userFlaviencancel

7,109 Commits over 943 Days - 0.31cph!

4 Months Ago
merge from hbhf_power_fix
4 Months Ago
merge from automated_testing
4 Months Ago
Wait for Application.isLoading to be false before starting test on cold boot and batch mode SendNetworkUpdate early returns when Rust.Application.isLoading is true
4 Months Ago
Fixed HBHF sensor retaining its detection state if powered off while detecting someone
4 Months Ago
merge from storepage_crypt
4 Months Ago
Fixed crypt store page building tier icon
4 Months Ago
merge from main
4 Months Ago
merge from deepsea_loot_balance
4 Months Ago
Compile fixes
4 Months Ago
Added simulate button to LootFill component
4 Months Ago
Nerfed deep sea PT boat loot
4 Months Ago
merge from main
4 Months Ago
merge from mainmenu_bits
4 Months Ago
Store cart blur
4 Months Ago
Fixed steam DLC page using the wrong media for backgrounds
4 Months Ago
Tweaked friend list background blur
4 Months Ago
Restored DLC store tiles description texts
4 Months Ago
Fixed steam inventory tab scrollbar
4 Months Ago
Item type on steam inventory button now using the same font/styling as item type on store tiles
4 Months Ago
Removed the shitty blur from the store pages, use the new spread version Consistency pass over all store page backgrounds, fixed some bad ones
4 Months Ago
Removed LOD components from skull trophies text
4 Months Ago
Jackhammer skinviewer tweaks Removed batch component from skinviewer sleeping bag
4 Months Ago
Cleaned up quit modal Updated generic popup blur to use the new one
4 Months Ago
merge from storepage_crypt
4 Months Ago
Crypt store page media
4 Months Ago
merge from main
4 Months Ago
merge from automated_testing
4 Months Ago
Added +autotest command line arguments for server batchmode test runs
4 Months Ago
TestGuns maintenance
4 Months Ago
Any errors logged during a test now fail the test, can be bypassed with the AllowsLoggedErrors attribute Also try catch exceptions in WaitUntilWithTimeout and AssertTrueForDuraton and fail the test
4 Months Ago
merge from main
4 Months Ago
merge from main
4 Months Ago
Crypt building skin store page baseline
4 Months Ago
TMP compile fix
4 Months Ago
merge from unity_6.3.11/new_inputsystem
4 Months Ago
Compile fix
4 Months Ago
merge from unity_6.3.11/new_inputsystem/tmp_update
4 Months Ago
More menu items stuff
4 Months Ago
Menu items cleanup
4 Months Ago
Fixed TMP_SDF - Depth Offset shader TMP Settings
4 Months Ago
Stripped out TMP sprites
4 Months Ago
Stripped out TMP style sheet
4 Months Ago
merge from unity_6.3.11/new_inputsystem
4 Months Ago
client.prefab holds the canon EventSystem Removed the dupe from EngineUI2
4 Months Ago
Removed RedirectSkin_BlueprintIsNotGivenForFree test, its a dupe of an existing item test Test list
4 Months Ago
Updated bootstrap legacy input module to FpStandaloneInputModule
4 Months Ago
Patched TMP shaders to work with soft mask
4 Months Ago
Removed event system from client.prefab, we only need one and its in EngineUI2
4 Months Ago
Restored scroll speeds
4 Months Ago
merge from unity_6.3.11/new_inputsystem/tmp_update