32,208 Commits over 4,018 Days - 0.33cph!
Fixed water catcher drink button being under the main icon, preventing clicks
entrance bunker reverb zone tweaks
Merge from voiceprops/dlc
Merge from voiceprops/dlc
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new primitive lootbox destroy sound
set head, body and facial haircap textures to uncompressed
Merge from voiceprops/dlc
Merge from voiceprops/dlc
Caught another bug that stopped the max amount of fireworks playing in some cases
Fixed Matt's huge wooden sign mistake (Huge wooden sign no longer breaks after upgrading and rotating wall)
Fixed fireworks sometimes being counted twice, meaning less than the intended maximum (25) could fire at once
Slightly milder color temp gradiation across biomes
added deferred normals material to discoball
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Merge from voiceprops/dlc
Merge from voiceprops/dlc
Turned off train signal lights
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Merge from voiceprops/dlc (achievements)
Merge from voiceprops/dlc
Make it easier to push flip a rowboat over. It was really difficult for one person on flat ground.
Be more lenient with seat clipping checks, now finishing the check right at eye level. Fixes player hitting their head on the damaged floor above when riding a horse at Water Treatment
added some requested cubes for map makers /modding/cubes
Gave the player a smaller collider when on a horse that better fits their actual size when on the horse. Hopefully fixes my newer more zealous clipping checks from booting players off when it shouldn't
Fixed regression bug, clothing with move speed modifiers no longer affecting movement speed in water or on ladders
Tweaked bunker entrances volumes due to AH issues
Merge from voiceprops/dlc
Manually lazy init the skin approval list (no more static constructor)
Catch and log exceptions when building the approval list
Extended bunker entrance building blocker volume
Tweaked bunker ladder volume