't take 2 working days We'll have an HLOD anyway
3 Months Ago
merge from skinglowtester_fix
3 Months Ago
Make sure running "Generate Schema" without the glow scan doesn't wipe old glow data
3 Months Ago
Restored glow tags on last weeks skins
3 Months Ago
merge from naval_update/deep_sea
3 Months Ago
Added DeepSeaFloatingCity component back to the floating city prefab Manifest
3 Months Ago
merge from naval_update
3 Months Ago
merge from naval_update/floating_cities
3 Months Ago
merge from naval_update/deep_sea/cargoship
3 Months Ago
Vehicle whitelist for deep sea portals Added a debug convar to ignore the whitelist for testing purposes
3 Months Ago
merge from landmarkinfo_revert
3 Months Ago
Removed untranslatedName in LandmarkInfo, wasn't necessary
3 Months Ago
Cargoship merge fixes
3 Months Ago
merge from deep_sea
3 Months Ago
Clean codegen
3 Months Ago
merge from naval_update
3 Months Ago
ClientIOLineEditor server compile fix
3 Months Ago
Codegen
3 Months Ago
merge from main (needs codegen)
3 Months Ago
merge from cargopath_map_smooth2
3 Months Ago
Clean codegen
3 Months Ago
merge from naval_update/deep_sea
3 Months Ago
Codegen
3 Months Ago
merge from naval_update
3 Months Ago
Codegen
3 Months Ago
merge from main
3 Months Ago
merge from cargopath_map_smooth2
3 Months Ago
Smooth the cargo path shown on the map so it doesnt look too jagged (clean branch, plastic selected all my hidden changes by default 🫠)
3 Months Ago
Smooth the cargo path shown on the map so it doesnt look too jagged
3 Months Ago
merge from cargo_oilrig_path_fix
3 Months Ago
Cargo can't hit oil rig when exiting the map Cherrypicked cargoship.egress command from deep sea branch
3 Months Ago
Cargoship path no longer goes around oil rigs
3 Months Ago
Fixed warmup method not waiting before calling PostWarmupPage
3 Months Ago
merge from naval_update
3 Months Ago
merge from main
3 Months Ago
Added a generic await WaitForWarmedUp method in UI_Page
3 Months Ago
Fixed a tmp nre caused by UI_Page text caching
3 Months Ago
Added comments in store warmup methods
3 Months Ago
Gesture menu now reliably waits for the store to be 100% warmed up before being initialised Pages cannot be warmed up twice when using the skip main menu warmup editor setting Refactored pages warmup
3 Months Ago
merge from menu_optims
3 Months Ago
UI pages cache their scroll rect components and disable them when invisible