31,200 Commits over 3,928 Days - 0.33cph!
Update all signs to allow updating textures from slightly further away (3m -> 5m)
Add error checking to entity.uploadsign to make sure the player is close enough to the sign to edit it (otherwise it'll look like it worked but the server actually ignored the change)
Fixed metal shopfront preventing construction placement in certain builds
merge from keylock_lock_on_deploy
renamed sodapoppin facemask to kitten facemask
Allow deployable placement inside watch tower
merge from satchel_skin_split
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Allow wielding items while siting on the sofa
profiling fix for GroawbleEntity.Server
twitch drop skin approval, updated revolver icon generation to remove clipping
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vm bow - fixed thumb clipping through glove meshes
Thompson vm - Fixed finger clipping on admire anim
Added console.erroroverlay toggle convar.
Update Facepunch.Steamworks to fix swnet crash from last update
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merge from instrument_wounded
Update Facepunch.Steamworks (reduces Steam Networking GC alloc)
HarmonyLoader logging improvements
slightly change lock position on tool cupboard to not clip with cupboard handle
Wooden shopfront default BP
Reduced wooden shopfront cost
Removed wooden shopfront from loot table
merge from redirect_vending
Fixed building plan conflicting phrases and inconsistencies
Phrases
Fixed key lock "floating"
more accurate shotgun trap colliders
Fixed placing deployables on auto turrets
merge from bradley_fixes_2021
Catch Windows IO exceptions when attempting to a screenshot (full disk space etc)
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Merge from crafting_pebkac