userFlaviencancel

7,091 Commits over 943 Days - 0.31cph!

3 Months Ago
Item type on steam inventory button now using the same font/styling as item type on store tiles
3 Months Ago
Removed the shitty blur from the store pages, use the new spread version Consistency pass over all store page backgrounds, fixed some bad ones
3 Months Ago
Removed LOD components from skull trophies text
3 Months Ago
Jackhammer skinviewer tweaks Removed batch component from skinviewer sleeping bag
3 Months Ago
Cleaned up quit modal Updated generic popup blur to use the new one
3 Months Ago
merge from storepage_crypt
3 Months Ago
Crypt store page media
3 Months Ago
merge from main
3 Months Ago
merge from automated_testing
3 Months Ago
Added +autotest command line arguments for server batchmode test runs
3 Months Ago
TestGuns maintenance
3 Months Ago
Any errors logged during a test now fail the test, can be bypassed with the AllowsLoggedErrors attribute Also try catch exceptions in WaitUntilWithTimeout and AssertTrueForDuraton and fail the test
3 Months Ago
merge from main
3 Months Ago
merge from main
4 Months Ago
Crypt building skin store page baseline
4 Months Ago
TMP compile fix
4 Months Ago
merge from unity_6.3.11/new_inputsystem
4 Months Ago
Compile fix
4 Months Ago
merge from unity_6.3.11/new_inputsystem/tmp_update
4 Months Ago
More menu items stuff
4 Months Ago
Menu items cleanup
4 Months Ago
Fixed TMP_SDF - Depth Offset shader TMP Settings
4 Months Ago
Stripped out TMP sprites
4 Months Ago
Stripped out TMP style sheet
4 Months Ago
merge from unity_6.3.11/new_inputsystem
4 Months Ago
client.prefab holds the canon EventSystem Removed the dupe from EngineUI2
4 Months Ago
Removed RedirectSkin_BlueprintIsNotGivenForFree test, its a dupe of an existing item test Test list
4 Months Ago
Updated bootstrap legacy input module to FpStandaloneInputModule
4 Months Ago
Patched TMP shaders to work with soft mask
4 Months Ago
Removed event system from client.prefab, we only need one and its in EngineUI2
4 Months Ago
Restored scroll speeds
4 Months Ago
merge from unity_6.3.11/new_inputsystem/tmp_update
4 Months Ago
Restored base option slider prefab content type All the slider using decimal in MenuUI2_Settings need to be changed, but im not gonna do this here because of the merge hell
4 Months Ago
Fixed TmProEmojiRedirector following new TMP_InputField optims
4 Months Ago
Compile fixes
4 Months Ago
Restored blockRectTransformChange in TextMeshProUGUI, used by ItemPickupNotice
4 Months Ago
Restored FixCaret because looks like its still needed
4 Months Ago
Shaders update, stripped mobile and sprite shaders we dont need
4 Months Ago
merge from automated_testing
4 Months Ago
Moved up if DEBUG in TestRunner.Pipeline, TestRunnerWindow, TestMemoryCell and TestSolarPanel
4 Months Ago
Removed NUnit refs in TestPlayerBoat and RHIB
4 Months Ago
Relinked third parties using the TMP assembly
4 Months Ago
merge from main
4 Months Ago
merge from automated_testing
4 Months Ago
Quit the editor once the test pipeline run is done (the method is async so we cant use -quit)
4 Months Ago
merge from lookingat_io_qol
4 Months Ago
Cherrypicked 143119: Updated UpdateLookingAt to ignore IO entities that arent matching the wiretool type you're holding
4 Months Ago
merge from automated_testing/skins
4 Months Ago
Added 5 new skin tests
4 Months Ago
merge from main